import { Uniform } from 'three';

export const ToneMapShader: {
    uniforms: {
        tDiffuse: Uniform;
        averageLuminance: Uniform;
        luminanceMap: Uniform;
        maxLuminance: Uniform;
        minLuminance: Uniform;
        middleGrey: Uniform;
    };
    vertexShader: string;
    fragmentShader: string;
};
