/**
 * DO NOT EDIT
 *
 * This file was automatically generated by
 *   https://github.com/Polymer/tools/tree/master/packages/gen-typescript-declarations
 *
 * To modify these typings, edit the source file(s):
 *   lib/mixins/property-effects.html
 */


// tslint:disable:variable-name Describing an API that's defined elsewhere.
// tslint:disable:no-any describes the API as best we are able today

/// <reference path="../utils/boot.d.ts" />
/// <reference path="../utils/mixin.d.ts" />
/// <reference path="../utils/path.d.ts" />
/// <reference path="../utils/case-map.d.ts" />
/// <reference path="property-accessors.d.ts" />
/// <reference path="template-stamp.d.ts" />

declare namespace Polymer {


  /**
   * Element class mixin that provides meta-programming for Polymer's template
   * binding and data observation (collectively, "property effects") system.
   *
   * This mixin uses provides the following key static methods for adding
   * property effects to an element class:
   * - `addPropertyEffect`
   * - `createPropertyObserver`
   * - `createMethodObserver`
   * - `createNotifyingProperty`
   * - `createReadOnlyProperty`
   * - `createReflectedProperty`
   * - `createComputedProperty`
   * - `bindTemplate`
   *
   * Each method creates one or more property accessors, along with metadata
   * used by this mixin's implementation of `_propertiesChanged` to perform
   * the property effects.
   *
   * Underscored versions of the above methods also exist on the element
   * prototype for adding property effects on instances at runtime.
   *
   * Note that this mixin overrides several `PropertyAccessors` methods, in
   * many cases to maintain guarantees provided by the Polymer 1.x features;
   * notably it changes property accessors to be synchronous by default
   * whereas the default when using `PropertyAccessors` standalone is to be
   * async by default.
   */
  function PropertyEffects<T extends new (...args: any[]) => {}>(base: T): T & PropertyEffectsConstructor & Polymer.TemplateStampConstructor & Polymer.PropertyAccessorsConstructor & Polymer.PropertiesChangedConstructor;

  interface PropertyEffectsConstructor {
    new(...args: any[]): PropertyEffects;

    /**
     * Overrides default `TemplateStamp` implementation to add support for
     * parsing bindings from `TextNode`'s' `textContent`.  A `bindings`
     * array is added to `nodeInfo` and populated with binding metadata
     * with information capturing the binding target, and a `parts` array
     * with one or more metadata objects capturing the source(s) of the
     * binding.
     *
     * @param node Node to parse
     * @param templateInfo Template metadata for current template
     * @param nodeInfo Node metadata for current template node
     * @returns `true` if the visited node added node-specific
     *   metadata to `nodeInfo`
     */
    _parseTemplateNode(node: Node|null, templateInfo: TemplateInfo|null, nodeInfo: NodeInfo|null): boolean;

    /**
     * Overrides default `TemplateStamp` implementation to add support for
     * binding the properties that a nested template depends on to the template
     * as `_host_<property>`.
     *
     * @param node Node to parse
     * @param templateInfo Template metadata for current template
     * @param nodeInfo Node metadata for current template node
     * @returns `true` if the visited node added node-specific
     *   metadata to `nodeInfo`
     */
    _parseTemplateNestedTemplate(node: Node|null, templateInfo: TemplateInfo|null, nodeInfo: NodeInfo|null): boolean;

    /**
     * Overrides default `TemplateStamp` implementation to add support for
     * parsing bindings from attributes.  A `bindings`
     * array is added to `nodeInfo` and populated with binding metadata
     * with information capturing the binding target, and a `parts` array
     * with one or more metadata objects capturing the source(s) of the
     * binding.
     *
     * @param node Node to parse
     * @param templateInfo Template metadata for current template
     * @param nodeInfo Node metadata for current template node
     * @param name Attribute name
     * @param value Attribute value
     * @returns `true` if the visited node added node-specific
     *   metadata to `nodeInfo`
     */
    _parseTemplateNodeAttribute(node: _Element|null, templateInfo: TemplateInfo|null, nodeInfo: NodeInfo|null, name: string, value: string): boolean;

    /**
     * Ensures an accessor exists for the specified property, and adds
     * to a list of "property effects" that will run when the accessor for
     * the specified property is set.  Effects are grouped by "type", which
     * roughly corresponds to a phase in effect processing.  The effect
     * metadata should be in the following form:
     *
     *     {
     *       fn: effectFunction, // Reference to function to call to perform effect
     *       info: { ... }       // Effect metadata passed to function
     *       trigger: {          // Optional triggering metadata; if not provided
     *         name: string      // the property is treated as a wildcard
     *         structured: boolean
     *         wildcard: boolean
     *       }
     *     }
     *
     * Effects are called from `_propertiesChanged` in the following order by
     * type:
     *
     * 1. COMPUTE
     * 2. PROPAGATE
     * 3. REFLECT
     * 4. OBSERVE
     * 5. NOTIFY
     *
     * Effect functions are called with the following signature:
     *
     *     effectFunction(inst, path, props, oldProps, info, hasPaths)
     *
     * @param property Property that should trigger the effect
     * @param type Effect type, from this.PROPERTY_EFFECT_TYPES
     * @param effect Effect metadata object
     */
    addPropertyEffect(property: string, type: string, effect?: object|null): void;

    /**
     * Creates a single-property observer for the given property.
     *
     * @param property Property name
     * @param method Function or name of observer method to call
     * @param dynamicFn Whether the method name should be included as
     *   a dependency to the effect.
     */
    createPropertyObserver(property: string, method: string|((p0: any, p1: any) => any), dynamicFn?: boolean): void;

    /**
     * Creates a multi-property "method observer" based on the provided
     * expression, which should be a string in the form of a normal JavaScript
     * function signature: `'methodName(arg1, [..., argn])'`.  Each argument
     * should correspond to a property or path in the context of this
     * prototype (or instance), or may be a literal string or number.
     *
     * @param expression Method expression
     * @param dynamicFn Boolean or object map indicating
     * @returns whether method names should be included as a dependency to the effect.
     */
    createMethodObserver(expression: string, dynamicFn?: boolean|object|null): void;

    /**
     * Causes the setter for the given property to dispatch `<property>-changed`
     * events to notify of changes to the property.
     *
     * @param property Property name
     */
    createNotifyingProperty(property: string): void;

    /**
     * Creates a read-only accessor for the given property.
     *
     * To set the property, use the protected `_setProperty` API.
     * To create a custom protected setter (e.g. `_setMyProp()` for
     * property `myProp`), pass `true` for `protectedSetter`.
     *
     * Note, if the property will have other property effects, this method
     * should be called first, before adding other effects.
     *
     * @param property Property name
     * @param protectedSetter Creates a custom protected setter
     *   when `true`.
     */
    createReadOnlyProperty(property: string, protectedSetter?: boolean): void;

    /**
     * Causes the setter for the given property to reflect the property value
     * to a (dash-cased) attribute of the same name.
     *
     * @param property Property name
     */
    createReflectedProperty(property: string): void;

    /**
     * Creates a computed property whose value is set to the result of the
     * method described by the given `expression` each time one or more
     * arguments to the method changes.  The expression should be a string
     * in the form of a normal JavaScript function signature:
     * `'methodName(arg1, [..., argn])'`
     *
     * @param property Name of computed property to set
     * @param expression Method expression
     * @param dynamicFn Boolean or object map indicating whether
     *   method names should be included as a dependency to the effect.
     */
    createComputedProperty(property: string, expression: string, dynamicFn?: boolean|object|null): void;

    /**
     * Parses the provided template to ensure binding effects are created
     * for them, and then ensures property accessors are created for any
     * dependent properties in the template.  Binding effects for bound
     * templates are stored in a linked list on the instance so that
     * templates can be efficiently stamped and unstamped.
     *
     * @param template Template containing binding
     *   bindings
     * @returns Template metadata object
     */
    bindTemplate(template: HTMLTemplateElement): TemplateInfo;

    /**
     * Adds a property effect to the given template metadata, which is run
     * at the "propagate" stage of `_propertiesChanged` when the template
     * has been bound to the element via `_bindTemplate`.
     *
     * The `effect` object should match the format in `_addPropertyEffect`.
     *
     * @param templateInfo Template metadata to add effect to
     * @param prop Property that should trigger the effect
     * @param effect Effect metadata object
     */
    _addTemplatePropertyEffect(templateInfo: object|null, prop: string, effect?: object|null): void;

    /**
     * Called to parse text in a template (either attribute values or
     * textContent) into binding metadata.
     *
     * Any overrides of this method should return an array of binding part
     * metadata  representing one or more bindings found in the provided text
     * and any "literal" text in between.  Any non-literal parts will be passed
     * to `_evaluateBinding` when any dependencies change.  The only required
     * fields of each "part" in the returned array are as follows:
     *
     * - `dependencies` - Array containing trigger metadata for each property
     *   that should trigger the binding to update
     * - `literal` - String containing text if the part represents a literal;
     *   in this case no `dependencies` are needed
     *
     * Additional metadata for use by `_evaluateBinding` may be provided in
     * each part object as needed.
     *
     * The default implementation handles the following types of bindings
     * (one or more may be intermixed with literal strings):
     * - Property binding: `[[prop]]`
     * - Path binding: `[[object.prop]]`
     * - Negated property or path bindings: `[[!prop]]` or `[[!object.prop]]`
     * - Two-way property or path bindings (supports negation):
     *   `{{prop}}`, `{{object.prop}}`, `{{!prop}}` or `{{!object.prop}}`
     * - Inline computed method (supports negation):
     *   `[[compute(a, 'literal', b)]]`, `[[!compute(a, 'literal', b)]]`
     *
     * The default implementation uses a regular expression for best
     * performance. However, the regular expression uses a white-list of
     * allowed characters in a data-binding, which causes problems for
     * data-bindings that do use characters not in this white-list.
     *
     * Instead of updating the white-list with all allowed characters,
     * there is a StrictBindingParser (see lib/mixins/strict-binding-parser)
     * that uses a state machine instead. This state machine is able to handle
     * all characters. However, it is slightly less performant, therefore we
     * extracted it into a separate optional mixin.
     *
     * @param text Text to parse from attribute or textContent
     * @param templateInfo Current template metadata
     * @returns Array of binding part metadata
     */
    _parseBindings(text: string, templateInfo: object|null): BindingPart[]|null;

    /**
     * Called to evaluate a previously parsed binding part based on a set of
     * one or more changed dependencies.
     *
     * @param inst Element that should be used as scope for
     *   binding dependencies
     * @param part Binding part metadata
     * @param path Property/path that triggered this effect
     * @param props Bag of current property changes
     * @param oldProps Bag of previous values for changed properties
     * @param hasPaths True with `props` contains one or more paths
     * @returns Value the binding part evaluated to
     */
    _evaluateBinding(inst: this|null, part: BindingPart|null, path: string, props: object|null, oldProps: object|null, hasPaths: boolean): any;
  }

  interface PropertyEffects extends Polymer.TemplateStamp, Polymer.PropertyAccessors, Polymer.PropertiesChanged {
    readonly PROPERTY_EFFECT_TYPES: any;

    /**
     * Stamps the provided template and performs instance-time setup for
     * Polymer template features, including data bindings, declarative event
     * listeners, and the `this.$` map of `id`'s to nodes.  A document fragment
     * is returned containing the stamped DOM, ready for insertion into the
     * DOM.
     *
     * This method may be called more than once; however note that due to
     * `shadycss` polyfill limitations, only styles from templates prepared
     * using `ShadyCSS.prepareTemplate` will be correctly polyfilled (scoped
     * to the shadow root and support CSS custom properties), and note that
     * `ShadyCSS.prepareTemplate` may only be called once per element. As such,
     * any styles required by in runtime-stamped templates must be included
     * in the main element template.
     *
     * @param template Template to stamp
     * @returns Cloned template content
     */
    _stampTemplate(template: HTMLTemplateElement): StampedTemplate;

    /**
     * Overrides `PropertyAccessors` so that property accessor
     * side effects are not enabled until after client dom is fully ready.
     * Also calls `_flushClients` callback to ensure client dom is enabled
     * that was not enabled as a result of flushing properties.
     */
    ready(): void;
    _initializeProperties(): void;

    /**
     * Overrides `Polymer.PropertyAccessors` implementation to avoid setting
     * `_setProperty`'s `shouldNotify: true`.
     *
     * @param props Properties to initialize on the instance
     */
    _initializeInstanceProperties(props: object|null): void;

    /**
     * Overrides base implementation to ensure all accessors set `shouldNotify`
     * to true, for per-property notification tracking.
     *
     * @param property Name of the property
     * @param value Value to set
     */
    _setProperty(property: string, value: any): void;

    /**
     * Overrides the `PropertiesChanged` implementation to introduce special
     * dirty check logic depending on the property & value being set:
     *
     * 1. Any value set to a path (e.g. 'obj.prop': 42 or 'obj.prop': {...})
     *    Stored in `__dataTemp`, dirty checked against `__dataTemp`
     * 2. Object set to simple property (e.g. 'prop': {...})
     *    Stored in `__dataTemp` and `__data`, dirty checked against
     *    `__dataTemp` by default implementation of `_shouldPropertyChange`
     * 3. Primitive value set to simple property (e.g. 'prop': 42)
     *    Stored in `__data`, dirty checked against `__data`
     *
     * The dirty-check is important to prevent cycles due to two-way
     * notification, but paths and objects are only dirty checked against any
     * previous value set during this turn via a "temporary cache" that is
     * cleared when the last `_propertiesChanged` exits. This is so:
     * a. any cached array paths (e.g. 'array.3.prop') may be invalidated
     *    due to array mutations like shift/unshift/splice; this is fine
     *    since path changes are dirty-checked at user entry points like `set`
     * b. dirty-checking for objects only lasts one turn to allow the user
     *    to mutate the object in-place and re-set it with the same identity
     *    and have all sub-properties re-propagated in a subsequent turn.
     *
     * The temp cache is not necessarily sufficient to prevent invalid array
     * paths, since a splice can happen during the same turn (with pathological
     * user code); we could introduce a "fixup" for temporarily cached array
     * paths if needed: https://github.com/Polymer/polymer/issues/4227
     *
     * @param property Name of the property
     * @param value Value to set
     * @param shouldNotify True if property should fire notification
     *   event (applies only for `notify: true` properties)
     * @returns Returns true if the property changed
     */
    _setPendingProperty(property: string, value: any, shouldNotify?: boolean): boolean;

    /**
     * Overrides `PropertyAccessor`'s default async queuing of
     * `_propertiesChanged`: if `__dataReady` is false (has not yet been
     * manually flushed), the function no-ops; otherwise flushes
     * `_propertiesChanged` synchronously.
     */
    _invalidateProperties(): void;

    /**
     * Overrides superclass implementation.
     */
    _flushProperties(): void;

    /**
     * Implements `PropertyAccessors`'s properties changed callback.
     *
     * Runs each class of effects for the batch of changed properties in
     * a specific order (compute, propagate, reflect, observe, notify).
     *
     * @param currentProps Bag of all current accessor values
     * @param changedProps Bag of properties changed since the last
     *   call to `_propertiesChanged`
     * @param oldProps Bag of previous values for each property
     *   in `changedProps`
     */
    _propertiesChanged(currentProps: object, changedProps: object, oldProps: object): void;

    /**
     * Overrides `Polymer.PropertyAccessors` implementation to provide a
     * more efficient implementation of initializing properties from
     * the prototype on the instance.
     *
     * @param props Properties to initialize on the prototype
     */
    _initializeProtoProperties(props: object|null): void;

    /**
     * Equivalent to static `addPropertyEffect` API but can be called on
     * an instance to add effects at runtime.  See that method for
     * full API docs.
     *
     * @param property Property that should trigger the effect
     * @param type Effect type, from this.PROPERTY_EFFECT_TYPES
     * @param effect Effect metadata object
     */
    _addPropertyEffect(property: string, type: string, effect?: object|null): void;

    /**
     * Removes the given property effect.
     *
     * @param property Property the effect was associated with
     * @param type Effect type, from this.PROPERTY_EFFECT_TYPES
     * @param effect Effect metadata object to remove
     */
    _removePropertyEffect(property: string, type: string, effect?: object|null): void;

    /**
     * Returns whether the current prototype/instance has a property effect
     * of a certain type.
     *
     * @param property Property name
     * @param type Effect type, from this.PROPERTY_EFFECT_TYPES
     * @returns True if the prototype/instance has an effect of this type
     */
    _hasPropertyEffect(property: string, type?: string): boolean;

    /**
     * Returns whether the current prototype/instance has a "read only"
     * accessor for the given property.
     *
     * @param property Property name
     * @returns True if the prototype/instance has an effect of this type
     */
    _hasReadOnlyEffect(property: string): boolean;

    /**
     * Returns whether the current prototype/instance has a "notify"
     * property effect for the given property.
     *
     * @param property Property name
     * @returns True if the prototype/instance has an effect of this type
     */
    _hasNotifyEffect(property: string): boolean;

    /**
     * Returns whether the current prototype/instance has a "reflect to attribute"
     * property effect for the given property.
     *
     * @param property Property name
     * @returns True if the prototype/instance has an effect of this type
     */
    _hasReflectEffect(property: string): boolean;

    /**
     * Returns whether the current prototype/instance has a "computed"
     * property effect for the given property.
     *
     * @param property Property name
     * @returns True if the prototype/instance has an effect of this type
     */
    _hasComputedEffect(property: string): boolean;

    /**
     * Sets a pending property or path.  If the root property of the path in
     * question had no accessor, the path is set, otherwise it is enqueued
     * via `_setPendingProperty`.
     *
     * This function isolates relatively expensive functionality necessary
     * for the public API (`set`, `setProperties`, `notifyPath`, and property
     * change listeners via {{...}} bindings), such that it is only done
     * when paths enter the system, and not at every propagation step.  It
     * also sets a `__dataHasPaths` flag on the instance which is used to
     * fast-path slower path-matching code in the property effects host paths.
     *
     * `path` can be a path string or array of path parts as accepted by the
     * public API.
     *
     * @param path Path to set
     * @param value Value to set
     * @param shouldNotify Set to true if this change should
     *  cause a property notification event dispatch
     * @param isPathNotification If the path being set is a path
     *   notification of an already changed value, as opposed to a request
     *   to set and notify the change.  In the latter `false` case, a dirty
     *   check is performed and then the value is set to the path before
     *   enqueuing the pending property change.
     * @returns Returns true if the property/path was enqueued in
     *   the pending changes bag.
     */
    _setPendingPropertyOrPath(path: string|Array<number|string>, value: any, shouldNotify?: boolean, isPathNotification?: boolean): boolean;

    /**
     * Applies a value to a non-Polymer element/node's property.
     *
     * The implementation makes a best-effort at binding interop:
     * Some native element properties have side-effects when
     * re-setting the same value (e.g. setting `<input>.value` resets the
     * cursor position), so we do a dirty-check before setting the value.
     * However, for better interop with non-Polymer custom elements that
     * accept objects, we explicitly re-set object changes coming from the
     * Polymer world (which may include deep object changes without the
     * top reference changing), erring on the side of providing more
     * information.
     *
     * Users may override this method to provide alternate approaches.
     *
     * @param node The node to set a property on
     * @param prop The property to set
     * @param value The value to set
     */
    _setUnmanagedPropertyToNode(node: Node, prop: string, value: any): void;

    /**
     * Enqueues the given client on a list of pending clients, whose
     * pending property changes can later be flushed via a call to
     * `_flushClients`.
     *
     * @param client PropertyEffects client to enqueue
     */
    _enqueueClient(client: object|null): void;

    /**
     * Flushes any clients previously enqueued via `_enqueueClient`, causing
     * their `_flushProperties` method to run.
     */
    _flushClients(): void;

    /**
     * Perform any initial setup on client dom. Called before the first
     * `_flushProperties` call on client dom and before any element
     * observers are called.
     */
    _readyClients(): void;

    /**
     * Sets a bag of property changes to this instance, and
     * synchronously processes all effects of the properties as a batch.
     *
     * Property names must be simple properties, not paths.  Batched
     * path propagation is not supported.
     *
     * @param props Bag of one or more key-value pairs whose key is
     *   a property and value is the new value to set for that property.
     * @param setReadOnly When true, any private values set in
     *   `props` will be set. By default, `setProperties` will not set
     *   `readOnly: true` root properties.
     */
    setProperties(props: object|null, setReadOnly?: boolean): void;

    /**
     * Called to propagate any property changes to stamped template nodes
     * managed by this element.
     *
     * @param changedProps Bag of changed properties
     * @param oldProps Bag of previous values for changed properties
     * @param hasPaths True with `props` contains one or more paths
     */
    _propagatePropertyChanges(changedProps: object|null, oldProps: object|null, hasPaths: boolean): void;

    /**
     * Aliases one data path as another, such that path notifications from one
     * are routed to the other.
     *
     * @param to Target path to link.
     * @param from Source path to link.
     */
    linkPaths(to: string|Array<string|number>, from: string|Array<string|number>): void;

    /**
     * Removes a data path alias previously established with `_linkPaths`.
     *
     * Note, the path to unlink should be the target (`to`) used when
     * linking the paths.
     *
     * @param path Target path to unlink.
     */
    unlinkPaths(path: string|Array<string|number>): void;

    /**
     * Notify that an array has changed.
     *
     * Example:
     *
     *     this.items = [ {name: 'Jim'}, {name: 'Todd'}, {name: 'Bill'} ];
     *     ...
     *     this.items.splice(1, 1, {name: 'Sam'});
     *     this.items.push({name: 'Bob'});
     *     this.notifySplices('items', [
     *       { index: 1, removed: [{name: 'Todd'}], addedCount: 1, object: this.items, type: 'splice' },
     *       { index: 3, removed: [], addedCount: 1, object: this.items, type: 'splice'}
     *     ]);
     *
     * @param path Path that should be notified.
     * @param splices Array of splice records indicating ordered
     *   changes that occurred to the array. Each record should have the
     *   following fields:
     *    * index: index at which the change occurred
     *    * removed: array of items that were removed from this index
     *    * addedCount: number of new items added at this index
     *    * object: a reference to the array in question
     *    * type: the string literal 'splice'
     *
     *   Note that splice records _must_ be normalized such that they are
     *   reported in index order (raw results from `Object.observe` are not
     *   ordered and must be normalized/merged before notifying).
     */
    notifySplices(path: string, splices: any[]|null): void;

    /**
     * Convenience method for reading a value from a path.
     *
     * Note, if any part in the path is undefined, this method returns
     * `undefined` (this method does not throw when dereferencing undefined
     * paths).
     *
     * @param path Path to the value
     *   to read.  The path may be specified as a string (e.g. `foo.bar.baz`)
     *   or an array of path parts (e.g. `['foo.bar', 'baz']`).  Note that
     *   bracketed expressions are not supported; string-based path parts
     *   *must* be separated by dots.  Note that when dereferencing array
     *   indices, the index may be used as a dotted part directly
     *   (e.g. `users.12.name` or `['users', 12, 'name']`).
     * @param root Root object from which the path is evaluated.
     * @returns Value at the path, or `undefined` if any part of the path
     *   is undefined.
     */
    get(path: string|Array<string|number>, root?: object|null): any;

    /**
     * Convenience method for setting a value to a path and notifying any
     * elements bound to the same path.
     *
     * Note, if any part in the path except for the last is undefined,
     * this method does nothing (this method does not throw when
     * dereferencing undefined paths).
     *
     * @param path Path to the value
     *   to write.  The path may be specified as a string (e.g. `'foo.bar.baz'`)
     *   or an array of path parts (e.g. `['foo.bar', 'baz']`).  Note that
     *   bracketed expressions are not supported; string-based path parts
     *   *must* be separated by dots.  Note that when dereferencing array
     *   indices, the index may be used as a dotted part directly
     *   (e.g. `'users.12.name'` or `['users', 12, 'name']`).
     * @param value Value to set at the specified path.
     * @param root Root object from which the path is evaluated.
     *   When specified, no notification will occur.
     */
    set(path: string|Array<string|number>, value: any, root?: object|null): void;

    /**
     * Adds items onto the end of the array at the path specified.
     *
     * The arguments after `path` and return value match that of
     * `Array.prototype.push`.
     *
     * This method notifies other paths to the same array that a
     * splice occurred to the array.
     *
     * @param path Path to array.
     * @param items Items to push onto array
     * @returns New length of the array.
     */
    push(path: string|Array<string|number>, ...items: any[]): number;

    /**
     * Removes an item from the end of array at the path specified.
     *
     * The arguments after `path` and return value match that of
     * `Array.prototype.pop`.
     *
     * This method notifies other paths to the same array that a
     * splice occurred to the array.
     *
     * @param path Path to array.
     * @returns Item that was removed.
     */
    pop(path: string|Array<string|number>): any;

    /**
     * Starting from the start index specified, removes 0 or more items
     * from the array and inserts 0 or more new items in their place.
     *
     * The arguments after `path` and return value match that of
     * `Array.prototype.splice`.
     *
     * This method notifies other paths to the same array that a
     * splice occurred to the array.
     *
     * @param path Path to array.
     * @param start Index from which to start removing/inserting.
     * @param deleteCount Number of items to remove.
     * @param items Items to insert into array.
     * @returns Array of removed items.
     */
    splice(path: string|Array<string|number>, start: number, deleteCount: number, ...items: any[]): any[]|null;

    /**
     * Removes an item from the beginning of array at the path specified.
     *
     * The arguments after `path` and return value match that of
     * `Array.prototype.pop`.
     *
     * This method notifies other paths to the same array that a
     * splice occurred to the array.
     *
     * @param path Path to array.
     * @returns Item that was removed.
     */
    shift(path: string|Array<string|number>): any;

    /**
     * Adds items onto the beginning of the array at the path specified.
     *
     * The arguments after `path` and return value match that of
     * `Array.prototype.push`.
     *
     * This method notifies other paths to the same array that a
     * splice occurred to the array.
     *
     * @param path Path to array.
     * @param items Items to insert info array
     * @returns New length of the array.
     */
    unshift(path: string|Array<string|number>, ...items: any[]): number;

    /**
     * Notify that a path has changed.
     *
     * Example:
     *
     *     this.item.user.name = 'Bob';
     *     this.notifyPath('item.user.name');
     *
     * @param path Path that should be notified.
     * @param value Value at the path (optional).
     */
    notifyPath(path: string, value?: any): void;

    /**
     * Equivalent to static `createReadOnlyProperty` API but can be called on
     * an instance to add effects at runtime.  See that method for
     * full API docs.
     *
     * @param property Property name
     * @param protectedSetter Creates a custom protected setter
     *   when `true`.
     */
    _createReadOnlyProperty(property: string, protectedSetter?: boolean): void;

    /**
     * Equivalent to static `createPropertyObserver` API but can be called on
     * an instance to add effects at runtime.  See that method for
     * full API docs.
     *
     * @param property Property name
     * @param method Function or name of observer method to call
     * @param dynamicFn Whether the method name should be included as
     *   a dependency to the effect.
     */
    _createPropertyObserver(property: string, method: string|((p0: any, p1: any) => any), dynamicFn?: boolean): void;

    /**
     * Equivalent to static `createMethodObserver` API but can be called on
     * an instance to add effects at runtime.  See that method for
     * full API docs.
     *
     * @param expression Method expression
     * @param dynamicFn Boolean or object map indicating
     *   whether method names should be included as a dependency to the effect.
     */
    _createMethodObserver(expression: string, dynamicFn?: boolean|object|null): void;

    /**
     * Equivalent to static `createNotifyingProperty` API but can be called on
     * an instance to add effects at runtime.  See that method for
     * full API docs.
     *
     * @param property Property name
     */
    _createNotifyingProperty(property: string): void;

    /**
     * Equivalent to static `createReflectedProperty` API but can be called on
     * an instance to add effects at runtime.  See that method for
     * full API docs.
     *
     * @param property Property name
     */
    _createReflectedProperty(property: string): void;

    /**
     * Equivalent to static `createComputedProperty` API but can be called on
     * an instance to add effects at runtime.  See that method for
     * full API docs.
     *
     * @param property Name of computed property to set
     * @param expression Method expression
     * @param dynamicFn Boolean or object map indicating
     *   whether method names should be included as a dependency to the effect.
     */
    _createComputedProperty(property: string, expression: string, dynamicFn?: boolean|object|null): void;

    /**
     * Equivalent to static `bindTemplate` API but can be called on
     * an instance to add effects at runtime.  See that method for
     * full API docs.
     *
     * This method may be called on the prototype (for prototypical template
     * binding, to avoid creating accessors every instance) once per prototype,
     * and will be called with `runtimeBinding: true` by `_stampTemplate` to
     * create and link an instance of the template metadata associated with a
     * particular stamping.
     *
     * @param template Template containing binding
     *   bindings
     * @param instanceBinding When false (default), performs
     *   "prototypical" binding of the template and overwrites any previously
     *   bound template for the class. When true (as passed from
     *   `_stampTemplate`), the template info is instanced and linked into
     *   the list of bound templates.
     * @returns Template metadata object; for `runtimeBinding`,
     *   this is an instance of the prototypical template info
     */
    _bindTemplate(template: HTMLTemplateElement, instanceBinding?: boolean): TemplateInfo;

    /**
     * Removes and unbinds the nodes previously contained in the provided
     * DocumentFragment returned from `_stampTemplate`.
     *
     * @param dom DocumentFragment previously returned
     *   from `_stampTemplate` associated with the nodes to be removed
     */
    _removeBoundDom(dom: StampedTemplate): void;
  }
}
