
type GameResultResponse{
  success: Boolean!
  message: String!
  errors: [Error!]!
  data: GameResult
}



type Mutation {
  
  createGameResultProcessor(
    data: GameResultCreateInput!
  ): GameResultResponse!
  
  updateGameResultProcessor(
    data: GameResultUpdateInput!
    where: GameResultWhereUniqueInput!
  ): GameResultResponse!

}