type GetYValueForBezier = (xtarget: number, x1: number, y1: number, x2: number, y2: number) => number;
export declare const getYValueForBezier: GetYValueForBezier;
type Normalize = (number: number, currentScaleMin: number, currentScaleMax: number, newScaleMin: number, newScaleMax: number) => number;
export declare const normalize: Normalize;
type SeededRandom = (seed: string, range: [number, number]) => number;
export declare const seededRandom: SeededRandom;
export declare const seededPick: (seed: string, arr: any[]) => any;
export declare function getRandomCurve(seed?: string): any;
export {};
