import * as pulumi from "@pulumi/pulumi";
import * as inputs from "../types/input";
import * as outputs from "../types/output";
/**
 * `f5bigip.ltm.Snat` Manages a SNAT configuration
 *
 * For resources should be named with their `full path`. The full path is the combination of the `partition + name` of the resource.For example `/Common/test-snat`.
 *
 * ## Example Usage
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as f5bigip from "@pulumi/f5bigip";
 *
 * const test_snat = new f5bigip.ltm.Snat("test-snat", {
 *     name: "/Common/test-snat",
 *     translation: "/Common/136.1.1.2",
 *     sourceport: "preserve",
 *     origins: [{
 *         name: "0.0.0.0/0",
 *     }],
 *     vlans: ["/Common/internal"],
 *     vlansdisabled: false,
 * });
 * ```
 */
export declare class Snat extends pulumi.CustomResource {
    /**
     * Get an existing Snat resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: SnatState, opts?: pulumi.CustomResourceOptions): Snat;
    /**
     * Returns true if the given object is an instance of Snat.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is Snat;
    /**
     * Specifies whether to automatically map last hop for pools or not. The default is to use next level's default.
     */
    readonly autolasthop: pulumi.Output<string>;
    /**
     * Fullpath
     */
    readonly fullPath: pulumi.Output<string | undefined>;
    /**
     * Enables or disables mirroring of SNAT connections.
     */
    readonly mirror: pulumi.Output<string>;
    /**
     * Name of the SNAT, name of SNAT should be full path. Full path is the combination of the `partition + SNAT name`,For example `/Common/test-snat`.
     */
    readonly name: pulumi.Output<string>;
    /**
     * Specifies, for each SNAT that you create, the origin addresses that are to be members of that SNAT. Specify origin addresses by their IP addresses and service ports
     */
    readonly origins: pulumi.Output<outputs.ltm.SnatOrigin[]>;
    /**
     * Partition or path to which the SNAT belongs
     */
    readonly partition: pulumi.Output<string | undefined>;
    /**
     * Specifies the name of a SNAT pool. You can only use this option when `automap` and `translation` are not used.
     */
    readonly snatpool: pulumi.Output<string | undefined>;
    /**
     * Specifies how the SNAT object handles the client's source port. The default is `preserve`.
     */
    readonly sourceport: pulumi.Output<string | undefined>;
    /**
     * Specifies the IP address configured for translation. Note that translated addresses are outside the traffic management system. You can only use this option when `automap` and `snatpool` are not used.
     */
    readonly translation: pulumi.Output<string | undefined>;
    /**
     * Specifies the available VLANs or tunnels and those for which the SNAT is enabled or disabled.
     */
    readonly vlans: pulumi.Output<string[] | undefined>;
    /**
     * Specifies the VLANs or tunnels for which the SNAT is enabled or disabled. The default is `true`, vlandisabled on VLANS specified by `vlans`,if set to `false` vlanEnabled set on VLANS specified by `vlans` .
     */
    readonly vlansdisabled: pulumi.Output<boolean | undefined>;
    /**
     * Create a Snat resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: SnatArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering Snat resources.
 */
export interface SnatState {
    /**
     * Specifies whether to automatically map last hop for pools or not. The default is to use next level's default.
     */
    autolasthop?: pulumi.Input<string>;
    /**
     * Fullpath
     */
    fullPath?: pulumi.Input<string>;
    /**
     * Enables or disables mirroring of SNAT connections.
     */
    mirror?: pulumi.Input<string>;
    /**
     * Name of the SNAT, name of SNAT should be full path. Full path is the combination of the `partition + SNAT name`,For example `/Common/test-snat`.
     */
    name?: pulumi.Input<string>;
    /**
     * Specifies, for each SNAT that you create, the origin addresses that are to be members of that SNAT. Specify origin addresses by their IP addresses and service ports
     */
    origins?: pulumi.Input<pulumi.Input<inputs.ltm.SnatOrigin>[]>;
    /**
     * Partition or path to which the SNAT belongs
     */
    partition?: pulumi.Input<string>;
    /**
     * Specifies the name of a SNAT pool. You can only use this option when `automap` and `translation` are not used.
     */
    snatpool?: pulumi.Input<string>;
    /**
     * Specifies how the SNAT object handles the client's source port. The default is `preserve`.
     */
    sourceport?: pulumi.Input<string>;
    /**
     * Specifies the IP address configured for translation. Note that translated addresses are outside the traffic management system. You can only use this option when `automap` and `snatpool` are not used.
     */
    translation?: pulumi.Input<string>;
    /**
     * Specifies the available VLANs or tunnels and those for which the SNAT is enabled or disabled.
     */
    vlans?: pulumi.Input<pulumi.Input<string>[]>;
    /**
     * Specifies the VLANs or tunnels for which the SNAT is enabled or disabled. The default is `true`, vlandisabled on VLANS specified by `vlans`,if set to `false` vlanEnabled set on VLANS specified by `vlans` .
     */
    vlansdisabled?: pulumi.Input<boolean>;
}
/**
 * The set of arguments for constructing a Snat resource.
 */
export interface SnatArgs {
    /**
     * Specifies whether to automatically map last hop for pools or not. The default is to use next level's default.
     */
    autolasthop?: pulumi.Input<string>;
    /**
     * Fullpath
     */
    fullPath?: pulumi.Input<string>;
    /**
     * Enables or disables mirroring of SNAT connections.
     */
    mirror?: pulumi.Input<string>;
    /**
     * Name of the SNAT, name of SNAT should be full path. Full path is the combination of the `partition + SNAT name`,For example `/Common/test-snat`.
     */
    name: pulumi.Input<string>;
    /**
     * Specifies, for each SNAT that you create, the origin addresses that are to be members of that SNAT. Specify origin addresses by their IP addresses and service ports
     */
    origins: pulumi.Input<pulumi.Input<inputs.ltm.SnatOrigin>[]>;
    /**
     * Partition or path to which the SNAT belongs
     */
    partition?: pulumi.Input<string>;
    /**
     * Specifies the name of a SNAT pool. You can only use this option when `automap` and `translation` are not used.
     */
    snatpool?: pulumi.Input<string>;
    /**
     * Specifies how the SNAT object handles the client's source port. The default is `preserve`.
     */
    sourceport?: pulumi.Input<string>;
    /**
     * Specifies the IP address configured for translation. Note that translated addresses are outside the traffic management system. You can only use this option when `automap` and `snatpool` are not used.
     */
    translation?: pulumi.Input<string>;
    /**
     * Specifies the available VLANs or tunnels and those for which the SNAT is enabled or disabled.
     */
    vlans?: pulumi.Input<pulumi.Input<string>[]>;
    /**
     * Specifies the VLANs or tunnels for which the SNAT is enabled or disabled. The default is `true`, vlandisabled on VLANS specified by `vlans`,if set to `false` vlanEnabled set on VLANS specified by `vlans` .
     */
    vlansdisabled?: pulumi.Input<boolean>;
}
