import * as pulumi from "@pulumi/pulumi";
/**
 * Provides a Hetzner Cloud Floating IP to represent a publicly-accessible static IP address that can be mapped to one of your servers.
 *
 * ## Example Usage
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as hcloud from "@pulumi/hcloud";
 *
 * const node1 = new hcloud.Server("node1", {
 *     name: "node1",
 *     image: "debian-11",
 *     serverType: "cx22",
 * });
 * const master = new hcloud.FloatingIp("master", {
 *     type: "ipv4",
 *     serverId: node1.id,
 * });
 * ```
 *
 * ## Import
 *
 * Floating IPs can be imported using its `id`:
 *
 * ```sh
 * $ pulumi import hcloud:index/floatingIp:FloatingIp example "$FLOATING_IP_ID"
 * ```
 */
export declare class FloatingIp extends pulumi.CustomResource {
    /**
     * Get an existing FloatingIp resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: FloatingIpState, opts?: pulumi.CustomResourceOptions): FloatingIp;
    /**
     * Returns true if the given object is an instance of FloatingIp.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is FloatingIp;
    /**
     * Enable or disable delete protection. See "Delete Protection" in the Provider Docs for details.
     */
    readonly deleteProtection: pulumi.Output<boolean | undefined>;
    /**
     * Description of the Floating IP.
     */
    readonly description: pulumi.Output<string | undefined>;
    /**
     * Name of home location (routing is optimized for that location). Optional if `serverId` argument is passed.
     */
    readonly homeLocation: pulumi.Output<string>;
    /**
     * (string) IP Address of the Floating IP.
     */
    readonly ipAddress: pulumi.Output<string>;
    /**
     * (string) IPv6 subnet. (Only set if `type` is `ipv6`)
     */
    readonly ipNetwork: pulumi.Output<string>;
    /**
     * User-defined labels (key-value pairs) should be created with.
     */
    readonly labels: pulumi.Output<{
        [key: string]: string;
    } | undefined>;
    /**
     * Name of the Floating IP.
     */
    readonly name: pulumi.Output<string>;
    /**
     * Server to assign the Floating IP to. Optional if `homeLocation` argument is passed.
     */
    readonly serverId: pulumi.Output<number>;
    /**
     * Type of the Floating IP. `ipv4` `ipv6`
     */
    readonly type: pulumi.Output<string>;
    /**
     * Create a FloatingIp resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: FloatingIpArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering FloatingIp resources.
 */
export interface FloatingIpState {
    /**
     * Enable or disable delete protection. See "Delete Protection" in the Provider Docs for details.
     */
    deleteProtection?: pulumi.Input<boolean>;
    /**
     * Description of the Floating IP.
     */
    description?: pulumi.Input<string>;
    /**
     * Name of home location (routing is optimized for that location). Optional if `serverId` argument is passed.
     */
    homeLocation?: pulumi.Input<string>;
    /**
     * (string) IP Address of the Floating IP.
     */
    ipAddress?: pulumi.Input<string>;
    /**
     * (string) IPv6 subnet. (Only set if `type` is `ipv6`)
     */
    ipNetwork?: pulumi.Input<string>;
    /**
     * User-defined labels (key-value pairs) should be created with.
     */
    labels?: pulumi.Input<{
        [key: string]: pulumi.Input<string>;
    }>;
    /**
     * Name of the Floating IP.
     */
    name?: pulumi.Input<string>;
    /**
     * Server to assign the Floating IP to. Optional if `homeLocation` argument is passed.
     */
    serverId?: pulumi.Input<number>;
    /**
     * Type of the Floating IP. `ipv4` `ipv6`
     */
    type?: pulumi.Input<string>;
}
/**
 * The set of arguments for constructing a FloatingIp resource.
 */
export interface FloatingIpArgs {
    /**
     * Enable or disable delete protection. See "Delete Protection" in the Provider Docs for details.
     */
    deleteProtection?: pulumi.Input<boolean>;
    /**
     * Description of the Floating IP.
     */
    description?: pulumi.Input<string>;
    /**
     * Name of home location (routing is optimized for that location). Optional if `serverId` argument is passed.
     */
    homeLocation?: pulumi.Input<string>;
    /**
     * User-defined labels (key-value pairs) should be created with.
     */
    labels?: pulumi.Input<{
        [key: string]: pulumi.Input<string>;
    }>;
    /**
     * Name of the Floating IP.
     */
    name?: pulumi.Input<string>;
    /**
     * Server to assign the Floating IP to. Optional if `homeLocation` argument is passed.
     */
    serverId?: pulumi.Input<number>;
    /**
     * Type of the Floating IP. `ipv4` `ipv6`
     */
    type: pulumi.Input<string>;
}
