import * as pulumi from "@pulumi/pulumi";
/**
 * Provides a Hetzner Cloud Server Network to represent a private network on a server in the Hetzner Cloud.
 *
 * ## Example Usage
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as hcloud from "@pulumi/hcloud";
 *
 * const node1 = new hcloud.Server("node1", {
 *     name: "node1",
 *     image: "debian-11",
 *     serverType: "cx22",
 * });
 * const mynet = new hcloud.Network("mynet", {
 *     name: "my-net",
 *     ipRange: "10.0.0.0/8",
 * });
 * const foonet = new hcloud.NetworkSubnet("foonet", {
 *     networkId: mynet.id,
 *     type: "cloud",
 *     networkZone: "eu-central",
 *     ipRange: "10.0.1.0/24",
 * });
 * const srvnetwork = new hcloud.ServerNetwork("srvnetwork", {
 *     serverId: node1.id,
 *     networkId: mynet.id,
 *     ip: "10.0.1.5",
 * });
 * ```
 *
 * ## Import
 *
 * Server Network entries can be imported using a compound ID with the following format:
 *
 * `<server-id>-<network-id>`
 *
 * ```sh
 * $ pulumi import hcloud:index/serverNetwork:ServerNetwork example "$SERVER_ID-$NETWORK_ID"
 * ```
 */
export declare class ServerNetwork extends pulumi.CustomResource {
    /**
     * Get an existing ServerNetwork resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: ServerNetworkState, opts?: pulumi.CustomResourceOptions): ServerNetwork;
    /**
     * Returns true if the given object is an instance of ServerNetwork.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is ServerNetwork;
    /**
     * Additional IPs to be assigned
     * to this server.
     */
    readonly aliasIps: pulumi.Output<string[] | undefined>;
    /**
     * IP to request to be assigned to this server.
     * If you do not provide this then you will be auto assigned an IP
     * address.
     */
    readonly ip: pulumi.Output<string>;
    readonly macAddress: pulumi.Output<string>;
    /**
     * ID of the network which should be added
     * to the server. Required if `subnetId` is not set. Successful creation
     * of the resource depends on the existence of a subnet in the Hetzner
     * Cloud Backend. Using `networkId` will not create an explicit
     * dependency between server and subnet. Therefore `dependsOn` may need
     * to be used. Alternatively the `subnetId` property can be used, which
     * will create an explicit dependency between `hcloud.ServerNetwork` and
     * the existence of a subnet.
     */
    readonly networkId: pulumi.Output<number | undefined>;
    /**
     * ID of the server.
     */
    readonly serverId: pulumi.Output<number>;
    /**
     * ID of the sub-network which should be
     * added to the Server. Required if `networkId` is not set.
     * _Note_: if the `ip` property is missing, the Server is currently added
     * to the last created subnet.
     */
    readonly subnetId: pulumi.Output<string | undefined>;
    /**
     * Create a ServerNetwork resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: ServerNetworkArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering ServerNetwork resources.
 */
export interface ServerNetworkState {
    /**
     * Additional IPs to be assigned
     * to this server.
     */
    aliasIps?: pulumi.Input<pulumi.Input<string>[]>;
    /**
     * IP to request to be assigned to this server.
     * If you do not provide this then you will be auto assigned an IP
     * address.
     */
    ip?: pulumi.Input<string>;
    macAddress?: pulumi.Input<string>;
    /**
     * ID of the network which should be added
     * to the server. Required if `subnetId` is not set. Successful creation
     * of the resource depends on the existence of a subnet in the Hetzner
     * Cloud Backend. Using `networkId` will not create an explicit
     * dependency between server and subnet. Therefore `dependsOn` may need
     * to be used. Alternatively the `subnetId` property can be used, which
     * will create an explicit dependency between `hcloud.ServerNetwork` and
     * the existence of a subnet.
     */
    networkId?: pulumi.Input<number>;
    /**
     * ID of the server.
     */
    serverId?: pulumi.Input<number>;
    /**
     * ID of the sub-network which should be
     * added to the Server. Required if `networkId` is not set.
     * _Note_: if the `ip` property is missing, the Server is currently added
     * to the last created subnet.
     */
    subnetId?: pulumi.Input<string>;
}
/**
 * The set of arguments for constructing a ServerNetwork resource.
 */
export interface ServerNetworkArgs {
    /**
     * Additional IPs to be assigned
     * to this server.
     */
    aliasIps?: pulumi.Input<pulumi.Input<string>[]>;
    /**
     * IP to request to be assigned to this server.
     * If you do not provide this then you will be auto assigned an IP
     * address.
     */
    ip?: pulumi.Input<string>;
    /**
     * ID of the network which should be added
     * to the server. Required if `subnetId` is not set. Successful creation
     * of the resource depends on the existence of a subnet in the Hetzner
     * Cloud Backend. Using `networkId` will not create an explicit
     * dependency between server and subnet. Therefore `dependsOn` may need
     * to be used. Alternatively the `subnetId` property can be used, which
     * will create an explicit dependency between `hcloud.ServerNetwork` and
     * the existence of a subnet.
     */
    networkId?: pulumi.Input<number>;
    /**
     * ID of the server.
     */
    serverId: pulumi.Input<number>;
    /**
     * ID of the sub-network which should be
     * added to the Server. Required if `networkId` is not set.
     * _Note_: if the `ip` property is missing, the Server is currently added
     * to the last created subnet.
     */
    subnetId?: pulumi.Input<string>;
}
