import * as pulumi from "@pulumi/pulumi";
/**
 * Manage the attachment of a Server in a Network in the Hetzner Cloud.
 *
 * ## Example Usage
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as hcloud from "@pulumi/hcloud";
 *
 * const node1 = new hcloud.Server("node1", {
 *     name: "node1",
 *     image: "debian-12",
 *     serverType: "cx23",
 * });
 * const network = new hcloud.Network("network", {
 *     name: "network",
 *     ipRange: "10.0.0.0/16",
 * });
 * const subnet1 = new hcloud.NetworkSubnet("subnet1", {
 *     networkId: network.id.apply(x =>Number(x)),
 *     type: "cloud",
 *     networkZone: "eu-central",
 *     ipRange: "10.0.1.0/24",
 * });
 * const node1Subnet1 = new hcloud.ServerNetwork("node1_subnet1", {
 *     serverId: node1.id.apply(x =>Number(x)),
 *     subnetId: subnet1.id,
 *     ip: "10.0.1.5",
 *     aliasIps: ["10.0.1.10"],
 * });
 * ```
 *
 * ## Import
 *
 * The `pulumi import` command can be used, for example:
 *
 * ```sh
 * $ pulumi import hcloud:index/serverNetwork:ServerNetwork example "$SERVER_ID-$NETWORK_ID"
 * ```
 */
export declare class ServerNetwork extends pulumi.CustomResource {
    /**
     * Get an existing ServerNetwork resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: ServerNetworkState, opts?: pulumi.CustomResourceOptions): ServerNetwork;
    /**
     * Returns true if the given object is an instance of ServerNetwork.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is ServerNetwork;
    /**
     * Additional IPs to assign to the Server.
     */
    readonly aliasIps: pulumi.Output<string[]>;
    /**
     * IP to assign to the Server.
     */
    readonly ip: pulumi.Output<string>;
    /**
     * MAC address of the Server on the Network.
     */
    readonly macAddress: pulumi.Output<string>;
    /**
     * ID of the Network to attach the Server to. Using `subnetId` is preferred. Required if `subnetId` is not set. If `subnetId` or `ip` are not set, the Server will be attached to the last subnet (ordered by `ipRange`).
     */
    readonly networkId: pulumi.Output<number>;
    /**
     * ID of the Server.
     */
    readonly serverId: pulumi.Output<number>;
    /**
     * ID of the Subnet to attach the Server to. Required if `networkId` is not set.
     */
    readonly subnetId: pulumi.Output<string | undefined>;
    /**
     * Create a ServerNetwork resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: ServerNetworkArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering ServerNetwork resources.
 */
export interface ServerNetworkState {
    /**
     * Additional IPs to assign to the Server.
     */
    aliasIps?: pulumi.Input<pulumi.Input<string>[] | undefined>;
    /**
     * IP to assign to the Server.
     */
    ip?: pulumi.Input<string | undefined>;
    /**
     * MAC address of the Server on the Network.
     */
    macAddress?: pulumi.Input<string | undefined>;
    /**
     * ID of the Network to attach the Server to. Using `subnetId` is preferred. Required if `subnetId` is not set. If `subnetId` or `ip` are not set, the Server will be attached to the last subnet (ordered by `ipRange`).
     */
    networkId?: pulumi.Input<number | undefined>;
    /**
     * ID of the Server.
     */
    serverId?: pulumi.Input<number | undefined>;
    /**
     * ID of the Subnet to attach the Server to. Required if `networkId` is not set.
     */
    subnetId?: pulumi.Input<string | undefined>;
}
/**
 * The set of arguments for constructing a ServerNetwork resource.
 */
export interface ServerNetworkArgs {
    /**
     * Additional IPs to assign to the Server.
     */
    aliasIps?: pulumi.Input<pulumi.Input<string>[] | undefined>;
    /**
     * IP to assign to the Server.
     */
    ip?: pulumi.Input<string | undefined>;
    /**
     * ID of the Network to attach the Server to. Using `subnetId` is preferred. Required if `subnetId` is not set. If `subnetId` or `ip` are not set, the Server will be attached to the last subnet (ordered by `ipRange`).
     */
    networkId?: pulumi.Input<number | undefined>;
    /**
     * ID of the Server.
     */
    serverId: pulumi.Input<number>;
    /**
     * ID of the Subnet to attach the Server to. Required if `networkId` is not set.
     */
    subnetId?: pulumi.Input<string | undefined>;
}
//# sourceMappingURL=serverNetwork.d.ts.map