import * as pulumi from "@pulumi/pulumi";
/**
 * Manages a Linode Firewall Device.
 * For more information, see the [Linode APIv4 docs](https://techdocs.akamai.com/linode-api/reference/post-firewall-device).
 *
 * **NOTICE:** Attaching a Linode Firewall Device to a `linode.Firewall` resource with user-defined `linodes` may cause device conflicts.
 *
 * ## Example Usage
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as linode from "@pulumi/linode";
 *
 * const myFirewall = new linode.Firewall("my_firewall", {
 *     label: "my_firewall",
 *     inbounds: [{
 *         label: "http",
 *         action: "ACCEPT",
 *         protocol: "TCP",
 *         ports: "80",
 *         ipv4s: ["0.0.0.0/0"],
 *         ipv6s: ["::/0"],
 *     }],
 *     inboundPolicy: "DROP",
 *     outboundPolicy: "ACCEPT",
 * });
 * const myInstance = new linode.Instance("my_instance", {
 *     label: "my_instance",
 *     region: "us-southeast",
 *     type: "g6-standard-1",
 * });
 * const myDevice = new linode.FirewallDevice("my_device", {
 *     firewallId: myFirewall.id,
 *     entityId: myInstance.id,
 * });
 * ```
 *
 * ## Import
 *
 * Firewall Device can be imported using the `firewall_id` followed by the Firewall Device `id` separated by a comma, e.g.
 *
 * ```sh
 * $ pulumi import linode:index/firewallDevice:FirewallDevice my_device_duplicated 1234567,7654321
 * ```
 */
export declare class FirewallDevice extends pulumi.CustomResource {
    /**
     * Get an existing FirewallDevice resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: FirewallDeviceState, opts?: pulumi.CustomResourceOptions): FirewallDevice;
    /**
     * Returns true if the given object is an instance of FirewallDevice.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is FirewallDevice;
    /**
     * When the Firewall Device was last created.
     */
    readonly created: pulumi.Output<string>;
    /**
     * The unique ID of the entity to attach.
     */
    readonly entityId: pulumi.Output<number>;
    /**
     * The type of the entity to attach. (default: `linode`)
     */
    readonly entityType: pulumi.Output<string>;
    /**
     * The unique ID of the target Firewall.
     */
    readonly firewallId: pulumi.Output<number>;
    /**
     * When the Firewall Device was last updated.
     */
    readonly updated: pulumi.Output<string>;
    /**
     * Create a FirewallDevice resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: FirewallDeviceArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering FirewallDevice resources.
 */
export interface FirewallDeviceState {
    /**
     * When the Firewall Device was last created.
     */
    created?: pulumi.Input<string>;
    /**
     * The unique ID of the entity to attach.
     */
    entityId?: pulumi.Input<number>;
    /**
     * The type of the entity to attach. (default: `linode`)
     */
    entityType?: pulumi.Input<string>;
    /**
     * The unique ID of the target Firewall.
     */
    firewallId?: pulumi.Input<number>;
    /**
     * When the Firewall Device was last updated.
     */
    updated?: pulumi.Input<string>;
}
/**
 * The set of arguments for constructing a FirewallDevice resource.
 */
export interface FirewallDeviceArgs {
    /**
     * The unique ID of the entity to attach.
     */
    entityId: pulumi.Input<number>;
    /**
     * The type of the entity to attach. (default: `linode`)
     */
    entityType?: pulumi.Input<string>;
    /**
     * The unique ID of the target Firewall.
     */
    firewallId: pulumi.Input<number>;
}
