import * as pulumi from "@pulumi/pulumi";
/**
 * ## Example Usage
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as meraki from "@pulumi/meraki";
 *
 * const example = new meraki.networks.SwitchStormControl("example", {
 *     broadcastThreshold: 30,
 *     multicastThreshold: 30,
 *     networkId: "string",
 *     unknownUnicastThreshold: 30,
 * });
 * export const merakiNetworksSwitchStormControlExample = example;
 * ```
 *
 * ## Import
 *
 * ```sh
 * $ pulumi import meraki:networks/switchStormControl:SwitchStormControl example "network_id"
 * ```
 */
export declare class SwitchStormControl extends pulumi.CustomResource {
    /**
     * Get an existing SwitchStormControl resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: SwitchStormControlState, opts?: pulumi.CustomResourceOptions): SwitchStormControl;
    /**
     * Returns true if the given object is an instance of SwitchStormControl.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is SwitchStormControl;
    /**
     * Broadcast threshold.
     */
    readonly broadcastThreshold: pulumi.Output<number>;
    /**
     * Multicast threshold.
     */
    readonly multicastThreshold: pulumi.Output<number>;
    /**
     * networkId path parameter. Network ID
     */
    readonly networkId: pulumi.Output<string>;
    /**
     * Unknown Unicast threshold.
     */
    readonly unknownUnicastThreshold: pulumi.Output<number>;
    /**
     * Create a SwitchStormControl resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: SwitchStormControlArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering SwitchStormControl resources.
 */
export interface SwitchStormControlState {
    /**
     * Broadcast threshold.
     */
    broadcastThreshold?: pulumi.Input<number>;
    /**
     * Multicast threshold.
     */
    multicastThreshold?: pulumi.Input<number>;
    /**
     * networkId path parameter. Network ID
     */
    networkId?: pulumi.Input<string>;
    /**
     * Unknown Unicast threshold.
     */
    unknownUnicastThreshold?: pulumi.Input<number>;
}
/**
 * The set of arguments for constructing a SwitchStormControl resource.
 */
export interface SwitchStormControlArgs {
    /**
     * Broadcast threshold.
     */
    broadcastThreshold?: pulumi.Input<number>;
    /**
     * Multicast threshold.
     */
    multicastThreshold?: pulumi.Input<number>;
    /**
     * networkId path parameter. Network ID
     */
    networkId: pulumi.Input<string>;
    /**
     * Unknown Unicast threshold.
     */
    unknownUnicastThreshold?: pulumi.Input<number>;
}
