import * as pulumi from "@pulumi/pulumi";
import * as inputs from "./types/input";
import * as outputs from "./types/output";
/**
 * Manages a Notification Policy within Opsgenie.
 *
 * ## Example Usage
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as opsgenie from "@pulumi/opsgenie";
 *
 * const test = new opsgenie.Team("test", {
 *     name: "example team",
 *     description: "This team deals with all the things",
 * });
 * const testNotificationPolicy = new opsgenie.NotificationPolicy("test", {
 *     filters: [{}],
 *     name: "example policy",
 *     teamId: test.id,
 *     policyDescription: "This policy has a delay action",
 *     delayActions: [{
 *         delayOption: "next-time",
 *         untilMinute: 1,
 *         untilHour: 9,
 *     }],
 * });
 * ```
 *
 * ## Import
 *
 * Notification policies can be imported using the `team_id` and `notification_policy_id`, e.g.
 *
 * ```sh
 * $ pulumi import opsgenie:index/notificationPolicy:NotificationPolicy test team_id/notification_policy_id`
 * ```
 */
export declare class NotificationPolicy extends pulumi.CustomResource {
    /**
     * Get an existing NotificationPolicy resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: NotificationPolicyState, opts?: pulumi.CustomResourceOptions): NotificationPolicy;
    /**
     * Returns true if the given object is an instance of NotificationPolicy.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is NotificationPolicy;
    /**
     * Auto Restart Action of the policy. This is a block, structure is documented below.
     */
    readonly autoCloseActions: pulumi.Output<outputs.NotificationPolicyAutoCloseAction[] | undefined>;
    /**
     * Auto Restart Action of the policy. This is a block, structure is documented below.
     */
    readonly autoRestartActions: pulumi.Output<outputs.NotificationPolicyAutoRestartAction[] | undefined>;
    /**
     * Deduplication Action of the policy. This is a block, structure is documented below.
     */
    readonly deDuplicationActions: pulumi.Output<outputs.NotificationPolicyDeDuplicationAction[] | undefined>;
    /**
     * Delay notifications. This is a block, structure is documented below.
     */
    readonly delayActions: pulumi.Output<outputs.NotificationPolicyDelayAction[] | undefined>;
    /**
     * If policy should be enabled. Default: `true`
     */
    readonly enabled: pulumi.Output<boolean | undefined>;
    /**
     * A notification filter which will be applied. This filter can be empty: `filter {}` - this means `match-all`. This is a block, structure is documented below.
     */
    readonly filters: pulumi.Output<outputs.NotificationPolicyFilter[]>;
    /**
     * Name of the notification policy
     */
    readonly name: pulumi.Output<string>;
    /**
     * Description of the policy. This can be max 512 characters.
     */
    readonly policyDescription: pulumi.Output<string | undefined>;
    /**
     * Suppress value of the policy. Values are: `true`, `false`. Default: `false`
     */
    readonly suppress: pulumi.Output<boolean | undefined>;
    /**
     * Id of team that this policy belons to.
     */
    readonly teamId: pulumi.Output<string>;
    /**
     * Time restrictions specified in this field must be met for this policy to work. This is a block, structure is documented below.
     */
    readonly timeRestrictions: pulumi.Output<outputs.NotificationPolicyTimeRestriction[] | undefined>;
    /**
     * Create a NotificationPolicy resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: NotificationPolicyArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering NotificationPolicy resources.
 */
export interface NotificationPolicyState {
    /**
     * Auto Restart Action of the policy. This is a block, structure is documented below.
     */
    autoCloseActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyAutoCloseAction>[]>;
    /**
     * Auto Restart Action of the policy. This is a block, structure is documented below.
     */
    autoRestartActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyAutoRestartAction>[]>;
    /**
     * Deduplication Action of the policy. This is a block, structure is documented below.
     */
    deDuplicationActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyDeDuplicationAction>[]>;
    /**
     * Delay notifications. This is a block, structure is documented below.
     */
    delayActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyDelayAction>[]>;
    /**
     * If policy should be enabled. Default: `true`
     */
    enabled?: pulumi.Input<boolean>;
    /**
     * A notification filter which will be applied. This filter can be empty: `filter {}` - this means `match-all`. This is a block, structure is documented below.
     */
    filters?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyFilter>[]>;
    /**
     * Name of the notification policy
     */
    name?: pulumi.Input<string>;
    /**
     * Description of the policy. This can be max 512 characters.
     */
    policyDescription?: pulumi.Input<string>;
    /**
     * Suppress value of the policy. Values are: `true`, `false`. Default: `false`
     */
    suppress?: pulumi.Input<boolean>;
    /**
     * Id of team that this policy belons to.
     */
    teamId?: pulumi.Input<string>;
    /**
     * Time restrictions specified in this field must be met for this policy to work. This is a block, structure is documented below.
     */
    timeRestrictions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyTimeRestriction>[]>;
}
/**
 * The set of arguments for constructing a NotificationPolicy resource.
 */
export interface NotificationPolicyArgs {
    /**
     * Auto Restart Action of the policy. This is a block, structure is documented below.
     */
    autoCloseActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyAutoCloseAction>[]>;
    /**
     * Auto Restart Action of the policy. This is a block, structure is documented below.
     */
    autoRestartActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyAutoRestartAction>[]>;
    /**
     * Deduplication Action of the policy. This is a block, structure is documented below.
     */
    deDuplicationActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyDeDuplicationAction>[]>;
    /**
     * Delay notifications. This is a block, structure is documented below.
     */
    delayActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyDelayAction>[]>;
    /**
     * If policy should be enabled. Default: `true`
     */
    enabled?: pulumi.Input<boolean>;
    /**
     * A notification filter which will be applied. This filter can be empty: `filter {}` - this means `match-all`. This is a block, structure is documented below.
     */
    filters: pulumi.Input<pulumi.Input<inputs.NotificationPolicyFilter>[]>;
    /**
     * Name of the notification policy
     */
    name?: pulumi.Input<string>;
    /**
     * Description of the policy. This can be max 512 characters.
     */
    policyDescription?: pulumi.Input<string>;
    /**
     * Suppress value of the policy. Values are: `true`, `false`. Default: `false`
     */
    suppress?: pulumi.Input<boolean>;
    /**
     * Id of team that this policy belons to.
     */
    teamId: pulumi.Input<string>;
    /**
     * Time restrictions specified in this field must be met for this policy to work. This is a block, structure is documented below.
     */
    timeRestrictions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyTimeRestriction>[]>;
}
