import * as pulumi from "@pulumi/pulumi";
import * as inputs from "./types/input";
import * as outputs from "./types/output";
/**
 * An [escalation policy](https://developer.pagerduty.com/api-reference/b3A6Mjc0ODEyNQ-create-an-escalation-policy) determines what user or schedule will be notified first, second, and so on when an incident is triggered. Escalation policies are used by one or more services.
 *
 * ## Example Usage
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as pagerduty from "@pulumi/pagerduty";
 *
 * const example = new pagerduty.Team("example", {
 *     name: "Engineering",
 *     description: "All engineering",
 * });
 * const exampleUser = new pagerduty.User("example", {
 *     name: "Earline Greenholt",
 *     email: "125.greenholt.earline@graham.name",
 *     teams: [example.id],
 * });
 * const exampleEscalationPolicy = new pagerduty.EscalationPolicy("example", {
 *     name: "Engineering Escalation Policy",
 *     numLoops: 2,
 *     teams: example.id,
 *     rules: [{
 *         escalationDelayInMinutes: 10,
 *         targets: [
 *             {
 *                 type: "user_reference",
 *                 id: exampleUser.id,
 *             },
 *             {
 *                 type: "user_reference",
 *                 id: example2.id,
 *             },
 *         ],
 *     }],
 * });
 * ```
 *
 * ## Known issues
 *
 * Block `escalationRuleAssignmentStrategy` inside `rule` cannot be set explicitly when a PagerDuty account doesn't have access to the "Teams" feature, it will cause an error `POST API call to https://api.pagerduty.com/escalation_policies failed: 403 Forbidden`, please delete this block.
 *
 * ## Import
 *
 * Escalation policies can be imported using the `id`, e.g.
 *
 * ```sh
 * $ pulumi import pagerduty:index/escalationPolicy:EscalationPolicy main PLBP09X
 * ```
 */
export declare class EscalationPolicy extends pulumi.CustomResource {
    /**
     * Get an existing EscalationPolicy resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: EscalationPolicyState, opts?: pulumi.CustomResourceOptions): EscalationPolicy;
    /**
     * Returns true if the given object is an instance of EscalationPolicy.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is EscalationPolicy;
    /**
     * A human-friendly description of the escalation policy.
     * If not set, a placeholder of "Managed by Pulumi" will be set.
     */
    readonly description: pulumi.Output<string>;
    /**
     * The name of the escalation policy.
     */
    readonly name: pulumi.Output<string>;
    /**
     * The number of times the escalation policy will repeat after reaching the end of its escalation.
     */
    readonly numLoops: pulumi.Output<number | undefined>;
    /**
     * An Escalation rule block. Escalation rules documented below.
     */
    readonly rules: pulumi.Output<outputs.EscalationPolicyRule[]>;
    /**
     * Team associated with the policy (Only 1 team can be assigned to an Escalation Policy). Account must have the `teams` ability to use this parameter.
     */
    readonly teams: pulumi.Output<string | undefined>;
    /**
     * Create a EscalationPolicy resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: EscalationPolicyArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering EscalationPolicy resources.
 */
export interface EscalationPolicyState {
    /**
     * A human-friendly description of the escalation policy.
     * If not set, a placeholder of "Managed by Pulumi" will be set.
     */
    description?: pulumi.Input<string>;
    /**
     * The name of the escalation policy.
     */
    name?: pulumi.Input<string>;
    /**
     * The number of times the escalation policy will repeat after reaching the end of its escalation.
     */
    numLoops?: pulumi.Input<number>;
    /**
     * An Escalation rule block. Escalation rules documented below.
     */
    rules?: pulumi.Input<pulumi.Input<inputs.EscalationPolicyRule>[]>;
    /**
     * Team associated with the policy (Only 1 team can be assigned to an Escalation Policy). Account must have the `teams` ability to use this parameter.
     */
    teams?: pulumi.Input<string>;
}
/**
 * The set of arguments for constructing a EscalationPolicy resource.
 */
export interface EscalationPolicyArgs {
    /**
     * A human-friendly description of the escalation policy.
     * If not set, a placeholder of "Managed by Pulumi" will be set.
     */
    description?: pulumi.Input<string>;
    /**
     * The name of the escalation policy.
     */
    name?: pulumi.Input<string>;
    /**
     * The number of times the escalation policy will repeat after reaching the end of its escalation.
     */
    numLoops?: pulumi.Input<number>;
    /**
     * An Escalation rule block. Escalation rules documented below.
     */
    rules: pulumi.Input<pulumi.Input<inputs.EscalationPolicyRule>[]>;
    /**
     * Team associated with the policy (Only 1 team can be assigned to an Escalation Policy). Account must have the `teams` ability to use this parameter.
     */
    teams?: pulumi.Input<string>;
}
