import * as pulumi from "@pulumi/pulumi";
export declare class Agent extends pulumi.CustomResource {
    /**
     * Get an existing Agent resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: AgentState, opts?: pulumi.CustomResourceOptions): Agent;
    /**
     * Returns true if the given object is an instance of Agent.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is Agent;
    /**
     * The ID, in GUID format, of the Agent.
     */
    readonly cplnId: pulumi.Output<string>;
    /**
     * Description of the Agent.
     */
    readonly description: pulumi.Output<string>;
    /**
     * Name of the Agent.
     */
    readonly name: pulumi.Output<string>;
    /**
     * Full link to this resource. Can be referenced by other resources.
     */
    readonly selfLink: pulumi.Output<string>;
    /**
     * Key-value map of resource tags.
     */
    readonly tags: pulumi.Output<{
        [key: string]: string;
    }>;
    /**
     * The JSON output needed when creating an agent.
     */
    readonly userData: pulumi.Output<string>;
    /**
     * Create a Agent resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args?: AgentArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering Agent resources.
 */
export interface AgentState {
    /**
     * The ID, in GUID format, of the Agent.
     */
    cplnId?: pulumi.Input<string>;
    /**
     * Description of the Agent.
     */
    description?: pulumi.Input<string>;
    /**
     * Name of the Agent.
     */
    name?: pulumi.Input<string>;
    /**
     * Full link to this resource. Can be referenced by other resources.
     */
    selfLink?: pulumi.Input<string>;
    /**
     * Key-value map of resource tags.
     */
    tags?: pulumi.Input<{
        [key: string]: pulumi.Input<string>;
    }>;
    /**
     * The JSON output needed when creating an agent.
     */
    userData?: pulumi.Input<string>;
}
/**
 * The set of arguments for constructing a Agent resource.
 */
export interface AgentArgs {
    /**
     * Description of the Agent.
     */
    description?: pulumi.Input<string>;
    /**
     * Name of the Agent.
     */
    name?: pulumi.Input<string>;
    /**
     * Key-value map of resource tags.
     */
    tags?: pulumi.Input<{
        [key: string]: pulumi.Input<string>;
    }>;
}
