import * as pulumi from "@pulumi/pulumi";
/**
 * ## Example Usage
 *
 * ### Global
 *
 * ### Project
 *
 * ## Import
 *
 * ```sh
 * $ pulumi import harbor:index/label:Label main /labels/1
 * ```
 */
export declare class Label extends pulumi.CustomResource {
    /**
     * Get an existing Label resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: LabelState, opts?: pulumi.CustomResourceOptions): Label;
    /**
     * Returns true if the given object is an instance of Label.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is Label;
    /**
     * The color of the label within harbor (Default: #FFFFF)
     */
    readonly color: pulumi.Output<string | undefined>;
    /**
     * The Description of the label within harbor
     */
    readonly description: pulumi.Output<string | undefined>;
    /**
     * The of name of the label within harbor.
     */
    readonly name: pulumi.Output<string>;
    /**
     * The id of the project with harbor.
     */
    readonly projectId: pulumi.Output<string | undefined>;
    readonly scope: pulumi.Output<string>;
    /**
     * Create a Label resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args?: LabelArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering Label resources.
 */
export interface LabelState {
    /**
     * The color of the label within harbor (Default: #FFFFF)
     */
    color?: pulumi.Input<string>;
    /**
     * The Description of the label within harbor
     */
    description?: pulumi.Input<string>;
    /**
     * The of name of the label within harbor.
     */
    name?: pulumi.Input<string>;
    /**
     * The id of the project with harbor.
     */
    projectId?: pulumi.Input<string>;
    scope?: pulumi.Input<string>;
}
/**
 * The set of arguments for constructing a Label resource.
 */
export interface LabelArgs {
    /**
     * The color of the label within harbor (Default: #FFFFF)
     */
    color?: pulumi.Input<string>;
    /**
     * The Description of the label within harbor
     */
    description?: pulumi.Input<string>;
    /**
     * The of name of the label within harbor.
     */
    name?: pulumi.Input<string>;
    /**
     * The id of the project with harbor.
     */
    projectId?: pulumi.Input<string>;
}
