import * as pulumi from "@pulumi/pulumi";
/**
 * ## Example Usage
 *
 * ## Import
 *
 * ```sh
 * $ pulumi import harbor:index/projectMemberUser:ProjectMemberUser main /projects/10/members/200
 * ```
 */
export declare class ProjectMemberUser extends pulumi.CustomResource {
    /**
     * Get an existing ProjectMemberUser resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: ProjectMemberUserState, opts?: pulumi.CustomResourceOptions): ProjectMemberUser;
    /**
     * Returns true if the given object is an instance of ProjectMemberUser.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is ProjectMemberUser;
    /**
     * The member id of the member.
     */
    readonly memberId: pulumi.Output<number>;
    /**
     * The project id of the project that the entity will have access to.
     */
    readonly projectId: pulumi.Output<string>;
    /**
     * The permissions that the entity will be granted.
     */
    readonly role: pulumi.Output<string>;
    /**
     * The name of the member entity.
     */
    readonly userName: pulumi.Output<string>;
    /**
     * Create a ProjectMemberUser resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: ProjectMemberUserArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering ProjectMemberUser resources.
 */
export interface ProjectMemberUserState {
    /**
     * The member id of the member.
     */
    memberId?: pulumi.Input<number>;
    /**
     * The project id of the project that the entity will have access to.
     */
    projectId?: pulumi.Input<string>;
    /**
     * The permissions that the entity will be granted.
     */
    role?: pulumi.Input<string>;
    /**
     * The name of the member entity.
     */
    userName?: pulumi.Input<string>;
}
/**
 * The set of arguments for constructing a ProjectMemberUser resource.
 */
export interface ProjectMemberUserArgs {
    /**
     * The project id of the project that the entity will have access to.
     */
    projectId: pulumi.Input<string>;
    /**
     * The permissions that the entity will be granted.
     */
    role: pulumi.Input<string>;
    /**
     * The name of the member entity.
     */
    userName: pulumi.Input<string>;
}
