/**
 * Base die class for creating custom dice
 */
export { D } from './D';
/**
 * Main function for rolling dice with various options
 */
export { roll } from './roll';
/**
 * Pre-configured dice ready for use
 *
 * @example
 * import { D20, coin } from '@randsum/dice'
 *
 * // Roll a D20
 * const result = D20.roll()
 *
 * // Flip a coin
 * const coinResult = coin.roll()
 */
export { 
/** A 62-sided die with all alphanumeric characters */
alphaNumDie, 
/** A two-sided coin with "Heads" and "Tails" faces */
coin, 
/** A ten-sided die (pentagonal trapezohedron) */
D10, 
/** A percentile die (simulated with two D10s) */
D100, 
/** A twelve-sided die (dodecahedron) */
D12, 
/** A twenty-sided die (icosahedron) */
D20, 
/** A four-sided die (tetrahedron) */
D4, 
/** A six-sided die (cube) */
D6, 
/** An eight-sided die (octahedron) */
D8, 
/** Fudge/Fate dice with plus, minus, and blank faces */
fudgeDice } from './premadeDice';
/**
 * Core dice types for working with the dice system
 */
export type { 
/** Base interface for all dice */
BaseD, 
/** Parameters for custom dice rolls */
CustomRollParams, 
/** Result of rolling custom dice */
CustomRollResult, 
/** Collection of dice to be rolled together */
DicePool, 
/** Result of rolling mixed dice types */
MixedRollResult, 
/** Parameters for numeric dice rolls */
NumericRollParams, 
/** Result of rolling numeric dice */
NumericRollResult, 
/** Argument types accepted by roll function */
RollArgument, 
/** Options for configuring dice rolls */
RollOptions, 
/** Combined parameters for all roll types */
RollParams, 
/** Combined result type for all roll types */
RollResult } from './types';
/**
 * Core option types for configuring dice rolls
 */
export type { 
/** Base options for all roll types */
BaseRollOptions, 
/** Options for comparing roll results */
ComparisonOptions, 
/** Options specific to custom dice rolls */
CustomRollOptions, 
/** Options for dropping highest or lowest dice */
DropOptions, 
/** Combined modifier options for dice rolls */
ModifierOptions, 
/** Bonus modifiers for numeric rolls */
NumericRollBonus, 
/** Options specific to numeric dice rolls */
NumericRollOptions, 
/** Options for replacing specific dice values */
ReplaceOptions, 
/** Required parameters for numeric rolls */
RequiredNumericRollParameters, 
/** Options for rerolling specific dice values */
RerollOptions, 
/** Options for ensuring unique dice values */
UniqueOptions } from '@randsum/core';
/**
 * Dice notation types for parsing and validating dice expressions
 */
export type { 
/** Notation format for custom dice */
CustomDiceNotation, 
/** Validation result for custom dice notation */
CustomValidationResult, 
/** Base dice notation type */
DiceNotation, 
/** Validation result for invalid dice notation */
InvalidValidationResult, 
/** Notation format for numeric dice */
NumericDiceNotation, 
/** Validation result for numeric dice notation */
NumericValidationResult, 
/** Combined validation result type */
ValidationResult } from '@randsum/notation';
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