-- Compiled with roblox-ts v3.0.0 local TS = _G[script] local exports = {} exports.InputManager = TS.import(script, script, "input-manager").InputManager exports.BaseAction = TS.import(script, script, "base-action").BaseAction local _axis_action = TS.import(script, script, "axis-action") exports.AxisAction = _axis_action.AxisAction exports.AxisActionBuilder = _axis_action.AxisActionBuilder local _standard_action = TS.import(script, script, "standard-action") exports.StandardAction = _standard_action.StandardAction exports.StandardActionBuilder = _standard_action.StandardActionBuilder local _repeat_action = TS.import(script, script, "repeat-action") exports.RepeatAction = _repeat_action.RepeatAction exports.RepeatActionBuilder = _repeat_action.RepeatActionBuilder local _composite_action = TS.import(script, script, "composite-action") exports.CompositeAction = _composite_action.CompositeAction exports.CompositeActionBuilder = _composite_action.CompositeActionBuilder local _sequential_action = TS.import(script, script, "sequential-action") exports.SequentialAction = _sequential_action.SequentialAction exports.SequentialActionBuilder = _sequential_action.SequentialActionBuilder local _unique_action = TS.import(script, script, "unique-action") exports.UniqueAction = _unique_action.UniqueAction exports.UniqueActionBuilder = _unique_action.UniqueActionBuilder exports.DynamicAction = TS.import(script, script, "dynamic-action").DynamicAction return exports