Function getIntersectFromRelativePosition
- getIntersectFromRelativePosition(five, position): {
isVirtual: boolean;
raycaster: Raycaster;
} Parameters
- five: Five
- position: {
x: number;
y: number;
}
Returns {
isVirtual: boolean;
raycaster: Raycaster;
}
isVirtual: boolean
raycaster: Raycaster