如视 Five SDK
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five
Tile
Class Tile
Index
Constructors
constructor
Properties
bounding
Volume?
children
content
content
Parent
extras
floor
geometric
Error
id
level
level
Of
Content
parent
refine
state
tileset
transform
type
viewer
Request
Volume?
Accessors
content
Available
content
Byte
Length
content
Memory
Usage
content
Ready
has
Children
has
Empty
Content
has
Render
Content
has
Tileset
Content
has
Unloaded
Content
selected
sibling
Index
Methods
get
Priority
get
Screen
Space
Error
traverse
update
State
Constructors
constructor
new
Tile
(
id
:
string
,
header
:
TileHeader
,
tileset
:
Tileset
,
parent
?:
Tile
)
:
Tile
Parameters
id
:
string
header
:
TileHeader
tileset
:
Tileset
Optional
parent
:
Tile
Returns
Tile
Properties
Optional
bounding
Volume
boundingVolume
?:
BoundingVolume
children
children
:
Tile
[]
content
content
:
{
byteLength
:
number
;
data
?:
TileContentData
;
group
?:
number
;
loadfailRetryDelay
:
number
;
loadState
:
"LOADING"
|
"UNLOADED"
|
"READY"
|
"FAILED"
;
loadStateUpdateTime
:
number
;
memoryUsage
:
number
;
uri
:
string
;
}
content
Parent
contentParent
:
Tile
= null
extras
extras
:
Record
<
string
,
any
>
floor
floor
:
number
= 0
geometric
Error
geometricError
:
number
id
id
:
string
level
level
:
number
level
Of
Content
levelOfContent
:
number
parent
parent
:
Tile
= null
refine
refine
:
"REPLACE"
|
"ADD"
state
state
:
{
ancestorWithContent
:
Tile
;
ancestorWithContentAvailable
:
Tile
;
centerScreenY
:
number
;
centerZDepth
:
number
;
distanceToCamera
:
number
;
finalResolution
:
boolean
;
frameNumber
:
number
;
inRequestVolume
:
boolean
;
lastSelect
:
boolean
;
requestedFrameNumber
:
number
;
screenSpaceError
:
number
;
selectedFrameNumber
:
number
;
selectionDepth
:
number
;
shouldRefine
:
boolean
;
shouldSelect
:
boolean
;
stackLength
:
number
;
touchedFrameNumber
:
number
;
visibilityPlaneMask
:
number
;
visible
:
boolean
;
}
tileset
tileset
:
Tileset
transform
transform
:
Matrix4
type
type
:
"SCENEGRAPH"
|
"EMPTY"
|
"TILESET"
Optional
viewer
Request
Volume
viewerRequestVolume
?:
BoundingVolume
Accessors
content
Available
get
contentAvailable
()
:
boolean
Returns
boolean
content
Byte
Length
get
contentByteLength
()
:
number
Returns
number
content
Memory
Usage
get
contentMemoryUsage
()
:
number
Returns
number
content
Ready
get
contentReady
()
:
boolean
Returns
boolean
has
Children
get
hasChildren
()
:
boolean
Returns
boolean
has
Empty
Content
get
hasEmptyContent
()
:
boolean
Returns
boolean
has
Render
Content
get
hasRenderContent
()
:
boolean
Returns
boolean
has
Tileset
Content
get
hasTilesetContent
()
:
boolean
Returns
boolean
has
Unloaded
Content
get
hasUnloadedContent
()
:
boolean
Returns
boolean
selected
get
selected
()
:
boolean
Returns
boolean
sibling
Index
get
siblingIndex
()
:
number
Returns
number
Methods
get
Priority
getPriority
(
frameState
:
TilesetFrameState
)
:
number
Parameters
frameState
:
TilesetFrameState
Returns
number
get
Screen
Space
Error
getScreenSpaceError
(
frameState
:
TilesetFrameState
,
distanceToCamera
:
number
,
useParentGeometricError
:
boolean
,
)
:
number
Parameters
frameState
:
TilesetFrameState
distanceToCamera
:
number
useParentGeometricError
:
boolean
Returns
number
traverse
traverse
(
callback
:
(
tile
:
Tile
)
=>
void
)
:
void
Parameters
callback
:
(
tile
:
Tile
)
=>
void
Returns
void
update
State
updateState
(
frameState
:
TilesetFrameState
)
:
void
Parameters
frameState
:
TilesetFrameState
Returns
void
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On This Page
Constructors
constructor
Properties
bounding
Volume
children
content
content
Parent
extras
floor
geometric
Error
id
level
level
Of
Content
parent
refine
state
tileset
transform
type
viewer
Request
Volume
Accessors
content
Available
content
Byte
Length
content
Memory
Usage
content
Ready
has
Children
has
Empty
Content
has
Render
Content
has
Tileset
Content
has
Unloaded
Content
selected
sibling
Index
Methods
get
Priority
get
Screen
Space
Error
traverse
update
State
如视 Five SDK
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