import * as THREE from "three";
import { Sensor } from "./sensor";
declare class Cardboard {
    renderer: THREE.WebGLRenderer;
    sensor: Sensor;
    scale: number;
    private cameraL;
    private cameraR;
    constructor(renderer: THREE.WebGLRenderer);
    render(scene: THREE.Scene, camera: THREE.Camera): void;
    dispose(): void;
}
export { Cardboard };
