import * as THREE from "three";
declare class InternalWebGLRenderer extends THREE.WebGLRenderer {
    constructor({ preserveDrawingBuffer, premultipliedAlpha, stencil, antialias, webgl2, logarithmicDepthBuffer, precision, powerPreference, }: {
        preserveDrawingBuffer?: boolean;
        premultipliedAlpha?: boolean;
        stencil?: boolean;
        antialias?: boolean;
        webgl2?: boolean;
        logarithmicDepthBuffer?: boolean;
        precision?: 'highp' | 'mediump' | 'lowp';
        powerPreference?: 'high-performance' | 'low-power' | 'default';
    });
}
export { InternalWebGLRenderer };
