import * as THREE from 'three';
import type { PBMGaussianSplattingObject } from '../model/objects/pbmGaussianSplattingObject';
export declare class TileTexture {
    readonly texture: THREE.DataTexture;
    readonly count: number;
    readonly width: number;
    readonly height: number;
    constructor(object: PBMGaussianSplattingObject);
    dispose(): void;
}
