import * as THREE from "three";
import { PBMMeshMaterial } from "../materials/pbmMeshMaterial";
export declare class PBMMesh extends THREE.Mesh<THREE.BufferGeometry, PBMMeshMaterial[]> {
    constructor(geometry: THREE.BufferGeometry, materials: PBMMeshMaterial[]);
}
export declare class PBMSkinnedMesh extends THREE.SkinnedMesh<THREE.BufferGeometry, PBMMeshMaterial[]> {
    geometry: THREE.BufferGeometry;
    material: PBMMeshMaterial[];
    constructor(geometry: THREE.BufferGeometry, materials: PBMMeshMaterial[], useVertexTexture?: boolean);
}
