import * as THREE from 'three';
import { type Scene } from '../core/scene';
import { type Camera } from '../core/camera';
import { type ModelScene } from '../model';
import { EffectComposer } from './postprocessing/composer';
export declare class FiveRenderer {
    composer: EffectComposer;
    composerVersion: string;
    colorRenderTarget: THREE.WebGLRenderTarget;
    normalRenderTarget: THREE.WebGLRenderTarget;
    renderMode: 'default' | 'ssaa' | 'point-cloud-high-quality';
    private sceneRenders;
    constructor();
    private renderSceneToBuffers;
    render(renderer: THREE.WebGLRenderer, scene: Scene, modelScene: ModelScene, camera: Camera, sceneUpdated: boolean): boolean;
    dispose(): void;
}
