import * as THREE from "three";
import { CubeFace } from "../types/cube";
export type RenderTextureType = {
    face: CubeFace;
    position: THREE.Vector2;
    size: THREE.Vector2;
    texture: THREE.Texture;
    flipY: boolean;
};
export declare function renderTexturesToCubeRenderTarget(textures: RenderTextureType[], cubeRenderTarget: THREE.WebGLCubeRenderTarget, renderer: THREE.WebGLRenderer): void;
