import * as THREE from 'three';
import { LineSegmentsGeometry } from './LineSegmentsGeometry';
import { LineMaterial } from './LineMaterial';
declare class LineSegments2 extends THREE.Mesh<LineSegmentsGeometry, LineMaterial> {
    constructor(geometry: LineSegmentsGeometry, material: LineMaterial);
    computeLineDistances(): this;
    raycast(raycaster: THREE.Raycaster, intersects: (THREE.Intersection & {
        pointOnLine: THREE.Vector3;
    })[]): void;
}
export { LineSegments2 };
