import * as THREE from "three";
declare class LineMaterial extends THREE.ShaderMaterial {
    color: number | THREE.Vector3;
    dashed: boolean;
    dashScale: number;
    dashSize: number;
    gapSize: number;
    resolution: THREE.Vector2;
    waveAmp: number;
    waveFreq: number;
    waveDir: number;
    startOffset: number;
    endOffset: number;
    range: number;
    constructor(parameters: any);
}
export { LineMaterial };
