import * as THREE from "three";
declare function getRenderer({ backgroundColor, backgroundAlpha, preserveDrawingBuffer, pixelRatio, webgl2 }?: {
    backgroundColor?: number | undefined;
    backgroundAlpha?: number | undefined;
    preserveDrawingBuffer?: boolean | undefined;
    pixelRatio?: number | undefined;
    webgl2?: boolean | undefined;
}): THREE.WebGLRenderer | undefined;
declare function revokeRenderer(renderer?: THREE.WebGLRenderer): void;
export { getRenderer, revokeRenderer };
