import * as THREE from 'three';
import type { CullingVolume } from '../../utils/volume';
export type TileRequestOrder = 'SCREEN_SPACE_ERROR' | 'SCREEN_LEVEL_VERTICAL' | 'SCREEN_VERTICAL';
export type FrameState = {
    frameNumber: number;
    time: number;
    camera: {
        type: "PerspectiveCamera" | "OrthographicCamera";
        position: THREE.Vector3;
        direction: THREE.Vector3;
        up: THREE.Vector3;
        projectionMatrix: THREE.Matrix4;
        visible: boolean;
        refine: boolean;
    };
    height: number;
    pixelRatio: number;
    cullingVolume: CullingVolume;
    sseDenominator: number;
    minLevelOfDetail: number;
    maxLevelOfDetail: number;
    minGeometricError: number;
    maxGeometricError: number;
    skipLevelOfDetail: boolean;
    mostDetail: boolean;
    loadSiblings: boolean;
    cameraCulling: boolean;
    maxRequests: number;
    requestOrder: TileRequestOrder;
    maxScreenSpaceError: number;
    memoryAdjustedScreenSpaceError: boolean;
    maxMemoryUsage: number;
};
