import * as THREE from 'three';
import { FivePass } from './pass';
import { type Camera } from '../../../core/camera';
export declare class EyeDomeLightingPass extends FivePass {
    strength: number;
    radius: number;
    neighbours: number;
    private camera;
    private fsQuad;
    private material;
    constructor(camera: Camera);
    render(renderer: THREE.WebGLRenderer, writeBuffer: THREE.WebGLRenderTarget, readBuffer: THREE.WebGLRenderTarget, deltaTime: number, maskActive?: boolean): void;
    dispose(): void;
}
