import * as THREE from "three";
declare class LineSegmentsGeometry extends THREE.InstancedBufferGeometry {
    constructor();
    applyMatrix4(matrix: THREE.Matrix4): this;
    setPositions(array: ArrayLike<number> | number[]): this;
    setColors(array: Float32Array | number[]): this;
    fromWireframeGeometry(geometry: THREE.WireframeGeometry): this;
    fromEdgesGeometry(geometry: THREE.EdgesGeometry): this;
    fromMesh(mesh: THREE.Mesh): this;
    fromLineSegments(lineSegments: THREE.LineSegments): this;
    computeBoundingBox(): void;
    computeBoundingSphere(): void;
    toJSON(): void;
}
export { LineSegmentsGeometry };
