import type { ParticleEffect } from './epic-mode-types';
export declare const COLORS: string[];
export declare const VIBRANT_COLORS: string[];
export declare const MAX_PARTICLES = 500;
export declare const PARTICLE_NUM_RANGE: {
    min: number;
    max: number;
};
export declare const PARTICLE_GRAVITY = 0.08;
export declare const PARTICLE_ALPHA_FADEOUT = 0.96;
export declare const PARTICLE_VELOCITY_RANGE: {
    readonly x: readonly [-1, 1];
    readonly y: readonly [-3.5, -1.5];
};
export declare const defaultEffect: ParticleEffect;
export declare const spawningEffect: ParticleEffect;
export declare const heartEffect: ParticleEffect;
