# Rinq WebSocket

*[Rinq](http://rinq.io) in the browser.*

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## Usage

### Core module usage

The core module centers around single-use [connections]. It does not implement
any reconnection logic, or application-level state. First a connection must be
made, from which a [session] is created in order to communicate:

```js
var rinq = require('@rinq/websocket')

var connection = rinq.connection('ws://example.org/')
var session = rinq.session()

connection.on('open', function () {
  session.execute('namespace', 'command', 'payload')
})
```

With this approach, once the connection is closed, or the session is destroyed,
these objects must be discarded, and new ones created. It is up to the user to
manage any application state that depends upon access to a *Rinq* connection or
session.

### Managed module usage

The managed module implements some higher-level constructs that simplify the
management of transient communication issues, such as network dropouts. First a
[connection manager] is created, then a [session manager], and finally
[contexts], which provide similar functionality to a [session]:

```js
var rinq = require('@rinq/websocket/managed')

var connectionManager = rinq.connectionManager({url: 'ws://example.org/'})
var sessionManager = connectionManager.sessionManager()
var context = sessionManager.context()

context.on('ready', function () {
  context.execute('namespace', 'command', 'payload')
})

context.start()
```

With this approach, transient communication issues are managed by *Rinq*. This
means it is safe to store references to the connection manager, session manager,
and context, across the lifetime of the application.

Additionally, contexts provide some basic application-level state management, as
they can specify an [initialization function] that must execute before the
context is "ready":

```js
var context = sessionManager.context({
  initialize: function (done, session) {
    // listen for notifications
    session.on('notification', onNotification)
    session.once('destroy', function () {
      session.removeListener('notification', onNotification)
    })

    // perform an authentication request
    session.call('auth.1', 'token', 'U53R-70K3N', 10000, done)
  }
})

context.on('ready', function () {
  context.execute('namespace', 'command', 'payload')
})

context.start()
```

## API

- [Core module](#core-module)
- [Managed module](#managed-module)
- [Logging options](#logging-options)

### Core module

```js
require('@rinq/websocket')
```

The core module contains only the essential functionality for communicating via
the *Rinq* protocol:

- [connection()](#core.connection)
- [isFailure()](#core.isFailure)
- [isFailureType()](#core.isFailureType)
- [Connection class](#connection)
- [Session class](#session)
- [Failure class](#failure)

<a name="core.connection" />

---

> *[`Connection`](#connection)* [**`connection`**](#core.connection) `(url[, options])`

Creates a new *Rinq* [connection] to `url`.

The `options` are represented as a generic object, and may specify:

Option   | Description                               | Type    | Example                 | Default
---------|-------------------------------------------|---------|-------------------------|---------
`CBOR`   | A reference to the [@rinq/cbor] module.   | object  | `require('@rinq/cbor')` | *(none)*
`log`    | A set of [logging options].               | object  | `{debug: true}`         | *(none)*

Specifying `CBOR` is recommended, as it enables messages to be serialized with
[CBOR] rather than [JSON]:

```js
var c = connection('ws://example.org/', {CBOR: CBOR})
```

<a name="core.isFailure" />

---

> *`boolean`* [**`isFailure`**](#core.isFailure) `(error)`

Returns `true` if `error` is a *Rinq* [failure]. This function can be used to
assist in handling errors returned by *Rinq* calls:

```js
session.call('namespace', 'command', 'payload', 3000, function (error, response) {
  if (error) {
    if (isFailure(error)) {
      // handle failures
    } else {
      // handle other errors
    }
  }

  // proceed as normal
})
```

<a name="core.isFailureType" />

---

> *`boolean`* [**`isFailureType`**](#core.isFailureType) `(type, error)`

Returns `true` if `error` is a *Rinq* [failure] of type `type`. This function
can be used to assist in handling errors returned by *Rinq* calls:

```js
session.call('namespace', 'command', 'payload', 3000, function (error, response) {
  if (error) {
    if (isFailureType('type-a', error)) {
      // handle type a failures
    } else if (isFailureType('type-b', error)) {
      // handle type b failures
    } else {
      // handle other errors
    }
  }

  // proceed as normal
})
```

#### Connection

Represents a *Rinq* connection, and allows the creation of [sessions] for
communication:

- [session()](#connection.session)
- [close()](#connection.close)
- [*open* event](#connection.event.open)
- [*close* event](#connection.event.close)

<a name="connection.session" />

---

> *[`Session`](#session)* [**`connection.session`**](#connection.session) `([options])`

Creates a new [session].

The `options` are represented as a generic object, and may specify:

Option   | Description                               | Type    | Example              | Default
---------|-------------------------------------------|---------|----------------------|---------
`log`    | A set of [logging options].               | object  | `{debug: true}`      | *(none)*

```js
connection.session({log: {prefix: '[session-a] '}})
```

<a name="connection.close" />

---

> *`void`* [**`connection.close`**](#connection.close) `()`

Closes the connection.

Once a connection is closed, it cannot be re-opened.

<a name="connection.event.open" />

---

> `connection.on(` [**`'open'`**](#connection.event.open) `, function () {})`

This event is emitted once the connection is open and ready to communicate.

The handler for this event accepts no arguments.

<a name="connection.event.close" />

---

> `connection.on(` [**`'close'`**](#connection.event.close) `, function ([error]) {})`

This event is emitted once the connection is closed.

The handler for this event accepts a single, optional `error` argument. If the
connection was closed normally, via [`close()`](#connection.close), `error` will
be `undefined`.

#### Session

Represents a session, and allows for multiple channels of communication over a
single *Rinq* connection:

- [execute()](#session.execute)
- [call()](#session.call)
- [destroy()](#session.destroy)
- [*execute* event](#session.event.execute)
- [*call* event](#session.event.call)
- [*notification* event](#session.event.notification)
- [*response* event](#session.event.response)
- [*destroy* event](#session.event.destroy)

<a name="session.execute" />

---

> *`void`* [**`session.execute`**](#session.execute) `(namespace, command, payload)`

Sends a *Rinq* command, for which no response is expected.

Both `namespace` and `command` are strings used to dispatch the command to the
appropriate server. The `payload` can be any [JSON] serializable value.

<a name="session.call" />

---

> *`void`* [**`session.call`**](#session.call) `(namespace, command, payload[, timeout][, function (error, response) {}])`

Sends a *Rinq* command, and handles the response.

Both `namespace` and `command` are strings used to dispatch the command to the
appropriate server. The `payload` can be any [JSON] serializable value.

The `timeout` value is used in the *Rinq* protocol to determine when an
unprocessed command can be discarded due to its age. In addition, if a handler
function is supplied, a client-side timeout will cause the handler function to
be called with a timeout error as its `error` argument.

The `timeout` value is specified as an integer. A positive `timeout` value
indicates the number of milliseconds before timeout occurs. A `timeout` of `0`
indicates that the server-side default timeout should be used. A negative
`timeout` value indicates that *no* timeout should be used, but this is only
allowed when no handler function is specified.

The last argument is an optional handler that accepts an `error` as the first
argument, and the `response` as the second. If `error` is non-empty, the
`response` value should be ignored.

If no handler function is specified, the response to the call will instead be
emitted from the session as a [*response* event](#session.event.response).

Errors supplied to the handler, or emitted via a
[*response* event](#session.event.response) will typically be *Rinq* [failures],
which are sent by the server handling the command, but they can also be regular
JavaScript errors for unexpected circumstances.

Generally speaking, specific handling should exist for any relevant [failures],
and a single catch-all for unexpected errors should also exist. To differentiate
the errors, use the [isFailure()](#core.isFailure) and
[isFailureType()](#core.isFailureType) functions.

If no `error` is supplied, the `response` value can be any plain JavaScript
value sent by the server, including any values that can be unserialized from
[JSON].

<a name="session.destroy" />

---

> *`void`* [**`session.destroy`**](#session.destroy) `()`

Destroys the session.

Once a session is destroyed, it cannot be re-used.

<a name="session.event.execute" />

---

> `session.on(` [**`'execute'`**](#session.event.execute) `, function (...args) {})`

This event is emitted when [execute()](#session.execute) is called.

The handler for this event accepts the arguments passed to
[execute()](#session.execute).

<a name="session.event.call" />

---

> `session.on(` [**`'call'`**](#session.event.call) `, function (...args) {})`

This event is emitted when [call()](#session.call) is called.

The handler for this event accepts the arguments passed to
[call()](#session.call).

<a name="session.event.notification" />

---

> `session.on(` [**`'notification'`**](#session.event.notification) `, function (type, payload) {})`

This event is emitted when a notification is received.

The handler for this event accepts the notification's `type` string as the first
argument, and its `payload` value as the second argument. The `payload` value
can be any plain JavaScript value sent by the server, including any values that
can be unserialized from [JSON].

Errors thrown while handling this event will cause disconnection. To avoid this,
implement error handling inside the event handler.

<a name="session.event.response" />

---

> `session.on(` [**`'response'`**](#session.event.response) `, function (error, response, namespace, command) {})`

This event is emitted when a response is received, and no handler function was
specified in the originating [call](#session.call).

The handler for this event accepts the same `error` and `response` values as
would normally be passed to a handler function supplied to
[call()](#session.call). In addition to these arguments, `namespace` and
`command` are provided, which supply the `namespace` and `command` values
specified in the originating [call](#session.call).

Errors thrown while handling this event will cause disconnection. To avoid this,
implement error handling inside the event handler.

<a name="session.event.destroy" />

---

> `session.on(` [**`'destroy'`**](#session.event.destroy) `, function ([error]) {})`

This event is emitted once the session is destroyed.

The handler for this event accepts a single, optional `error` argument. If the
session was destroyed normally, via [`destroy()`](#session.destroy), `error`
will be `undefined`.

#### Failure

Represents a failure response sent by a server. Failures typically represent
"expected" error cases that may need to be handled by the client. Some examples
of failures might be:

- Resource not found
- Input validation failures
- Unauthorized

Failures are normal JavaScript errors, with the following properties:

Property  | Description                                                     | Type    | Example
----------|-----------------------------------------------------------------|---------|---------------------------------------
`type`    | A type used to categorize the failure.                          | string  | `'not-found'`
`message` | A message describing the failure.                               | string  | `'The specified user does not exist.'`
`data`    | An optional value populated with additional data by the server. | *(any)* | `{username: 'jsmith'}`

### Managed module

```js
require('@rinq/websocket/managed')
```

The managed module contains higher-lever tools for managing *Rinq* connections
and sessions in an environment where connection to the server is transient, and
dependent on network connectivity and availability of servers:

- [connectionManager()](#core.connectionManager)
- [ConnectionManager class](#connectionmanager)
- [SessionManager class](#sessionmanager)
- [Context class](#context)

<a name="core.connectionManager" />

---

> *[`ConnectionManager`](#connectionmanager)* [**`connectionManager`**](#core.connectionManager) `([options])`

Creates a new *Rinq* [connection manager].

The `options` are represented as a generic object, and may specify:

Option   | Description                                               | Type     | Example                 | Default
---------|-----------------------------------------------------------|----------|-------------------------|--------------
`url`    | The URL to connect to.                                    | string   | `'ws://example.org/'`   | *(none)*
`delay`  | A function for calculating the delay before reconnecting. | function | *(see below)*           | *(see below)*
`CBOR`   | A reference to the [@rinq/cbor] module.                   | object   | `require('@rinq/cbor')` | *(none)*
`log`    | A set of [logging options].                               | object   | `{debug: true}`         | *(none)*

The `url` is optional, because it is sometimes necessary to determine this
information based upon the outcome of some asynchronous action, such as fetching
some external configuration. The URL can also be set later via the
[connectionManager.url](#connectionmanager) property.

The `delay` option allows customization of the amount of time between a
disconnection, and the subsequent reconnection attempt, based upon the number of
consecutive disconnections. The supplied function should take a single argument
representing the number of disconnects, and return a delay time in milliseconds.
For example, the default `delay` function is:

```js
function delay (disconnects) {
  return Math.min(Math.pow(2, disconnects - 1) * 1000, 32000)
}
```

Which produces the following delay times:

Disconnects | Delay (seconds)
------------|-----------
1           | 1
2           | 2
3           | 4
4           | 8
5           | 16
6+          | 32

Specifying `CBOR` is recommended, as it enables messages to be serialized with
[CBOR] rather than [JSON].

#### ConnectionManager

Represents a transient *Rinq* connection, and allows the creation of
[session managers]:

- [sessionManager()](#connectionManager.sessionManager)
- [start()](#connectionManager.start)
- [stop()](#connectionManager.stop)
- [*connection* event](#connectionManager.event.connection)
- [*error* event](#connectionManager.event.error)

<a name="connectionManager.sessionManager" />

---

> *[`SessionManager`](#sessionmanager)* [**`connectionManager.sessionManager`**](#connectionManager.sessionManager) `([options])`

Creates a new [session manager].

The `options` are represented as a generic object, and may specify:

Option   | Description                               | Type    | Example              | Default
---------|-------------------------------------------|---------|----------------------|---------
`log`    | A set of [logging options].               | object  | `{debug: true}`      | *(none)*

```js
connectionManager.sessionManager({log: {prefix: '[session-a] '}})
```

<a name="connectionManager.start" />

---

> *void* [**`connectionManager.start`**](#connectionManager.start) `()`

Starts the connection manager.

While the connection manager is started, it will attempt to maintain a
connection. It will also monitor network availability, and avoid attempting to
reconnect when the network is down.

<a name="connectionManager.stop" />

---

> *void* [**`connectionManager.stop`**](#connectionManager.stop) `()`

Stops the connection manager.

When the connection manager is stopped, it will close the current connection if
it is open, and will not attempt to reconnect until started again.

<a name="connectionManager.event.connection" />

---

> `connectionManager.on(` [**`'connection'`**](#connectionManager.event.connection) `, function (connection) {})`

This event is emitted when a new *open* connection is available.

The handler for this event accepts a single `connection` argument, which is a
*Rinq* [connection]. The handler is only called when the connection is open,
and ready for communication.

This event will fire multiple times (interspersed with
[`error` events](#connectionManager.event.error)) as transient communication
problems arise, and are resolved. The latest connection should always replace
any previous connections.

<a name="connectionManager.event.error" />

---

> `connectionManager.on(` [**`'error'`**](#connectionManager.event.error) `, function (error) {})`

This event is emitted when communication issues arise.

The handler for this event accepts a single `error` argument. Upon handling this
event, no further communication should be attempted until a new connection is
received via the next [`connection` event](#connectionManager.event.connection).

#### SessionManager

Represents a transient *Rinq* session, and allows the creation of
[contexts]:

- [execute()](#sessionManager.execute)
- [call()](#sessionManager.call)
- [context()](#sessionManager.context)
- [start()](#sessionManager.start)
- [stop()](#sessionManager.stop)
- [*session* event](#sessionManager.event.session)
- [*notification* event](#sessionManager.event.notification)
- [*execute* event](#sessionManager.event.execute)
- [*call* event](#sessionManager.event.call)
- [*response* event](#sessionManager.event.response)
- [*error* event](#sessionManager.event.error)

<a name="sessionManager.context" />

---

> *[`Context`](#context)* [**`sessionManager.context`**](#sessionManager.context) `([options])`

Creates a new [context].

The `options` are represented as a generic object, and may specify:

Option       | Description                                                | Type     | Example              | Default
-------------|------------------------------------------------------------|----------|----------------------|---------
`initialize` | A function that must complete before the context is ready. | function | *(see below)*        | *(none)*
`log`        | A set of [logging options].                                | object   | `{debug: true}`      | *(none)*

The `initialize` option allows for the situation where a context is not ready
for use until some initialization logic has been performed. This initialization
*may* involve asynchronous operations, and can include communication over a
*Rinq* [session].

The function supplied for the `initialize` option should accept a `done`
callback as the first argument, that must be executed in order for the context
to be considered "ready", and a *Rinq* [session] as the second argument:

```js
var context = sessionManager.context({
  initialize: function (done) {
    done()
  }
})
```

The `done` callback accepts an optional error which, if supplied, will cause the
context to emit an `error` event. An `error` event will also be emitted if the
`initialize` function throws, using the thrown value as the error. The context
will not proceed to the "ready" state, unless the `done` callback is called
without an error argument.

Context initialization can be used to hook up [*notification* event] listeners.
Remember to clean up listeners as appropriate:

```js
var context = sessionManager.context({
  initialize: function (done, session) {
    session.on('notification', onNotification)
    session.once('destroy', function () {
      session.removeListener('notification', onNotification)
    })
  }
})
```

Another common use case for context initialization is authentication. For
example, this initialization function demonstrates authenticating via a *Rinq*
service:

```js
var context = sessionManager.context({
  initialize: function (done, session) {
    session.call('auth.1', 'token', 'U53R-70K3N', 10000, done)
  }
})
```

<a name="sessionManager.execute" />

---

> *`void`* [**`sessionManager.execute`**](#sessionManager.execute) `(namespace, command, payload)`

Sends a *Rinq* command, for which no response is expected.

Functionally equivalent to [session.execute](#session.execute).

<a name="sessionManager.call" />

---

> *`void`* [**`sessionManager.call`**](#sessionManager.call) `(namespace, command, payload, timeout, function (error, response) {})`

Sends a *Rinq* command, and handles the response.

Functionally equivalent to [session.call](#session.call)..

<a name="sessionManager.start" />

---

> *void* [**`sessionManager.start`**](#sessionManager.start) `()`

Starts the session manager, and the connection manager from which it was
created.

While the session manager is started, it will attempt to maintain a session.

<a name="sessionManager.stop" />

---

> *void* [**`sessionManager.stop`**](#sessionManager.stop) `()`

Stops the session manager.

When the session manager is stopped, it will destroy the current session if it
is open, and will not attempt to create a new session until started again.

<a name="sessionManager.event.session" />

---

> `sessionManager.on(` [**`'session'`**](#sessionManager.event.session) `, function (session) {})`

This event is emitted when a new session is available.

The handler for this event accepts a single `session` argument, which is a
*Rinq* [session].

This event will fire multiple times (interspersed with
[`error` events](#sessionManager.event.error)) as transient communication
problems arise, and are resolved. The latest session should always replace any
previous sessions.

<a name="sessionManager.event.execute" />

---

> `sessionManager.on(` [**`'execute'`**](#sessionManager.event.execute) `, function (...args) {})`

This event is emitted when an underlying session emits an
[`execute` event](#session.event.execute).

<a name="sessionManager.event.call" />

---

> `sessionManager.on(` [**`'call'`**](#sessionManager.event.call) `, function (...args) {})`

This event is emitted when an underlying session emits an
[`call` event](#session.event.call).

<a name="sessionManager.event.notification" />

---

> `sessionManager.on(` [**`'notification'`**](#sessionManager.event.notification) `, function (type, payload) {})`

This event is emitted when an underlying session emits a
[`notification` event](#session.event.notification).

<a name="sessionManager.event.response" />

---

> `sessionManager.on(` [**`'response'`**](#sessionManager.event.response) `, function (error, response, namespace, command) {})`

This event is emitted when an underlying session emits a
[`response` event](#session.event.response).

<a name="sessionManager.event.error" />

---

> `sessionManager.on(` [**`'error'`**](#sessionManager.event.error) `, function (error) {})`

This event is emitted when communication issues arise.

The handler for this event accepts a single `error` argument. Upon handling this
event, no further communication should be attempted until a new connection is
received via the next [`session` event](#sessionManager.event.session).

#### Context

Allows communication over a transient *Rinq* session, with the option of
asynchronous initialization logic before communication can commence:

- [start()](#context.start)
- [stop()](#context.stop)
- [execute()](#context.execute)
- [call()](#context.call)
- [whenReady()](#context.whenReady)
- [*ready* event](#context.event.ready)
- [*error* event](#context.event.error)

<a name="context.start" />

---

> *void* [**`context.start`**](#context.start) `()`

Starts the context, and the session manager and connection manager from which it
was created.

While the context is started, it will attempt to maintain a "ready" state.

<a name="context.stop" />

---

> *void* [**`context.stop`**](#context.stop) `()`

Stops the context.

When the context is stopped, it will not attempt to maintain a "ready" state.

<a name="context.execute" />

---

> *`void`* [**`context.execute`**](#context.execute) `(namespace, command, payload)`

Sends a *Rinq* command, for which no response is expected.

Functionally equivalent to [session.execute](#session.execute).

<a name="context.call" />

---

> *`void`* [**`context.call`**](#context.call) `(namespace, command, payload, timeout, function (error, response) {})`

Sends a *Rinq* command, and handles the response.

Functionally equivalent to [session.call](#session.call), except that both
`timeout`, and the handler function are mandatory.

<a name="context.whenReady" />

---

> *`void`* [**`context.whenReady`**](#context.whenReady) `(function (error) {}[, timeout])`

Calls the supplied callback when the context is ready, or immediately if the
context is already ready.

If a `timeout` value is specificed, the callback will be called with an error as
the first argument after `timeout` milliseconds.

<a name="context.event.ready" />

---

> `context.on(` [**`'ready'`**](#context.event.ready) `, function () {})`

This event is emitted when the context has completed any initialization steps,
and is ready for communication.

The handler for this event accepts no arguments.

This event will fire multiple times (interspersed with
[`error` events](#context.event.error)) as transient communication
problems arise, and are resolved.

<a name="context.event.error" />

---

> `context.on(` [**`'error'`**](#context.event.error) `, function (error) {})`

This event is emitted when communication issues arise.

The handler for this event accepts a single `error` argument. Upon handling this
event, no further communication should be attempted until the next
[`ready` event](#context.event.ready).


### Logging options

Logging options are represented as a generic object, and may specify:

Option   | Description                                 | Type    | Example          | Default
---------|---------------------------------------------|---------|------------------|--------
`prefix` | A prefix to use when logging.               | string  | `'[context-a] '` | `''`
`debug`  | Specifies whether to log debug information. | boolean | `true`           | `false`

If logging options are omitted entirely, no logging will take place.

<!-- References -->

[*notification* event]: #session.event.notification
[@rinq/cbor]: https://github.com/rinq/cbor-js
[CBOR]: https://tools.ietf.org/html/rfc7049
[connection manager]: #connectionmanager
[connection]: #connection
[connections]: #connection
[context]: #context
[contexts]: #context
[failure]: #failure
[failures]: #failure
[initialization function]: #sessionManager.context
[JSON]: http://json.org/
[logging options]: #logging-options
[session manager]: #sessionmanager
[session managers]: #sessionmanager
[session]: #session
[sessions]: #session
