export declare enum Potential {
    None = "None",
    Rare = "Rare",
    Epic = "Epic",
    Unique = "Unique",
    Legendary = "Legendary"
}
export declare enum CharacterClass {
    Hero = "Hero",
    Paladin = "Paladin",
    DarkKnight = "DarkKnight",
    SoulMaster = "SoulMaster",
    Mihile = "Mihile",
    Blaster = "Blaster",
    DemonSlayer = "DemonSlayer",
    DemonAvenger = "DemonAvenger",
    Aran = "Aran",
    Kaiser = "Kaiser",
    Adele = "Adele",
    Zero = "Zero",
    ArchMageFP = "ArchMageFP",
    ArchMageIL = "ArchMageIL",
    Bishop = "Bishop",
    FlameWizard = "FlameWizard",
    BattleMage = "BattleMage",
    Evan = "Evan",
    Luminous = "Luminous",
    Illium = "Illium",
    Lara = "Lara",
    Kinesis = "Kinesis",
    Bowmaster = "Bowmaster",
    CrossbowMaster = "CrossbowMaster",
    Pathfinder = "Pathfinder",
    WindBreaker = "WindBreaker",
    WildHunter = "WildHunter",
    Mercedes = "Mercedes",
    Kaine = "Kaine",
    NightLord = "NightLord",
    Shadower = "Shadower",
    BladeMaster = "BladeMaster",
    NightWalker = "NightWalker",
    Xenon = "Xenon",
    Phantom = "Phantom",
    Cadena = "Cadena",
    Khali = "Khali",
    HoYoung = "HoYoung",
    Viper = "Viper",
    Captain = "Captain",
    CannonMaster = "CannonMaster",
    Striker = "Striker",
    Mechanic = "Mechanic",
    Eunwol = "Eunwol",
    AngelicBuster = "AngelicBuster",
    Ark = "Ark",
    Hayato = "Hayato",
    Kanna = "Kanna",
    Len = "Len",
    MoXuan = "MoXuan",
    Lynn = "Lynn"
}
export declare enum MapleServer {
    KMS = "KMS",
    SEA = "SEA",
    TMS = "TMS"
}
export declare enum SymbolRegion {
    Arcane = "ARC",
    Grandis = "AUT"
}
export declare enum StatName {
    CombatPower = "combatpower",
    Hp = "hp",
    Mp = "mp",
    Str = "str",
    Dex = "dex",
    Int = "int",
    Luk = "luk",
    StatAtt = "statatt",
    Damage = "damage",
    FinalDamage = "finaldamage",
    BossMonsterDamage = "bossmonsterdamage",
    IgnoreDef = "ignoredef",
    NormalMonsterDamage = "normalmonsterdamage",
    Att = "att",
    CriticalRate = "criticalrate",
    MAtt = "matt",
    CriticalDamage = "criticaldamage",
    CooldownReduction = "cooldownreduction",
    BuffDuration = "buffduration",
    UnaffectedByCooldown = "unaffectedbycooldown",
    IgnoreElementalResistance = "ignoreelementalresistance",
    AbnormalStatusAdditionalDamage = "abnormalstatusadditionaldamage",
    SummonDurationIncrease = "summondurationincrease",
    MesoObtained = "mesoobtained",
    Starforce = "starforce",
    ItemDropRate = "itemdroprate",
    ArcaneForce = "arcaneforce",
    AdditionalExpObtained = "additonalexpobtained",
    AuthenticForce = "authenticforce",
    Def = "def",
    StatusResistance = "statusresistance",
    Speed = "speed",
    Jump = "jump",
    Stance = "stance",
    AttackSpeed = "attackspeed",
    MinimumAttStat = "minimumattstat",
    MaximumAttStat = "maximumattstat",
    CooldownReductionSec = "cooldownreduction(sec)",
    CooldownReductionPercent = "cooldownreduction(%)"
}
