import { Span, StartSpanOptions } from '@sentry/types'; export declare const TRACING_DEFAULTS: { idleTimeout: number; finalTimeout: number; childSpanTimeout: number; }; interface IdleSpanOptions { /** * The time that has to pass without any span being created. * If this time is exceeded, the idle span will finish. */ idleTimeout: number; /** * The max. time an idle span may run. * If this time is exceeded, the idle span will finish no matter what. */ finalTimeout: number; /** * The max. time a child span may run. * If the time since the last span was started exceeds this time, the idle span will finish. */ childSpanTimeout?: number; /** * When set to `true`, will disable the idle timeout and child timeout * until the `idleSpanEnableAutoFinish` hook is emitted for the idle span. * The final timeout mechanism will not be affected by this option, * meaning the idle span will definitely be finished when the final timeout is * reached, no matter what this option is configured to. * * Defaults to `false`. */ disableAutoFinish?: boolean; /** Allows to configure a hook that is called when the idle span is ended, before it is processed. */ beforeSpanEnd?: (span: Span) => void; } /** * An idle span is a span that automatically finishes. It does this by tracking child spans as activities. * An idle span is always the active span. */ export declare function startIdleSpan(startSpanOptions: StartSpanOptions, options?: Partial): Span; export {}; //# sourceMappingURL=idleSpan.d.ts.map