import { ProjectorWindows32 } from '../../projector/windows/32';
import { BundleWindows } from '../windows';
/**
 * BundleWindows32 constructor.
 *
 * @param path Output path for the main application.
 */
export declare class BundleWindows32 extends BundleWindows {
    /**
     * ProjectorWindows32 instance.
     */
    readonly projector: ProjectorWindows32;
    constructor(path: string);
    /**
     * Create projector instance for the bundle.
     *
     * @returns Projector instance.
     */
    protected _createProjector(): ProjectorWindows32;
    /**
     * Write the launcher file.
     */
    protected _writeLauncher(): Promise<void>;
}
