{
    "perks": {
        "tearing": {
            "name": "撕裂",
            "description": {
                "1": "击中船帆时，伤害提升25%",
                "2": "击中船帆时，伤害提升50%",
                "3": "击中船帆时，伤害提升75%"
            }
        },
        "piercing": {
            "name": "穿透",
            "description": {
                "1": [
                    "增加10%的伤害，转化为穿透伤害",
                    "弱点伤害提升50%"
                ],
                "2": [
                    "增加20%的伤害，转化为穿透伤害",
                    "弱点伤害提升75%"
                ],
                "3": [
                    "增加30%的伤害，转化为穿透伤害",
                    "弱点伤害提升100%"
                ]
            }
        },
        "raider": {
            "name": "掠夺者",
            "description": {
                "general": "弱点状态的充能速度提升50%"
            }
        },
        "flooding": {
            "name": "进水",
            "description": {
                "1": "增加10%的伤害，转化为进水伤害",
                "2": "增加20%的伤害，转化为进水伤害",
                "3": "增加30%的伤害，转化为进水伤害"
            }
        },
        "burning": {
            "name": "火焰型",
            "description": {
                "1": "增加10%的伤害，转化为燃烧伤害",
                "2": "增加20%的伤害，转化为燃烧伤害",
                "3": "增加30%的伤害，转化为燃烧伤害"
            }
        },
        "repair": {
            "name": "修复",
            "description": {
                "general": "为一艘友军船只回复更少船身生命值",
                "2": "为一艘友军船只回复更多船身生命值"
            }
        },
        "mastBreaker": {
            "name": "桅杆破坏者",
            "description": {
                "general": "施加帆布撕裂效果后，可造成7000伤害"
            }
        },
        "explosive": {
            "name": "爆炸",
            "description": {
                "1": "在30米爆破范围内，增加10%伤害，转化为爆炸伤害",
                "2": "在35米爆破范围内，增加20%伤害，转化为爆炸伤害",
                "3": "在40米爆破范围内，增加30%伤害，转化为爆炸伤害"
            }
        },
        "repairBomb": {
            "name": "维修炸弹",
            "description": {
                "general": "为一艘35米爆破范围内的友军船只回复船身生命值。"
            }
        },
        "siege": {
            "name": "破城",
            "description": {
                "general": "将对建筑造成的伤害提升50%。"
            }
        },
        "unison": {
            "name": "齐射",
            "description": {
                "general": "同一四分仪上的所有武器可同时开火。"
            }
        },
        "arming": {
            "name": "武装",
            "description": {
                "general": "当目标距离超过85米时，鱼雷伤害提升150%。"
            }
        },
        "cataclysmic": {
            "name": "灾变",
            "description": {
                "general": "每次同时造成额外0%伤害。"
            }
        },
        "draw": {
            "name": "蓄力",
            "description": {
                "general": [
                    "该武器可通过蓄力来达到更高的伤害与射程。",
                    "在最大蓄力下，伤害可提升至300%，射程可增加至900米。"
                ]
            }
        },
        "doubleDraw": {
            "name": "双倍蓄力",
            "description": {
                "general": [
                    "该武器的蓄力时间可延长一倍，以达到更高的伤害与射程。",
                    "在最大蓄力下，伤害可提升至300%，射程可增加至1150米。"
                ]
            }
        },
        "superheated": {
            "name": "过热",
            "description": {
                "general": "集中攻击同一目标时，伤害量会不断增加"
            }
        },
        "blast": {
            "name": "爆破",
            "description": {
                "general": "在50米爆破范围内，增加15%伤害，转化为爆炸伤害"
            }
        },
        "repairBlast": {
            "name": "维修爆破",
            "description": {
                "general": "为一艘50米爆破范围内的友军船只回复船身生命值"
            }
        },
        "rampart": {
            "name": "壁垒",
            "description": {
                "general": "受到的冲撞伤害降低75%"
            }
        },
        "sealing": {
            "name": "密封",
            "description": {
                "general": "进水效果的伤害降低28%"
            }
        },
        "resolute": {
            "name": "决意",
            "description": {
                "general": "当船身生命值低于33%时，受到的伤害减少40%"
            }
        },
        "amalgamate": {
            "name": "合并",
            "description": {
                "general": [
                    "已防御伤害的15%能够转化用于恢复船身生命值。",
                    "此效果仅在防御结束后发生"
                ]
            }
        },
        "restoration": {
            "name": "复原",
            "description": {
                "general": "每秒回复100点严重伤害"
            }
        },
        "hunter": {
            "name": "猎手",
            "description": {
                "general": "保留猎取的野生动物材料。"
            }
        },
        "outOfSight": {
            "name": "视野死角",
            "description": {
                "general": "比你更大的船只对你的侦察能力降低40%。"
            }
        },
        "lancer": {
            "name": "枪骑兵",
            "description": {
                "general": [
                    "撞击伤害提升25%，在300米范围内追击敌方船只时速度额外提升。",
                    "冲撞敌方船只时对其施加进水状态效果，并使其装填时间提升30%，持续30秒。"
                ]
            }
        },
        "ironclad": {
            "name": "钢铁甲壳",
            "description": {
                "general": [
                    "Set sail with 5 stacks of Plating and lose a stack of Plating when Hull Health decreases on receiving hits. Each stack of Plating increases Armor Rating by 100",
                    "Gains a stack of Plating every 10s up to 5 stacks and increases weapon damage by 1% per 50 total Armor Rating (capped at 50%)"
                ]
            }
        },
        "unburden": {
            "name": "轻装上阵",
            "description": {
                "general": [
                    "严重伤害每秒回复0.4%，船身生命值每秒回复0.4%。",
                    "修复目标周围100米半径范围内的所有友方船只船身生命值回复2%。",
                    "使用修复型武器时，每艘友方船只的船身生命值回复额外提升60%。",
                    "每装备一件修复型武器，修复型武器提供的船身生命值回复提升5%。"
                ]
            }
        },
        "wildfire": {
            "name": "野火",
            "description": {
                "general": [
                    "对一艘船只施加燃烧效果时，其附近125米半径范围内的其他所有敌人也将获得相同效果。",
                    "武器伤害提升35%。",
                    "燃烧伤害会将燃烧的充能速度提升175%。"
                ]
            }
        },
        "outburst": {
            "name": "大爆发",
            "description": {
                "general": [
                    "爆炸型攻击有50%几率触发爆炸，在150米爆破范围内造成1500伤害。",
                    "对建筑造成的伤害提升40%，爆炸伤害提升15%。"
                ]
            }
        },
        "detonate": {
            "name": "引爆",
            "description": {
                "general": [
                    "爆炸型攻击有70%几率触发爆炸，在125米爆破范围内造成1000伤害。如果目标船只处于燃烧状态，则每次爆炸型攻击有100%几率触发额外爆炸。",
                    "对建筑造成的伤害提升50%，武器伤害半径提升12%。"
                ]
            }
        },
        "tenacity": {
            "name": "不屈不挠",
            "description": {
                "general": [
                    "防御时防御强度每秒回复5%。",
                    "防御强度提升150%，防御强度恢复提升100%。"
                ]
            }
        },
        "bullhorn": {
            "name": "牛角",
            "description": {
                "general": [
                    "冲撞伤害提升45%，在300米范围内追击敌方船只时速度额外提升。",
                    "进水型武器伤害提升20%，对进水目标造成的武器伤害伤害额外提升20%"
                ]
            }
        },
        "scorched": {
            "name": "焚烧殆尽",
            "description": {
                "general": [
                    "对敌方船只施加燃烧效果时造成5000燃烧伤害，并对150米范围内的敌人施加燃烧。",
                    "对拥有燃烧效果的船只的伤害提升30%。"
                ]
            }
        },
        "revitalized": {
            "name": "焕活",
            "description": {
                "general": [
                    "严重伤害每秒回复0.4%，船身生命值每秒回复0.4%，附近的友方船只也会获得同等回复效果。",
                    "使用修复型武器时，友方船只的船员体力回复15%、严重伤害回复10%，船身生命值额外回复60%。",
                    "每装备一件修复型武器，修复型武器提供的船身生命值回复提升5%。"
                ]
            }
        },
        "refortify": {
            "name": "巩固",
            "description": {
                "general": "使用修理用品后，施加巩固效果，持续12秒，同时装甲提升35%"
            }
        },
        "lootFromHarvesting": {
            "description": {
                "1": "增加采集所得的战利品"
            }
        },
        "cargoCapacity": {
            "description": {
                "1": "将载重上限提升10%"
            }
        },
        "repairSevereDmgOfHullOutOfCombat": {
            "description": {
                "1": "处于非战斗状态时，每秒回复1%严重伤害"
            }
        },
        "maximumHull": {
            "description": {
                "05": "将船身最大生命值提升5%。"
            }
        },
        "floodingDuration": {
            "description": {
                "1": "敌方船只的进水效果持续时间增加10%"
            }
        },
        "repairAmountFromRepairWeapons": {
            "description": {
                "1": "来自修复武器的维修量增加6%"
            }
        },
        "crewAttackChargeSpeed": {
            "description": {
                "1": "船员进攻的充能速度增加10%"
            }
        },
        "crewAttackDamage": {
            "description": {
                "1": "将船员进攻伤害提升10%。"
            }
        },
        "ablazeDamage": {
            "description": {
                "1": "对带有燃烧效果的敌方船只造成的伤害增加10%"
            }
        },
        "ablazeChargingSpeed": {
            "description": {
                "1": "敌方船只的燃烧效果的充能速度增加10%"
            }
        },
        "ablazeDuration": {
            "description": {
                "1": "敌方船只的燃烧效果持续时间增加10%"
            }
        },
        "tornSailsDuration": {
            "description": {
                "1": "敌方船只的船帆撕裂效果持续时间增加20%"
            }
        },
        "threatGeneration": {
            "description": {
                "05": "将威胁生成提升5%。"
            }
        },
        "structureDamage": {
            "description": {
                "15": "将对建筑造成的伤害提升15%。"
            }
        },
        "frontWeaponDamage": {
            "description": {
                "1": "将船头武器伤害提升10%。"
            }
        },
        "rammingDamage": {
            "description": {
                "25": "将冲撞伤害提升25%。"
            }
        },
        "portWeaponDamage": {
            "description": {
                "1": "将左舷武器伤害提升10%。"
            }
        },
        "starboardWeaponDamage": {
            "description": {
                "1": "将右舷武器伤害提升10%。"
            }
        },
        "auxiliaryDamage": {
            "description": {
                "1": "将辅助武器伤害提升10%。"
            }
        },
        "ballistaElementalDamage": {
            "description": {
                "19": "弩炮的次要伤害提升19%"
            }
        },
        "bombardElementalDamage": {
            "description": {
                "19": "射石炮的次要伤害提升19%"
            }
        },
        "culverinElementalDamage": {
            "description": {
                "19": "长炮的次要伤害提升19%"
            }
        },
        "flamethrowerElementalDamage": {
            "description": {
                "19": "海洋之火的次要伤害提升19%"
            }
        },
        "mortarElementalDamage": {
            "description": {
                "19": "迫击炮的次要伤害提升19%"
            }
        },
        "rocketElementalDamage": {
            "description": {
                "19": "火箭的次要伤害提升19%"
            }
        },
        "torpedoElementalDamage": {
            "description": {
                "19": "鱼雷的次要伤害提升19%"
            }
        },
        "demicannonElementalDamage": {
            "description": {
                "19": "半加农炮的次要伤害提升19%"
            }
        },
        "longGunElementalDamage": {
            "description": {
                "19": "长管炮的次要伤害提升提升19%"
            }
        },
        "bombardAreaOfEffectRadius": {
            "description": {
                "1": "射石炮的范围效果半径增加10%"
            }
        },
        "mortarAreaOfEffectRadius": {
            "description": {
                "1": "迫击炮的范围效果半径增加10%"
            }
        },
        "springloaderAreaOfEffectRadius": {
            "description": {
                "1": "浮标的操作区域半径增加10%"
            }
        },
        "demicannonMaximumRange": {
            "description": {
                "1": "半加农炮的最大射程增加10%"
            }
        },
        "flamethrowerMaximumRange": {
            "description": {
                "1": "海洋之火的最大射程增加10%"
            }
        },
        "mortarMaximumRange": {
            "description": {
                "1": "迫击炮的最大射程增加10%"
            }
        },
        "rocketMaximumRange": {
            "description": {
                "1": "火箭炮的最大射程增加10%"
            }
        },
        "torpedoMaximumRange": {
            "description": {
                "1": "鱼雷的最大射程增加10%"
            }
        },
        "springloaderMaximumRange": {
            "description": {
                "1": "将弹射器武器的最大射程提升10%"
            }
        },
        "overallMaximumRange": {
            "description": {
                "05": "所有武器最大射程提升5%"
            }
        },
        "torpedoProjectileSpeed": {
            "description": {
                "15": "鱼雷的炮弹速度增加15%"
            }
        },
        "bombardProjectileSpeed": {
            "description": {
                "15": "射石炮的炮弹速度增加15%"
            }
        },
        "culverinProjectileSpeed": {
            "description": {
                "15": "长炮的炮弹速度增加15%"
            }
        },
        "ballistaProjectileSpeed": {
            "description": {
                "15": "弩炮的炮弹速度增加15%"
            }
        },
        "longGunProjectileSpeed": {
            "description": {
                "15": "长管炮的炮弹速度增加15%"
            }
        },
        "overallProjectileSpeed": {
            "description": {
                "05": "所有武器炮弹速度增加5%，海洋之火与辅助武器除外"
            }
        },
        "signalGong": {
            "description": {
                "general": "船员进攻后造成的伤害增加20％，持续30秒"
            }
        },
        "ironCapstan": {
            "description": {
                "general": "受到的伤害减少15%，在停泊时使威胁生成增加100%"
            }
        },
        "megaphone": {
            "description": {
                "general": "每次连续命中敌人时，装填时间降低0.5%，最高15%。该效果会在10秒后重置"
            }
        },
        "ropeLocker": {
            "description": {
                "general": "将船帆调整为全员体力时，会将加速度提升至450%。触发此效果时会立即令船员体力消耗7%。"
            }
        },
        "riggingStation": {
            "description": {
                "general": "船身生命值低于20%时，每秒恢复1%船身生命值"
            }
        },
        "warDrums": {
            "description": {
                "general": "调整船帆时，防御体力消耗减少50%，装甲级别增加200"
            }
        },
        "scopingStation": {
            "description": {
                "general": "命中320米以外目标将对其施加标记状态，带有标记状态的目标获得的弱点伤害增加100%"
            }
        },
        "firstAidStation": {
            "description": {
                "general": "对船身生命值低于33%的船只，修理武器的维修量提升30%"
            }
        },
        "scrapperStation": {
            "description": {
                "general": "船员进攻后回复8000船身生命值"
            }
        },
        "munitionsMixer": {
            "description": {
                "general": "向敌方船只施加的进水和燃烧效果的持续时间增加100%，但它们造成的伤害减少20%。"
            }
        },
        "gunnersQuadrant": {
            "description": {
                "general": "在至少160米范围内命中敌人弱点后，将使命中弱点时使用的武器的装填时间减少15%。该效果持续10秒。"
            }
        },
        "waterTank": {
            "description": {
                "general": [
                    "防御时，使船员体力消耗减少50%。",
                    "体力恢复增加20%。"
                ]
            }
        },
        "putrefying": {
            "name": "腐烂",
            "description": {
                "general": "Releases toxic fumes for a short period upon impact, sapping the target's Crew Stamina based on 1% of the Toxic damage dealt"
            }
        },
        "venemousVengeance": {
            "name": "剧毒复仇",
            "description": {
                "general": [
                    "当你的船只在防御状态下受到攻击时，你的船只周围会释放出一个有毒的云团，造成5000毒药伤害并消耗船员体力，",
                    "冷却时间为10秒"
                ]
            }
        },
        "riptide": {
            "name": "激流",
            "description": {
                "general": "当目标进水时，增加50%的伤害，转化为严重伤害"
            }
        },
        "toxicResistant": {
            "name": "毒素抗性",
            "description": {
                "general": "带毒进攻造成的伤害与船员体力消耗降低50%"
            }
        },
        "agileGuard": {
            "name": "灵活防御",
            "description": {
                "general": "开始防御时的船员体力消耗降低40%"
            }
        },
        "laPotenceSchematics": {
            "description": {
                "general": [
                    "对敌方船只造成的弱点伤害增加10%",
                    "武器命中时无视目标10%的剧毒抗性"
                ],
                "1": [
                    "对敌舰弱点伤害提高10%",
                    "武器命中时无视目标10%的剧毒抗性"
                ]
            }
        },
        "grilledCoconut": {
            "description": {
                "general": "将船员体力恢复40%"
            }
        },
        "grilledFish": {
            "description": {
                "general": "将船员体力恢复40%"
            }
        },
        "grilledPrimeCrocodile": {
            "description": {
                "general": "将船员体力恢复55%"
            }
        },
        "tylosaurusSteak": {
            "description": {
                "general": "将船员体力恢复60%"
            }
        },
        "grilledCrocodile": {
            "description": {
                "general": "将船员体力恢复50%"
            }
        },
        "grilledHippo": {
            "description": {
                "general": "将船员体力恢复50%"
            }
        },
        "grilledShark": {
            "description": {
                "general": "将船员体力恢复40%"
            }
        },
        "grilledBanana": {
            "description": {
                "general": "将船员体力恢复40%"
            }
        },
        "grilledBeef": {
            "description": {
                "general": "将船员体力恢复45%"
            }
        },
        "grilledBread": {
            "description": {
                "general": "将船员体力恢复45%"
            }
        },
        "grilledChicken": {
            "description": {
                "general": "将船员体力恢复45%"
            }
        },
        "grilledDurian": {
            "description": {
                "general": "将船员体力恢复40%"
            }
        },
        "grilledMutton": {
            "description": {
                "general": "将船员体力恢复45%"
            }
        },
        "grilledPrimeHippo": {
            "description": {
                "general": "将船员体力恢复55%"
            }
        },
        "grilledScrewpine": {
            "description": {
                "general": "将船员体力恢复40%"
            }
        },
        "grilledVegetables": {
            "description": {
                "general": "将船员体力恢复45%"
            }
        },
        "godrogodro": {
            "description": {
                "general": [
                    "调整船帆时的船员的调帆体力消耗减少30%",
                    "将修理用品效率提升10%",
                    "将体力恢复提升30%"
                ]
            }
        },
        "trondroGasy": {
            "description": {
                "general": [
                    "将修理用品效率提升15%",
                    "开始防御时的防御体力消耗降低20%",
                    "将体力恢复提升30%"
                ]
            }
        },
        "varyBeMenaka": {
            "description": {
                "general": [
                    "开始防御时的防御体力消耗降低30%",
                    "将修理用品效率提升10%",
                    "将体力恢复提升30%"
                ]
            }
        },
        "ndiziNaNyama": {
            "description": {
                "general": [
                    "开始防御时的防御体力消耗降低30%",
                    "将防御强度提升20%",
                    "将体力恢复提升30%"
                ]
            }
        },
        "ragout": {
            "description": {
                "general": [
                    "将防御强度提升30%",
                    "船员进攻伤害提升10%",
                    "将体力恢复提升50%"
                ]
            }
        },
        "sateKambing": {
            "description": {
                "general": [
                    "调整船帆时的船员的调帆体力消耗减少30%",
                    "开始防御时的防御体力消耗降低20%",
                    "将体力恢复提升50%"
                ]
            }
        },
        "bitterballen": {
            "description": {
                "general": [
                    "船员进攻伤害提升15%",
                    "将防御强度提升20%",
                    "将体力恢复提升50%"
                ]
            }
        },
        "ronakoho": {
            "description": {
                "general": [
                    "船员进攻伤害提升15%",
                    "调整船帆时的船员的调帆体力消耗减少20%",
                    "将体力恢复提升50%"
                ]
            }
        },
        "mchuziWaKuharibu": {
            "description": {
                "general": [
                    "将防御强度提升30%",
                    "开始防御时的防御体力消耗降低20%",
                    "将体力恢复提升50%"
                ]
            }
        },
        "otakOtak": {
            "description": {
                "general": [
                    "船员进攻伤害提升15%",
                    "开始防御时的防御体力消耗降低20%",
                    "将体力恢复提升50%"
                ]
            }
        },
        "artificer": {
            "name": "能工巧匠",
            "description": {
                "general": [
                    "Consecutive weapon hits to targets increases Weapon Damage and Repair Amount by 2%, capping out at 30%. Resets if more than 11s pass between hits",
                    "辅助武器与附近友方船只的装填时间减少10%。",
                    "每装备一件修复型武器，修复型武器提供的船身生命值回复提升5%。"
                ]
            }
        },
        "unsinkable": {
            "name": "永不沉没",
            "description": {
                "general": "防御时，可抵消受到的进水影响的效果"
            }
        },
        "ironPlastron": {
            "name": "钢铁挡甲",
            "description": {
                "general": "鱼雷伤害降低30%，且防御时额外降低30%"
            }
        },
        "crescendo": {
            "name": "最强音",
            "description": {
                "general": [
                    "按住防御可为声波攻击充能，完成充能后可对周围防御的敌人造成最多7200伤害，",
                    "攻击范围最远可达150米"
                ]
            }
        },
        "bloodAndGold": {
            "name": "血与金",
            "description": {
                "general": "摧毁目标会为你的船只带来\"血与金\"状态，使武器和装甲提升25%，持续30秒"
            }
        },
        "ricochet": {
            "name": "跳弹",
            "description": {
                "general": "命中船只船身或结构后会反弹至一个附近目标，造成原始伤害75%的伤害。"
            }
        },
        "toxic": {
            "name": "剧毒",
            "description": {
                "2": "Adds 20% of damage as Toxic Damage",
                "3": "Adds 30% of damage as Toxic Damage"
            }
        },
        "homing": {
            "name": "追踪",
            "description": {
                "general": "炮弹会追踪一个敌对目标"
            }
        },
        "quickArming": {
            "name": "快速武装",
            "description": {
                "general": "当目标距离超过65米时，鱼雷伤害提升150%"
            }
        },
        "rocketArtillery": {
            "name": "火箭炮",
            "description": {
                "general": "发射一连串共计10发的重型火箭，而不是多个小型火箭"
            }
        },
        "dummySpringloader": {
            "description": {
                "1": [
                    "船员体力满时，弹射器武器的装填时间减少20%",
                    "受到的船帆撕裂效果时长减少25%",
                    "将要袭来的进水充能减少20%"
                ]
            }
        },
        "fatanaStation": {
            "description": {
                "1": [
                    "火箭的次要伤害增加12%",
                    "将对建筑造成的伤害提升12%"
                ]
            }
        },
        "tuningStation": {
            "description": {
                "1": [
                    "鱼雷的次要伤害增加20%",
                    "鱼雷的炮弹速度增加13%",
                    "处于非战斗状态时，每秒回复10%船员体力"
                ]
            }
        },
        "dampened": {
            "name": "抑制",
            "description": {
                "general": "燃烧效果的时长降低33%"
            }
        },
        "hydrodynamic": {
            "name": "流体动力学",
            "description": {
                "general": "每一节航行速度增加1.4%装甲"
            }
        },
        "impenetrable": {
            "name": "坚不可破",
            "description": {
                "general": "降低弱点伤害35%"
            }
        },
        "raisedQuarterdeck": {
            "description": {
                "1": [
                    "来自敌方船只的将要遭受的进水伤害减少15%",
                    "来自敌方船只的将要袭来的进水充能减少10%"
                ]
            }
        },
        "machinistStationRepair": {
            "description": {
                "1": [
                    "维修浮标的操作区域半径增加25%",
                    "维修浮标的维修量增加25%"
                ]
            }
        },
        "buoyLocker": {
            "description": {
                "1": [
                    "活跃浮标的最大数量增加1",
                    "浮标的最大生命值增加25%",
                    "辅助武器的装填时间减少7%"
                ]
            }
        },
        "brouwersPowderhouse": {
            "description": {
                "1": [
                    "迫击炮的范围效果半径增加10%",
                    "迫击炮的装填时间减少7%"
                ]
            }
        },
        "maintainedArsenal": {
            "description": {
                "1": "将辅助武器伤害提升13%"
            }
        },
        "compagnieScreens": {
            "description": {
                "general": [
                    "来自敌方船只的范围效果伤害减少20%",
                    "将要袭来的燃烧充能减少10%",
                    "将船身最大生命值提升5%。"
                ]
            }
        },
        "medicineCabinet": {
            "description": {
                "general": [
                    "将剧毒攻击的船员体力消耗降低20%",
                    "在战斗中将体力回复提升8%",
                    "将最大体力提升5%"
                ]
            }
        },
        "compagnieSpiritsLocker": {
            "description": {
                "general": [
                    "若因为进水、船帆撕裂或其他状态效果而变慢，开始防御时的船员体力消耗降低20%",
                    "将防御强度提升15%",
                    "已装备的装甲级别增加7%"
                ]
            }
        },
        "secretCache": {
            "description": {
                "1": [
                    "船只受阻状态的效果减少15%。",
                    "将转向速度提升16%。",
                    "将加速度提升16%。"
                ]
            }
        },
        "bombardMenuiserie": {
            "description": {
                "1": [
                    "将射石炮伤害提升10%",
                    "将对建筑造成的伤害提升8%",
                    "来自修复武器的维修量增加5%"
                ]
            }
        },
        "cursedBanner": {
            "description": {
                "general": [
                    "将威胁生成提升10%",
                    "将辅助武器伤害提升7%",
                    "将船身最大生命值提升3%"
                ]
            }
        },
        "lemariMakanan": {
            "description": {
                "1": [
                    "将船员体力回复速度提升13%。",
                    "将最大体力提升5%",
                    "将船帆撕裂充能速度提升3%"
                ]
            }
        },
        "gunportsUpgrade": {
            "name": "炮眼升级",
            "description": {
                "general": "可装备船首武器并解锁船尾炮眼。对舷侧武器的伤害和维修量提升25%"
            }
        },
        "heavyArsenal": {
            "name": "重型军火",
            "description": {
                "general": "可装备船头武器与辅助武器，并解锁船尾炮眼。对舷侧武器的伤害和维修量提升50%。"
            }
        },
        "riverRat": {
            "name": "水老鼠",
            "description": {
                "general": "提升在河流中的转向速度"
            }
        },
        "jousting": {
            "name": "一决高下",
            "description": {
                "general": "根据当前速度提升冲撞伤害（上限为150%）。冲撞目标可使其装甲降低300，持续30秒。"
            }
        },
        "bedarUpgrade": {
            "description": {
                "1": [
                    "将基础船只等级提升至2",
                    "将船身生命值提升至38000",
                    "将防御强度提升至7600",
                    "新增「炮眼升级」能力"
                ],
                "2": [
                    "将基础船只等级提升至3",
                    "将最高速度提升至10节",
                    "将整帆速度提升至15节",
                    "将陈设栏位提升至5"
                ],
                "3": [
                    "将基础船只等级提升至4",
                    "将船身生命值提升至45000",
                    "将防御强度提升至9000",
                    "重型军火替换了炮眼升级"
                ],
                "4": [
                    "将基础船只等级提升至5",
                    "将货物提升至58000",
                    "新增「水老鼠」能力"
                ],
                "5": [
                    "将基础船只等级提升至7",
                    "将陈设栏位提升至6"
                ],
                "6": [
                    "将基础船只等级提升至8",
                    "防御强度回复增加12.5%",
                    "新增「一决高下」能力"
                ],
                "7": [
                    "将基础船只等级提升至9",
                    "将船身生命值提升至48200",
                    "将防御强度提升至9640",
                    "防御强度回复增加25%"
                ]
            }
        },
        "stationsUpgrade": {
            "name": "岗位升级",
            "description": {
                "general": "可装备船头武器。对舷侧武器的伤害和修理效果提升25%。"
            }
        },
        "bigGuns": {
            "name": "大杀器",
            "description": {
                "general": "可装备于船头武器和辅助武器。提升50%舷侧武器的伤害和维修量。"
            }
        },
        "ironwill": {
            "name": "钢铁意志",
            "description": {
                "general": "自身以及附近盟友的装甲级别增加300。"
            }
        },
        "hulkUpgrade": {
            "description": {
                "1": [
                    "将基础船只等级提升至4",
                    "将船身生命值提升至40000",
                    "将防御强度提升至28000",
                    "新增「岗位升级」能力"
                ],
                "2": [
                    "将最高速度提升至10节",
                    "将整帆速度提升至13节",
                    "将陈设栏位提升至5"
                ],
                "3": [
                    "将基础船只等级提升至5",
                    "将船身生命值提升至58000",
                    "将防御强度提升至40600",
                    "大杀器替换了岗位升级"
                ],
                "4": [
                    "将基础船只等级提升6",
                    "将货物提升至70000",
                    "新增「水老鼠」能力"
                ],
                "5": [
                    "将基础船只等级提升至7",
                    "将陈设栏位提升至6"
                ],
                "6": [
                    "将基础船只等级提升至8",
                    "防御强度回复增加12.5%",
                    "新增「钢铁意志」能力"
                ],
                "7": [
                    "将基础船只等级提升至9",
                    "将船身生命值提升至62100",
                    "将防御强度提升至43470",
                    "防御强度回复增加25%"
                ]
            }
        },
        "unsparing": {
            "name": "毫不留情",
            "description": {
                "general": "修复后，将盟友的修复效果提升30%"
            }
        },
        "cutterUpgrade": {
            "description": {
                "1": [
                    "将基础船只等级提升至3",
                    "将船身生命值提升至35000",
                    "将防御强度提升至7000",
                    "新增「炮眼升级」能力"
                ],
                "2": [
                    "将基础船只等级提升至4",
                    "将最高速度提升至11节",
                    "将整帆速度提升至15节",
                    "将陈设栏位提升至5"
                ],
                "3": [
                    "将基础船只等级提升至5",
                    "将船身生命值提升至46000",
                    "将防御强度提升至9200",
                    "重型军火替换了炮眼升级"
                ],
                "4": [
                    "将基础船只等级提升6",
                    "将货物提升至68000",
                    "新增「水老鼠」能力"
                ],
                "5": [
                    "将基础船只等级提升至7",
                    "将陈设栏位提升至6"
                ],
                "6": [
                    "将基础船只等级提升至8",
                    "防御强度回复增加12.5%",
                    "新增「毫不留情」能力"
                ],
                "7": [
                    "将基础船只等级提升至9",
                    "将船身生命值提升至49300",
                    "将防御强度提升至9860",
                    "防御强度回复增加25%"
                ]
            }
        },
        "devouring": {
            "name": "吞噬",
            "description": {
                "general": "使用燃烧命中目标时积蓄船帆撕裂"
            }
        },
        "bargeUpgrade": {
            "description": {
                "1": [
                    "将基础船只等级提升至4",
                    "将船身生命值提升至36000",
                    "将防御强度提升至7200",
                    "新增「岗位升级」能力"
                ],
                "2": [
                    "将最高速度提升至11节",
                    "将整帆速度提升至14节",
                    "将陈设栏位提升至5"
                ],
                "3": [
                    "将基础船只等级提升至5",
                    "将船身生命值提升至46000",
                    "将防御强度提升至9200",
                    "大杀器替换了岗位升级"
                ],
                "4": [
                    "将基础船只等级提升6",
                    "将货物提升至65000",
                    "新增「水老鼠」能力"
                ],
                "5": [
                    "将基础船只等级提升至7",
                    "将陈设栏位提升至6"
                ],
                "6": [
                    "将基础船只等级提升至8",
                    "防御强度回复增加12.5%",
                    "新增「吞噬」能力"
                ],
                "7": [
                    "将基础船只等级提升至9",
                    "将船身生命值提升至49300",
                    "将防御强度提升至9860",
                    "防御强度回复增加25%"
                ]
            }
        },
        "ruin": {
            "name": "毁灭",
            "description": {
                "general": "爆炸伤害命中后，将敌方武器伤害降低20%"
            }
        },
        "sloopUpgrade": {
            "description": {
                "1": [
                    "将船身生命值提升至37000",
                    "将防御强度提升至7400",
                    "新增「炮眼升级」能力"
                ],
                "2": [
                    "将最高速度提升至11节",
                    "将整帆速度提升至14节",
                    "将陈设栏位提升至5"
                ],
                "3": [
                    "将基础船只等级提升至5",
                    "将船身生命值提升至45000",
                    "将防御强度提升至9000",
                    "重型军火替换了炮眼升级"
                ],
                "4": [
                    "将基础船只等级提升6",
                    "将货物提升至65000",
                    "新增「水老鼠」能力"
                ],
                "5": [
                    "将基础船只等级提升至7",
                    "将陈设栏位提升至6"
                ],
                "6": [
                    "将基础船只等级提升至8",
                    "防御强度回复增加12.5%",
                    "新增「摧毁」能力"
                ],
                "7": [
                    "将基础船只等级提升至9",
                    "将船身生命值提升至48200",
                    "将防御强度提升至9640",
                    "防御强度回复增加25%"
                ]
            }
        },
        "deepBlue": {
            "name": "深蓝",
            "description": {
                "general": "提升海上的转向速度"
            }
        },
        "padewakangSiegeUpgrade": {
            "name": "破城",
            "description": {
                "general": "在半帆或停泊时，将爆炸型武器的武器伤害增加35%，装填时间降低15%。"
            }
        },
        "padewakangUpgrade": {
            "description": {
                "1": [
                    "将船身生命值提升至43000",
                    "将防御强度提升至8600"
                ],
                "2": [
                    "将基础船只等级提升至5",
                    "将货物提升至75000",
                    "将陈设栏位提升至5"
                ],
                "3": [
                    "将最高速度提升至12节",
                    "将整帆速度提升至16节",
                    "新增「深蓝」能力"
                ],
                "4": [
                    "将基础船只等级提升6",
                    "将船身生命值提升至48000",
                    "将防御强度提升至9600"
                ],
                "5": [
                    "将基础船只等级提升至7",
                    "将陈设栏位提升至6"
                ],
                "6": [
                    "将基础船只等级提升至8",
                    "防御强度回复增加12.5%",
                    "新增「围攻」能力"
                ],
                "7": [
                    "将基础船只等级提升至9",
                    "将船身生命值提升至52800",
                    "将防御强度提升至10560",
                    "防御强度回复增加25%"
                ]
            }
        },
        "vindictive": {
            "name": "睚眦必报",
            "description": {
                "general": "防御伤害后，武器伤害提升20%，持续20秒"
            }
        },
        "snowUpgrade": {
            "description": {
                "1": [
                    "将船身生命值提升至55000",
                    "将防御强度提升至27500"
                ],
                "2": [
                    "将基础船只等级提升至5",
                    "将货物提升至85000",
                    "将陈设栏位提升至5"
                ],
                "3": [
                    "将最高速度提升至11节",
                    "将整帆速度提升至14节",
                    "新增「深蓝」能力"
                ],
                "4": [
                    "将基础船只等级提升6",
                    "将船身生命值提升至60000",
                    "将防御强度提升至30000"
                ],
                "5": [
                    "将基础船只等级提升至7",
                    "将陈设栏位提升至6"
                ],
                "6": [
                    "将基础船只等级提升至8",
                    "将船身生命值提升至66000",
                    "将防御强度提升至33000",
                    "新增「睚眦必报」能力"
                ],
                "7": [
                    "将基础船只等级提升至9",
                    "将船身生命值提升至79200",
                    "将防御强度提升至39600"
                ]
            }
        },
        "headstrong": {
            "name": "顽固",
            "description": {
                "general": "根据当前速度提升冲撞伤害（上限为80%）。如果目标处于进水状态，则冲撞目标时对其造成额外7000伤害。"
            }
        },
        "brigantineUpgrade": {
            "description": {
                "1": [
                    "将船身生命值提升至43000",
                    "将防御强度提升至8600"
                ],
                "2": [
                    "将基础船只等级提升至5",
                    "将货物提升至60000"
                ],
                "3": [
                    "将最高速度提升至13节",
                    "将整帆速度提升至20节",
                    "新增「深蓝」能力"
                ],
                "4": [
                    "将基础船只等级提升6",
                    "将船身生命值提升至45000",
                    "将防御强度提升至9000"
                ],
                "5": [
                    "将基础船只等级提升至7",
                    "将陈设栏位提升至6"
                ],
                "6": [
                    "将基础船只等级提升至8",
                    "防御强度回复增加12.5%",
                    "新增「顽固」能力"
                ],
                "7": [
                    "将基础船只等级提升至9",
                    "将船身生命值提升至49500",
                    "将防御强度提升至9900",
                    "防御强度回复增加25%"
                ]
            }
        },
        "firebug": {
            "name": "萤火虫",
            "description": {
                "general": [
                    "燃烧造成的伤害提升100%，但持续时间仅为原先的50%。",
                    "火焰武器装填时间降低12%。"
                ]
            }
        },
        "sambukUpgrade": {
            "description": {
                "1": [
                    "将船身生命值提升至40000",
                    "将防御强度提升至8000"
                ],
                "2": [
                    "将基础船只等级提升至5",
                    "将货物提升至75000"
                ],
                "3": [
                    "将最高速度提升至12节",
                    "将整帆速度提升至16节",
                    "新增「深蓝」能力"
                ],
                "4": [
                    "将基础船只等级提升6",
                    "将船身生命值提升至45000",
                    "将防御强度提升至9000"
                ],
                "5": [
                    "将基础船只等级提升至7",
                    "将陈设栏位提升至6"
                ],
                "6": [
                    "将基础船只等级提升至8",
                    "防御强度回复增加12.5%",
                    "新增「荧火虫」能力"
                ],
                "7": [
                    "将基础船只等级提升至9",
                    "将船身生命值提升至49500",
                    "将防御强度提升至9900",
                    "防御强度回复增加25%"
                ]
            }
        },
        "mend": {
            "name": "修修补补",
            "description": {
                "general": "对船身生命住低于33%的船只，修复武器的维修量提升40%"
            }
        },
        "barqueUpgrade": {
            "description": {
                "1": [
                    "将船身生命值提升至41000",
                    "将防御强度提升至8200"
                ],
                "2": [
                    "将基础船只等级提升至5",
                    "将货物提升至80000"
                ],
                "3": [
                    "将最高速度提升至12节",
                    "将整帆速度提升至17节",
                    "新增「深蓝」能力"
                ],
                "4": [
                    "将基础船只等级提升6",
                    "将船身生命值提升至46000",
                    "将防御强度提升至9200"
                ],
                "5": [
                    "将基础船只等级提升至7",
                    "将陈设栏位提升至6"
                ],
                "6": [
                    "将基础船只等级提升至8",
                    "防御强度回复增加12.5%",
                    "新增「修修补补」能力"
                ],
                "7": [
                    "将基础船只等级提升至9",
                    "将船身生命值提升至50600",
                    "将防御强度提升至10120",
                    "防御强度回复增加25%"
                ]
            }
        },
        "evolved": {
            "name": "更新换代",
            "description": {
                "general": [
                    "With non-offensive Auxiliary Weapons equipped, restores own Severe Damage by 0.4% and Brace Strength by 2% per second",
                    "With offensive Auxiliary Weapons equipped, increases Weapon Damage by 20%, as well as for nearby friendly ships"
                ]
            }
        },
        "brigUpgrade": {
            "description": {
                "1": [
                    "将船身生命值提升至40000",
                    "将防御强度提升至8000"
                ],
                "2": [
                    "将基础船只等级提升至5",
                    "将货物提升至75000"
                ],
                "3": [
                    "将最高速度提升至13节",
                    "将整帆速度提升至18节",
                    "新增「深蓝」能力"
                ],
                "4": [
                    "将基础船只等级提升6",
                    "将船身生命值提升至45000",
                    "将防御强度提升至9000"
                ],
                "5": [
                    "将基础船只等级提升至7",
                    "将陈设栏位提升至6"
                ],
                "6": [
                    "将基础船只等级提升至8",
                    "防御强度回复增加12.5%",
                    "新增「更新换代」能力"
                ],
                "7": [
                    "将基础船只等级提升至9",
                    "将船身生命值提升至49500",
                    "将防御强度提升至9900",
                    "防御强度回复增加25%"
                ]
            }
        },
        "boatswainsToll": {
            "description": {
                "1": [
                    "将船员进攻伤害提升7%",
                    "船员进攻的充能速度增加6%",
                    "处于非战斗状态时，每秒回复5%船员体力"
                ]
            }
        },
        "scupperStation": {
            "description": {
                "1": [
                    "在进水的效果下，减少船员体力消耗，调整船帆时则减少15%",
                    "在进水的效果下，减少船员体力消耗，防御时则减少10%"
                ]
            }
        },
        "waterFlask": {
            "description": {
                "general": "将航行速度提升10%"
            }
        },
        "waterBarrel": {
            "description": {
                "general": "将航行速度提升15%"
            }
        },
        "teulingsCoffee": {
            "description": {
                "general": "将航行速度提升15%"
            }
        },
        "zongZi": {
            "description": {
                "general": [
                    "调整船帆时的船员的调帆体力消耗减少20%",
                    "将体力恢复提升50%",
                    "装填速度+5%。"
                ]
            }
        },
        "rumFruitcake": {
            "description": {
                "general": [
                    "调整船帆时的船员的调帆体力消耗减少20%",
                    "将体力恢复提升30%",
                    "装填速度+5%。"
                ]
            }
        },
        "teulingsSpecialSteakDinner": {
            "description": {
                "general": [
                    "开始防御时的防御体力消耗降低30%",
                    "调整船帆时的船员的调帆体力消耗减少20%",
                    "将体力恢复提升30%"
                ]
            }
        },
        "mermaidsTears": {
            "description": {
                "general": [
                    "格挡减伤效果恢复50%",
                    "将体力恢复提升10%"
                ]
            }
        },
        "darkNStormy": {
            "description": {
                "general": [
                    "将修理物品效率提升50%",
                    "将体力恢复提升10%"
                ]
            }
        },
        "scallyGrog": {
            "description": {
                "general": [
                    "开始防御时的防御体力消耗降低50%",
                    "将体力恢复提升10%"
                ]
            }
        },
        "bloodyAnnie": {
            "description": {
                "general": [
                    "将船员进攻伤害提升50%",
                    "将体力恢复提升10%"
                ]
            }
        },
        "lestarisMeat": {
            "description": {
                "general": "将船员体力恢复40%"
            }
        },
        "grilledLestariMeat": {
            "description": {
                "general": "将船员体力恢复60%"
            }
        },
        "leatherFashioningStation": {
            "description": {
                "1": [
                    "来自敌方船只的燃烧伤害减少15%",
                    "来自敌方船只的将要袭来的燃烧充能减少12%",
                    "受到的燃烧效果时长减少10%"
                ]
            }
        },
        "incinerate": {
            "name": "焚烧",
            "description": {
                "general": "部署的浮标会在被摧毁时燃爆，造成300伤害，并立即使目标陷入燃烧状态"
            }
        },
        "lestariTrophy": {
            "description": {
                "general": [
                    "将船员进攻伤害提升7%",
                    "将载重上限提升8%。",
                    "将加速度提升14%。"
                ]
            }
        },
        "hubacTuningRack": {
            "description": {
                "general": [
                    "鱼雷的最大射程增加14%",
                    "为鱼雷武器的解除保险距离减少25%",
                    "鱼雷的炮弹速度增加10%"
                ]
            }
        },
        "machinistStationMines": {
            "description": {
                "1": [
                    "将雷区浮标伤害提升20%",
                    "雷场浮标的操作区域半径增加20%"
                ]
            }
        },
        "sharedSupply": {
            "name": "资源共享",
            "description": {
                "general": "命中一艘友军船只后还能修复最近的友军船只，修复量为原本修复量的75%"
            }
        },
        "deluge": {
            "name": "溢水",
            "description": {
                "general": "有15%几率造成2500严重伤害。当目标船只拥有进水状态效果时，此几率"
            }
        },
        "taunting": {
            "name": "嘲讽",
            "description": {
                "general": "命中目标可立即施加被嘲讽状态状态效果"
            }
        },
        "spitefulSpikesStation": {
            "description": {
                "general": [
                    "命中目标弱点有40%几率使其受到的任何来源的所有维修效果在15秒内降低75%",
                    "辅助武器的弱点伤害提升15%",
                    "辅助武器的装填时间减少7%"
                ]
            }
        },
        "emergencySails": {
            "description": {
                "general": [
                    "在400米范围内追击敌船时，整帆速度提升10%",
                    "在400米范围内敌船时，船帆撕裂状态效果的充能速度提升10%"
                ]
            }
        },
        "lightningStream": {
            "name": "蓄能电流",
            "description": {
                "general": [
                    "防御可蓄能并发动闪电攻击，最多可串联4个目标，最多对每个目标造成1850的电击伤害。",
                    "防御的蓄能时间越长，攻击就越强大，闪电攻击范围也会越广。"
                ]
            }
        },
        "provoking": {
            "name": "挑衅",
            "description": {
                "general": "命中目标的攻击可使被嘲讽状态效果延长"
            }
        },
        "heavensWrath": {
            "name": "天谴",
            "description": {
                "general": "如果目标受到雷暴状态效果影响，攻击有15%几率召唤一次毁灭性的雷击，造成1500电击伤害"
            }
        },
        "eighteenStrikes": {
            "name": "十八连击",
            "description": {
                "general": [
                    "在单次弹幕中命中18发攻击能够立即造成1888燃烧伤害。",
                    "目标带有燃烧状态效果时，此效果造成200％伤害。"
                ]
            }
        },
        "unrelentingDrill": {
            "name": "无情铁钻",
            "description": {
                "general": "发射一枚沿直线行进的钻头弩箭，能穿透多个目标。钻头弩箭命中第一个目标后，会对后续目标造成额外50%的伤害。"
            }
        },
        "longDraw": {
            "name": "加长蓄力",
            "description": {
                "general": "该武器可蓄力，最多增加320%伤害和900米射程。"
            }
        },
        "revile": {
            "name": "斥责谩骂",
            "description": {
                "general": "在防御期间受到的每一击都会在进攻敌人身上产生被嘲讽状态效果"
            }
        },
        "gloat": {
            "name": "幸灾乐祸",
            "description": {
                "general": "每有一个拥有被嘲讽状态效果敌人主动瞄准你的船，防御强度回复提升100%，上限为10艘敌方船只"
            }
        },
        "electric": {
            "name": "电击",
            "description": {
                "1": "施加10%的电击伤害",
                "2": "施加20%的电击伤害",
                "3": "施加30%的电击伤害",
                "4": "施加40%的剧毒伤害"
            }
        },
        "organHarvestingStation": {
            "description": {
                "general": [
                    "玩家船只的船身生命值每降低20%，火箭伤害就增加5%",
                    "火箭的次要伤害增加10%",
                    "火箭的装填时间减少5%"
                ]
            }
        },
        "bracedGunwales": {
            "description": {
                "general": [
                    "停泊时受到的次要伤害降低20%",
                    "抛锚时将减速度提升75%"
                ]
            }
        },
        "lestariStew": {
            "description": {
                "general": [
                    "将船员进攻伤害提升10%",
                    "调整船帆时的船员的调帆体力消耗减少30%",
                    "将体力恢复提升30%"
                ]
            }
        },
        "firstMatesLedger": {
            "description": {
                "general": [
                    "使用船员进攻命中目标后恢复15%严重损伤",
                    "每次使用船员能力后，船员体力回复在10秒内提升10%",
                    "将船员能力范围提升5%"
                ]
            }
        },
        "kinckelsLaboratory": {
            "description": {
                "1": [
                    "迫击炮的范围效果半径增加5%",
                    "已装备装甲的装甲级别增加5%",
                    "将对建筑造成的伤害提升5%"
                ]
            }
        },
        "shellPackingStation": {
            "description": {
                "general": [
                    "将射石炮的范围效果半径提升5%",
                    "将射石炮武器的装填时间减少5%"
                ]
            }
        },
        "densityFurnace": {
            "description": {
                "general": [
                    "将目标上进水状态效果的充能速度提升12%",
                    "将目标上进水状态效果的时长提升12%"
                ]
            }
        },
        "langrageBarrels": {
            "description": {
                "general": [
                    "将目标上船帆撕裂状态效果的充能速度提升8%",
                    "将目标上船帆撕裂状态效果的时长提升8%"
                ]
            }
        },
        "gearsWorkshop": {
            "description": {
                "general": [
                    "将弩炮武器的装填时间减少12%",
                    "将弩炮武器的充能时间减少10%"
                ]
            }
        },
        "smokedCanisters": {
            "description": {
                "general": [
                    "将海洋之火武器的弹药容量提升20%",
                    "将海洋之火武器的装填时间减少10%",
                    "将海洋之火武器的最大射程提升5%"
                ]
            }
        },
        "beamSupports": {
            "description": {
                "general": [
                    "将船身最大生命值提升7%",
                    "已装备的装甲级别增加7%"
                ]
            }
        },
        "heavensEye": {
            "name": "天眼",
            "description": {
                "general": "命中目标弱点的攻击有35%概率召唤一次毁灭性的雷击，造成3000电击伤害"
            }
        },
        "indomitable": {
            "name": "矢志不屈",
            "description": {
                "general": "防止致命一击击沉这艘船，它将在接下来5秒内呈现无敌状态。此效果有180秒冷却时间。"
            }
        },
        "insulation": {
            "name": "绝缘",
            "description": {
                "general": "将被电击状态效果的伤害降低25%"
            }
        },
        "amberCoatingStation": {
            "description": {
                "general": [
                    "将目标上被电击状态效果的充能速度提升8%",
                    "将目标上被电击状态效果的时长提升8%"
                ]
            }
        },
        "chargeStores": {
            "description": {
                "general": [
                    "对目标触发被电击可将下一次攻击伤害提升50%",
                    "对受被电击影响的目标，使燃烧的充能速度提升10%",
                    "将电击武器的武器伤害提升5%"
                ]
            }
        },
        "provoke": {
            "name": "挑衅",
            "description": {
                "general": [
                    "在200米范围内造成的伤害会施加被嘲讽充能。使用该船只施加被嘲讽会使目标变得脆弱，任何渠道的弱点伤害提升50%。",
                    "防御强度提升150%，防御强度回复提升25%。"
                ]
            }
        },
        "battleJunkUpgrade": {
            "description": {
                "1": [
                    "将船身生命值提升至53000",
                    "将防御强度提升至26500"
                ],
                "2": [
                    "将基础船只等级提升至5",
                    "将货物提升至80000"
                ],
                "3": [
                    "将最高速度提升至12节",
                    "将整帆速度提升至16节",
                    "新增「深蓝」能力"
                ],
                "4": [
                    "将基础船只等级提升6",
                    "将船身生命值提升至58000",
                    "将防御强度提升至29000"
                ],
                "5": [
                    "将基础船只等级提升至7",
                    "将陈设栏位提升至6"
                ],
                "6": [
                    "将基础船只等级提升至8",
                    "防御强度回复增加12.5%",
                    "新增「忍耐」能力"
                ],
                "7": [
                    "将基础船只等级提升至9",
                    "将船身生命值提升至63800",
                    "将防御强度提升至31900",
                    "防御强度回复增加25%"
                ]
            }
        },
        "endure": {
            "name": "忍耐",
            "description": {
                "general": [
                    "每次 防御住来袭的攻击时，受到的伤害减少2%。此效果最高可叠加至20%，如果在过去12秒内没有防御任何伤害，则效果消失。",
                    "在防御攻击时，对125米范围内的敌对目标施加被嘲讽充能。"
                ]
            }
        },
        "lotusMooncake": {
            "description": {
                "general": [
                    "调整船帆时的船员的调帆体力消耗减少20%",
                    "将体力恢复提升30%",
                    "装填速度+5%"
                ]
            }
        },
        "phantomMending": {
            "name": "幻影修复",
            "description": {
                "general": "此武器造成伤害的10%将恢复船身生命值"
            }
        },
        "freemansEmbrace": {
            "description": {
                "general": [
                    "你的船只的损伤状态效果会扩散到你所冲撞的敌方船只身上",
                    "使你的船只的损伤状态效果时长提升30%",
                    "使你的船只受到的状态效果的伤害降低30%"
                ]
            }
        },
        "cannonballCarvingStation": {
            "description": {
                "general": [
                    "命中目标弱点将对其施加嘲讽充能",
                    "将嘲讽时长提升15%。",
                    "将穿刺型武器的装填时间减少5%"
                ]
            }
        },
        "bloodyRed": {
            "description": {
                "general": [
                    "附近友方船只的威胁生成降低60%",
                    "将嘲讽额外威胁提升40%。",
                    "将威胁生成提升25%。"
                ]
            }
        },
        "plaguebringersWard": {
            "description": {
                "general": [
                    "将剧毒武器的装填时间减少7%",
                    "将剧毒武器的伤害提升4%"
                ]
            }
        },
        "quickIgnitingPowder": {
            "description": {
                "general": [
                    "将目标上燃烧状态效果的充能速度提升8%",
                    "将目标上燃烧状态效果的充能速度提升8%"
                ]
            }
        },
        "ballistaMaximumRange": {
            "description": {
                "1": "弩炮的半加农的最大射程增加10%"
            }
        },
        "deadeye": {
            "name": "弹无虚发",
            "description": {
                "general": [
                    "武器伤害随着与目标的距离增加而提升，最高可达60%。",
                    "当你的船身生命值不超过40%时，装甲提升500，且调整船帆不再消耗船员体力，持续10秒。此效果的冷却时间为40秒。"
                ]
            }
        },
        "garudaUpgrade": {
            "description": {
                "1": [
                    "将船身生命值提升至38000",
                    "将防御强度提升至7600"
                ],
                "2": [
                    "将基础船只等级提升至5",
                    "将货物提升至65000"
                ],
                "3": [
                    "将最高速度提升至12节",
                    "将整帆速度提升至16节",
                    "新增「深蓝」能力"
                ],
                "4": [
                    "将基础船只等级提升6",
                    "将船身生命值提升至43000",
                    "将防御强度提升至8600"
                ],
                "5": [
                    "将基础船只等级提升至7",
                    "将陈设栏位提升至6"
                ],
                "6": [
                    "将基础船只等级提升至8",
                    "防御强度回复增加12.5%",
                    "新增「八面玲珑」能力"
                ],
                "7": [
                    "将基础船只等级提升至9",
                    "将船身生命值提升至47300",
                    "将防御强度提升至9460",
                    "防御强度回复增加25%"
                ]
            }
        },
        "revolver": {
            "name": "八面玲珑",
            "description": {
                "general": [
                    "穿透型武器伤害提升20%。使用击穿命中目标时，穿透型武器伤害提升至30%。",
                    "装备于船首的长管炮不再仅限于上层甲板使用。",
                    "装备于船首的长管炮造成的伤害将降低40%，装填时间延长60%。"
                ]
            }
        },
        "fury": {
            "name": "狂怒",
            "description": {
                "general": [
                    "对建筑伤害提升50%，且受到弱点伤害提升30%（持续10秒）。",
                    "武器命中有20%几率为自己触发狂怒效果，持续15秒，使舷侧武器伤害提升20%。",
                    "激活狂怒后，舷侧命中会每3秒触发一次爆炸，再100米爆破范围内造成700伤害。"
                ]
            }
        },
        "schoonerUpgrade": {
            "description": {
                "1": [
                    "将船身生命值提升至41000",
                    "将防御强度提升至8200"
                ],
                "2": [
                    "将基础船只等级提升至5",
                    "将货物提升至75000"
                ],
                "3": [
                    "将最高速度提升至12节",
                    "将整帆速度提升至17节",
                    "新增「深蓝」能力"
                ],
                "4": [
                    "将基础船只等级提升6",
                    "将船身生命值提升至46000",
                    "将防御强度提升至9200"
                ],
                "5": [
                    "将基础船只等级提升至7",
                    "将陈设栏位提升至6"
                ],
                "6": [
                    "将基础船只等级提升至8",
                    "防御强度回复增加12.5%",
                    "新增「易爆」特权"
                ],
                "7": [
                    "将基础船只等级提升至9",
                    "将船身生命值提升至50600",
                    "将防御强度提升至10120",
                    "防御强度回复增加25%"
                ]
            }
        },
        "volatile": {
            "name": "易爆",
            "description": {
                "general": "在此船舷侧装备的所有武器将额外造成20%爆炸伤害，并将爆炸型武器的装填时间减少10%"
            }
        },
        "chainReaction": {
            "name": "连锁反应",
            "description": {
                "general": [
                    "该武器每次命中后，伤害提升5%。",
                    "此效果在初次命中的7秒后重置。"
                ]
            }
        },
        "pneumaticEngine": {
            "name": "气动引擎",
            "description": {
                "general": [
                    "快速发射海洋之火飞镖，射程最高可达250米。",
                    "武器发射前需要一些时间准备。"
                ]
            }
        },
        "tempest": {
            "name": "狂风骤雨",
            "description": {
                "general": "每命中一个目标，对该目标附近150米处的最近敌人释放一道电狐，造成2500电击伤害"
            }
        },
        "soulShield": {
            "name": "灵魂护盾",
            "description": {
                "general": "部署的浮标会生成一个保护罩，但较难抵抗穿透性伤害"
            }
        },
        "rally": {
            "name": "集结号角",
            "description": {
                "general": "使用船员进攻后，在接下来的15秒中，舷侧武器伤害提升33%，体力回复提升100%"
            }
        },
        "phantasmicThrust": {
            "name": "幻影冲刺",
            "description": {
                "general": "冲撞目标后，将恢复你船只的船身生命值，数值等同于造成伤害的138%"
            }
        },
        "darkMeditation": {
            "name": "黑暗冥想",
            "description": {
                "general": "防御时，使负面状态效果的累积每秒减少10%。若状态效果已经生效，则减少其持续时间。"
            }
        },
        "painPiper": {
            "description": {
                "general": [
                    "被船员进攻命中会使你下次船员进攻的伤害提升80%",
                    "受到的船员进攻伤害降低10%",
                    "将最大体力提升5%"
                ]
            }
        },
        "drownedOnesToll": {
            "description": {
                "general": [
                    "当船员体力高于60%但低于船身最大生命值时，每秒消耗6%船员体力来恢复0.28%船身生命值",
                    "将船身最大生命值提升8%。",
                    "处于非战斗状态时船员体力回复速度提升6%"
                ]
            }
        },
        "chainedLinks": {
            "description": {
                "general": [
                    "调整船帆时，船只受到的弱点伤害降低60%，每次命中都会消耗10%船员体力",
                    "受到的弱点伤害降低20%",
                    "将已装备装甲的装甲级别提升10%"
                ]
            }
        },
        "teulingsGuidance": {
            "description": {
                "general": [
                    "命中弱点后，接下来的8秒内下一次命中弱点时造成的伤害提升30%",
                    "舰头武器的弱点伤害提升12%",
                    "舰有武器的装填时间减少5%"
                ]
            }
        },
        "strangeElixir": {
            "description": {
                "general": [
                    "船员体力高于50%时，将船员能力范围提升25%",
                    "将船员进攻充能速度提升15%",
                    "将防御的船员体力消耗降低5%"
                ]
            }
        },
        "decoyDeck": {
            "description": {
                "general": [
                    "每有一个目标受到你的船只施加的被嘲讽状态效果，你船只受到的维修量提升5%，上限为20%",
                    "敌方目标受到的被嘲讽状态效果的充能速度提升7%",
                    "将威胁生成提升7%"
                ]
            }
        },
        "floatCollars": {
            "description": {
                "general": [
                    "浮标的最大生命值增加100%",
                    "浮标的部署时长增加50%"
                ]
            }
        },
        "mineClearingLocker": {
            "description": {
                "general": [
                    "半帆或以更低帆位航行时，船只有80%几率避免触发水雷浮标",
                    "船只受到的所有水雷浮标伤害降低15%",
                    "将防御强度提升5%"
                ]
            }
        },
        "devilsConcoction": {
            "description": {
                "general": [
                    "将火焰型武器的次要伤害提升12%",
                    "将火焰型武器的最大射程提升8%"
                ]
            }
        },
        "debrisLocker": {
            "description": {
                "general": [
                    "对已受帆布撕裂状态效果影响的敌方目标，使进水状态效果的充能速度提升50%",
                    "将目标上船帆撕裂状态效果的充能速度提升16%"
                ]
            }
        },
        "expandingCorkscrewStation": {
            "description": {
                "general": [
                    "将进水型武器的次要伤害提升12%",
                    "将进水型武器的最大射程提升8%"
                ]
            }
        },
        "cannonballChargingStation": {
            "description": {
                "general": [
                    "对已受击穿状态的目标，雷击状态充能效率提升50%",
                    "穿透状态充能速度提升16%"
                ]
            }
        },
        "copperFasteningStation": {
            "description": {
                "general": [
                    "电击武器持续伤害提升12%",
                    "电击武器最大射程提升8%"
                ]
            }
        },
        "rifledBarrelWorkshop": {
            "description": {
                "general": [
                    "对已受进水状态的目标，穿透状态充能效率提升50%",
                    "进水状态充能速度提升16%"
                ]
            }
        },
        "highVelocityKegs": {
            "description": {
                "general": [
                    "穿透武器持续伤害提升12%",
                    "将穿透型武器的最大射程提升8%"
                ]
            }
        },
        "ghostlyMending": {
            "name": "可怖修复",
            "description": {
                "general": [
                    "此武器所造成伤害的5%将转而恢复船身生命值。",
                    "命中弱点后，恢复量将以700%的系数提升"
                ]
            }
        },
        "sunder": {
            "name": "分崩离析",
            "description": {
                "general": [
                    "装备后，鱼雷的速度提升100%，可穿透目标船只。",
                    "鱼雷还可使装甲降低200，持续10秒。"
                ]
            }
        },
        "reinforced": {
            "name": "强化装甲",
            "description": {
                "general": "受到的击穿状态效果造成的伤害减少25%"
            }
        },
        "crocodileMeat": {
            "description": {
                "general": "将船员体力恢复30%"
            }
        },
        "tylosaurusFlesh": {
            "description": {
                "general": "将船员体力恢复40%"
            }
        },
        "fish": {
            "description": {
                "general": "将船员体力恢复20%"
            }
        },
        "durian": {
            "description": {
                "general": "将船员体力恢复20%"
            }
        },
        "coconut": {
            "description": {
                "general": "将船员体力恢复20%"
            }
        },
        "ndizi": {
            "description": {
                "general": "将船员体力恢复20%"
            }
        },
        "rawChicken": {
            "description": {
                "general": "将船员体力恢复25%"
            }
        },
        "flour": {
            "description": {
                "general": "将船员体力恢复25%"
            }
        },
        "rawMutton": {
            "description": {
                "general": "将船员体力恢复25%"
            }
        },
        "rawVegetables": {
            "description": {
                "general": "将船员体力恢复25%"
            }
        },
        "screwpine": {
            "description": {
                "general": "将船员体力恢复20%"
            }
        },
        "hippoMeat": {
            "description": {
                "general": "将船员体力恢复30%"
            }
        },
        "sharkMeat": {
            "description": {
                "general": "将船员体力恢复20%"
            }
        },
        "rawBeef": {
            "description": {
                "general": "将船员体力恢复25%"
            }
        },
        "primeHippoMeat": {
            "description": {
                "general": "将船员体力恢复35%"
            }
        },
        "primeCrocodileMeat": {
            "description": {
                "general": "将船员体力恢复35%"
            }
        },
        "libertyCap": {
            "description": {
                "general": [
                    "将船员进攻伤害提升30%",
                    "体力恢复速度降低50%"
                ]
            }
        },
        "shelter": {
            "name": "庇护",
            "description": {
                "general": "来自弹震的伤害降低25%，并将其时长降低50%"
            }
        },
        "cindershield": {
            "name": "灰烬之盾",
            "description": {
                "general": "防御时，可抵消受到燃烧影响的效果"
            }
        },
        "emberWard": {
            "name": "余烬之盾",
            "description": {
                "general": "受到的火焰型武器伤害降低30%，且防御时额外降低30%"
            }
        },
        "euphoria": {
            "name": "欢欣",
            "description": {
                "general": "船身生命值高于75%时，将武器伤害提升15%"
            }
        },
        "vigilance": {
            "name": "时刻警戒",
            "description": {
                "general": [
                    "在防御的前2秒，受到的所有伤害降低3000。",
                    "2秒后，防御可将受到的伤害减少200。",
                    "激活与保持防御状态会消耗200%倍船员体力"
                ]
            }
        },
        "afterShock": {
            "name": "余波",
            "description": {
                "general": "命中2秒后，在弹着位置召唤一次雷击，造成2000电击伤害"
            }
        },
        "impendingBoom": {
            "name": "爆炸迫近",
            "description": {
                "general": [
                    "命中目标后，有15%几率引发一次延迟爆炸（4秒后在65米范围内造成7500伤害）。",
                    "命中弱点时，该效果的触发几率提升至100%。",
                    "每个目标最多只能触发一次延迟攻击。"
                ]
            }
        },
        "tripleThreat": {
            "name": "三重威胁",
            "description": {
                "general": "同时发射3发攻击。若全部3发攻击命中相同目标，则额外造成400火焰伤害。"
            }
        },
        "combustion": {
            "name": "燃烧",
            "description": {
                "1": "增加10%的伤害，转化为爆炸伤害",
                "2": "增加20%的伤害，转化为爆炸伤害",
                "3": "增加30%的伤害，转化为爆炸伤害"
            }
        },
        "imminentBang": {
            "name": "爆炸将至",
            "description": {
                "general": [
                    "命中目标后，有3%几率引发一次延迟爆炸（4秒后在65米范围内造成7500伤害）。",
                    "每个目标最多只能触发一次延迟攻击。"
                ]
            }
        },
        "bilgefireBarrels": {
            "description": {
                "general": [
                    "武器命中带有损伤状态效果的目标时，有5%几率完成充能这些状态效果。该效果有30秒冷却时间。",
                    "舷侧武器的次要伤害提升10%",
                    "舷侧武器的伤害提升5%"
                ]
            }
        },
        "emergencyLocker": {
            "description": {
                "general": [
                    "对你船只施加的所有损伤状态效果的时长减少50%，但这些效果造成的伤害提升15%",
                    "受到的次要伤害降低10%",
                    "将船身最大生命值提升6%"
                ]
            }
        },
        "wyrmsBreathChurner": {
            "description": {
                "general": [
                    "对目标触发弹震会将目标武器的装填时间提升20%，持续10秒",
                    "爆炸型武器的次要伤害提升20%",
                    "爆炸型武器的武器伤害提升5%"
                ]
            }
        },
        "markOfTheWolf": {
            "description": {
                "general": [
                    "对目标触发燃烧也会将弹震的充能速度提升50%，持续7秒",
                    "爆炸型武器的射速增加20%",
                    "将对建筑造成的伤害提升5%"
                ]
            }
        },
        "fuseFusingStation": {
            "description": {
                "general": [
                    "船头武器和船尾武器的装填时间降低9%",
                    "船头武器和船尾武器造成的次要伤害提升9%"
                ]
            }
        },
        "ramrodWorkshop": {
            "description": {
                "general": [
                    "舷侧武器的装填时间降低7%",
                    "舷侧武器造成的次要伤害提升7%"
                ]
            }
        },
        "breechlockFurnace": {
            "description": {
                "general": [
                    "随着目标靠近提升次要伤害，最高提升20%，但每距离目标50米则伤害降低2%",
                    "敌方船只的弹震效果的充能速度增加5%",
                    "将目标上弹震状态效果的伤害提升3%"
                ]
            }
        },
        "dynamicBallastControl": {
            "description": {
                "general": [
                    "与攻击者每隔100米就可以叠加减少受到的次要伤害，最多在600米时减少30%",
                    "来自敌方船只的穿刺冲刺减少8%",
                    "将已装备装甲的装甲级别提升3%"
                ]
            }
        },
        "mortarProjectileSpeed": {
            "description": {
                "15": "迫击炮的炮弹速度增加15%"
            }
        },
        "rocketProjectileSpeed": {
            "description": {
                "15": "火箭的炮弹速度增加15%"
            }
        },
        "joineryWorkshop": {
            "description": {
                "1": "来自修复武器的维修量增加6%"
            }
        },
        "grit": {
            "name": "坚毅",
            "description": {
                "general": [
                    "受伤害时获得1层坚毅。每层坚毅增加40装甲，最多可叠加10层。每层坚毅持续15秒。",
                    "200米范围内的友方超小、小型和中型船只受到的伤害降低10%。拥有10层坚毅时友方船只改为受到的伤害降低20%"
                ]
            }
        },
        "colossal": {
            "name": "巨舰",
            "description": {
                "general": "拥有大量船身生命值，且在河流与浅水区中减少30%的航行速度"
            }
        },
        "abundantGunports": {
            "name": "火炮舱门数量充足",
            "description": {
                "general": "拥有大量火炮舱口，但暴露了弱点，受到30%的额外伤害"
            }
        },
        "frigateUpgrade": {
            "description": {
                "1": [
                    "将船身生命值提升至104000",
                    "将防御强度提升至31200"
                ],
                "2": [
                    "将货物提升至95000"
                ],
                "3": [
                    "将基础船只等级提升6",
                    "将最高速度提升至15节",
                    "将整帆速度提升至20节",
                    "新增「深蓝」能力"
                ],
                "4": [
                    "将船身生命值提升至107000",
                    "将防御强度提升至32100"
                ],
                "5": [
                    "将基础船只等级提升至7",
                    "将陈设栏位提升至6"
                ],
                "6": [
                    "将基础船只等级提升至8",
                    "防御强度回复增加12.5%",
                    "Adds 'Resolve' perk"
                ],
                "7": [
                    "将基础船只等级提升至9",
                    "将船身生命值提升至128400",
                    "将防御强度提升至38520",
                    "防御强度回复增加25%"
                ]
            }
        },
        "resolve": {
            "name": "决意",
            "description": {
                "general": [
                    "拥有10层坚毅时，受到伤害后会获得决意。",
                    "决意激活后，会恢复10%防御强度，并在10秒内使状态伤害降低20%，威胁生成提升100%。"
                ]
            }
        },
        "poseidonsBrew": {
            "description": {
                "general": [
                    "移除船只的所有负面状态效果。",
                    "在20秒内免疫状态效果。"
                ]
            }
        },
        "skyrend": {
            "name": "裂穹",
            "description": {
                "general": [
                    "每轮齐射的炮火命中敌船船帆后，有一定几率召唤一道雷击，造成5000电击伤害。",
                    "每命中5次，召唤几率提升15%（最高几率为45%）。",
                    "若目标拥有船帆撕裂，则雷击伤害提升至10000。"
                ]
            }
        },
        "marauder": {
            "name": "大盗",
            "description": {
                "general": [
                    "每1%燃烧伤害可使弱点状态的累积速率提升1%，",
                    "同时使弱点的积累速率提升40%。"
                ]
            }
        },
        "spiritMending": {
            "name": "灵魂疗愈",
            "description": {
                "general": "造成伤害的20%能够恢复船身生命值，每50米目标距离提升5%恢复，至多恢复50%"
            }
        },
        "torrent": {
            "name": "乱流",
            "description": {
                "general": [
                    "在9秒内对目标持续倾泻69枚火箭弹。",
                    "50%进水伤害将转化为严重伤害。"
                ]
            }
        },
        "illuminate": {
            "name": "灵光显现",
            "description": {
                "general": [
                    "降低目标50%移动速度与20%装甲，持续3秒，",
                    "并使悲泣幽灵更易受到伤害。"
                ]
            }
        },
        "impregnable": {
            "name": "不破壁垒",
            "description": {
                "general": [
                    "击穿状态效果降低装甲的效果减弱50%。",
                    "同时使击穿状态效果的持续时间减少15%。"
                ]
            }
        },
        "entrenched": {
            "name": "深壕固守",
            "description": {
                "general": "受到的建筑来源伤害减少5%，每拥有1%防御强度，额外减少3000"
            }
        },
        "bastion": {
            "name": "堡垒",
            "description": {
                "general": "处于半帆或停泊状态时，受击伤害减少20%。"
            }
        },
        "volatileVestment": {
            "name": "爆炎铠装",
            "description": {
                "general": [
                    "在防御状态下被击中后，触发爆炸，于100米爆破范围内造成3500爆炸伤害。",
                    "该效果冷却时间为10秒。"
                ]
            }
        },
        "trunnionFurnace": {
            "description": {
                "general": [
                    "长炮的攻击有25%几率波及100米范围内的一个额外目标，造成原始伤害的25%。维修型武器不适用此效果。",
                    "长炮的炮弹速度增加10%"
                ]
            }
        },
        "acceleratedGunrailSmithy": {
            "description": {
                "general": [
                    "每有一个武器方位进行装填，辅助武器的装填时间减少5%，且次要伤害提升7%",
                    "在非全帆航行时，使辅助武器伤害提升9%",
                    "将转向速度提升8%"
                ]
            }
        },
        "ammoPrimingBench": {
            "description": {
                "general": [
                    "与距离目标超过160米时为攻城武器提升20%对建筑伤害、为修复武器增加18%的维修量",
                    "攻城武器造成的武器伤害提升4%。修复武器修复额外维修7%船身生命值。",
                    "攻城武器和修复武器的炮弹速度提升10%，海洋之火与辅助武器除外"
                ]
            }
        },
        "dazzling": {
            "name": "眩目",
            "description": {
                "general": "引爆将额外对所有目标施加弹震效果"
            }
        },
        "demolition": {
            "name": "拆除",
            "description": {
                "general": "此武器发射的能够爆炸伤害额外造成300%对建筑造成的伤害。"
            }
        },
        "precisionBlast": {
            "name": "精准爆破",
            "description": {
                "general": "在30米爆破范围内，增加30%伤害，转化为爆炸伤害"
            }
        },
        "rumPantry": {
            "description": {
                "1": "将体力回复速度提升10%。"
            }
        },
        "sterileGalley": {
            "description": {
                "1": "最大体力提升7%"
            }
        },
        "balancedMast": {
            "description": {
                "1": "加速度和减速度增加16%"
            }
        },
        "leatherRopeGrips": {
            "description": {
                "1": "调整船帆时的船员体力消耗减少15%"
            }
        },
        "lightenedMast": {
            "description": {
                "1": "将加速度提升26%。"
            }
        },
        "royalSterilizationTent": {
            "description": {
                "general": [
                    "使武器对于船身生命值低于70%的目标的维修量提升21%。",
                    "每维修1%会恢复目标0.1%的船员体力",
                    "修复武器的装填时间减少11%。"
                ]
            }
        },
        "atelierDeCuivrage": {
            "description": {
                "general": [
                    "当船身生命值高于50%时，受到的次要伤害降低24%，同时提升15%威胁生成和10%武器伤害",
                    "将已装备装甲的装甲级别提升100"
                ]
            }
        },
        "rampantCarriageHold": {
            "description": {
                "general": [
                    "连续10次击中目标后，为你的战舰和150米范围内最近的友军施加深洋怒红状态效果。若射击未命中，则计数重置。",
                    "深洋怒吼：使造成的次要伤害提升17%，并使收到的次要伤害降低15%，持续17秒。",
                    "武器装填时间降低7%"
                ]
            }
        },
        "sandbagPaintingStation": {
            "description": {
                "general": [
                    "连续受击12次后获得大洋之盾状态效果，持续30秒，冷却60秒。",
                    "大洋之盾：提升18%防御强度。武器伤害的3%会在敌人身上累计被嘲讽状态效果。",
                    "防御时将船员体力消耗降低14%"
                ]
            }
        },
        "counterthrustLocker": {
            "description": {
                "general": [
                    "撞击目标后，加速度提升300%，持续5秒。",
                    "逆风航行时，提升10%最高速度并降低战斗时的船员体力消耗，持续10%"
                ]
            }
        },
        "plaguebringer": {
            "name": "瘟疫使者",
            "description": {
                "general": [
                    "攻击受到中毒状态效果影响的敌方船只时，每次连续命中都会使中毒状态效果的伤害和持续时间分别提升6%（最多30%）和20%（最多100%）。武器每命中一次，都有几率在一个中毒目标300米内引发爆炸，对敌人造成1000剧毒伤害。剧毒型武器伤害提升20%，中毒充能速度提升150%。",
                    "剧毒型武器伤害提升20%，中毒充能速度提升150%。"
                ]
            }
        },
        "spite": {
            "name": "恶意",
            "description": {
                "general": "攻击受到中毒状态效果影响的敌方船只时，敌方船只会每秒对附近300米范围内的目标造成50剧毒伤害，持续10秒。来自收到中毒状态效果影响的目标的伤害降低30%。"
            }
        },
        "resurgence": {
            "name": "复生",
            "description": {
                "general": "击杀目标后，最大防御强度提升100%，持续11秒，并立即回复60%防御强度和25%船身生命值。该效果冷却时间为60秒。"
            }
        },
        "windcaller": {
            "name": "风使",
            "description": {
                "general": "防御时，加速度和转向速度每秒提升2%。防御结束后，加速度和转向速度的提升效果持续6秒。在此期间，航行速度提升14%。"
            }
        },
        "immunity": {
            "name": "免疫",
            "description": {
                "general": "将中毒状态效果穿透防御强度对船身生命值造成的伤害减少50%，并使中毒状态效果的持续时间减少25%。"
            }
        },
        "stinkpotStation": {
            "description": {
                "general": [
                    "使用剧毒武器命中250米内的目标时，如果目标处于防御状态，则额外造成10%伤害",
                    "对250米内目标施加的中毒状态效果可额外造成10%伤害",
                    "对敌方船只额外造成8%剧毒伤害"
                ]
            }
        },
        "sheetingWinchConsole": {
            "description": {
                "general": [
                    "每1节航行速度可获得0.8%武器伤害",
                    "调整船帆时，如果5秒内未收到伤害，则弦侧武器的装填时间降低12%，持续10秒",
                    "将加速度提升20%"
                ]
            }
        },
        "gimbalRingStores": {
            "description": {
                "general": [
                    "命中180米外的目标后，半加农炮型武器伤害提升17%，持续12秒",
                    "半加农炮型武器的炮弹速度增加14%",
                    "半加农炮型武器的最大射程增加12%"
                ]
            }
        },
        "siphonFurnace": {
            "description": {
                "general": [
                    "如果目标处于中毒状态，则其受到的剧毒型武器伤害提升10%",
                    "剧毒型武器的炮弹速度增加12%",
                    "剧毒型武器的最大射程增加10%"
                ]
            }
        },
        "causticSpallStation": {
            "description": {
                "general": [
                    "进水型武器对200米外的目标造成伤害，进水伤害提升13%，持续10秒",
                    "For every 1% increase in Projectile Speed of Weapons through bonuses, increase Flooding Damage of those weapons by 1%",
                    "对带有进水效果的敌方船只造成的伤害增加10%"
                ]
            }
        },
        "leydenVaultArray": {
            "description": {
                "general": [
                    "武器每拥有5米范围效果半径，武器伤害就会转化为电击伤害并提升2%",
                    "电击型武器的装填时间减少6%",
                    "对带有被电击效果的敌方船只造成的伤害增加8%"
                ]
            }
        },
        "cascadeCoilBench": {
            "description": {
                "general": [
                    "海洋之火的武器伤害增加13%",
                    "海洋之火的次要伤害增加15%"
                ]
            }
        },
        "curareCrushingBench": {
            "description": {
                "general": [
                    "将敌方目标上中毒状态效果的充能速度提升8%",
                    "敌方船只的中毒效果持续时间增加8%"
                ]
            }
        },
        "infectious": {
            "name": "传染",
            "description": {
                "general": "命中同一目标8次后，可对其附近的13%米范围内的敌人造成150毒药伤害。每对同一目标连续命中一次，武器伤害提升1%。"
            }
        },
        "lancerSeaFire": {
            "name": "枪骑兵",
            "description": {
                "general": "可发射一道闪电，连锁命中附近最多4个目标。每10米武器射程可使伤害提升1%。武器射程增加75米。"
            }
        },
        "virulent": {
            "name": "猛毒",
            "description": {
                "general": "使最大防御强度降低毒药伤害量的50%，持续10秒、。如果目标已中毒，则毒药伤害提升75%。"
            }
        },
        "contagion": {
            "name": "蔓延",
            "description": {
                "general": "装填炮弹后，对目标施加持续4秒的账期状态效果，可对目标150米范围内的所有敌人每秒造成300剧毒伤害。该效果最多叠加8层。"
            }
        },
        "perforator": {
            "name": "穿透大师",
            "description": {
                "general": "命中弱点会在严重伤害的基础上额外造成一次150%进水伤害。如果目标已经进水，则额外伤害提升至200%。"
            }
        },
        "countdown": {
            "name": "倒计时",
            "description": {
                "general": "命中目标后，有15%几率引发一次延迟爆炸（4秒后在65米爆破范围内造成2500伤害）。每额外命中一次目标，该效果的触发几率提升15%（最多对5个目标生效，相应触发几率上线为75%）。"
            }
        },
        "flagbearer": {
            "name": "Flagbearer",
            "description": {
                "general": [
                    "For each successful shot on enemies or repair on allies, apply a stack of Flagbearer. On enemy targets, each stack increases the damage dealt to the target by 1% per stack, up to 20%. On allies, increases repair received by the target by 2.% per stack, up to 50%",
                    "Allied XSML, SML and MED ships within 500m gain 5% increased damage and 5% repair amount",
                    "Increases Hull Health restored by Repair Weapons by 5% per Repair Weapon equipped"
                ]
            }
        },
        "corvetteUpgrade": {
            "description": {
                "1": [
                    "Increases Hull Health to 83200",
                    "Increases Brace Strength to 16640"
                ],
                "2": [
                    "Increases Cargo to 150000"
                ],
                "3": [
                    "Increases Base Ship Rank to 6",
                    "Increases Top Speed to 14kn",
                    "Increases Trimming Speed to 19kn",
                    "Adds 'Deep Blue' perk"
                ],
                "4": [
                    "Increases Hull Health to 85600",
                    "Increases Brace Strength to 17120"
                ],
                "5": [
                    "Increases Base Ship Rank to 7",
                    "Increases Furniture Slots to 6"
                ],
                "6": [
                    "Increases Base Ship Rank to 8",
                    "Increases Brace Strength Recovery by 12.5%",
                    "Adds 'Upgraded Mark' perk"
                ],
                "7": [
                    "Increases Base Ship Rank to 9",
                    "Increases Hull Health to 102720",
                    "Increases Brace Strength to 20544",
                    "Increases Brace Strength Recovery by 25%"
                ]
            }
        },
        "upgradedMark": {
            "name": "Upgraded Mark",
            "description": {
                "general": [
                    "At the maximum number of Stacks of Flagbearer, targets will receive additional 10% weapon damage. Allies will repair Severe Damage by 1% of incoming repair received",
                    "Flagbearer lasts 20s"
                ]
            }
        },
        "livingMetal": {
            "name": "Living Metal",
            "description": {
                "general": "Gains a stack of Living Metal per second if no damage was taken in the last 5s. Stacks of Living Metal increases Armor Rating by 10% per stack, up to 150% at 15 stacks. Loses a stack on every hit taken. Bracing will not reduce stacks"
            }
        },
        "primordialHides": {
            "name": "Primordial Hides",
            "description": {
                "general": "Reduces damage taken by Sea Monster attacks by 15% or by 30% when Bracing. Increases Weapon Damage by 10% for 30s after bracing a Sea Monster attack"
            }
        },
        "caduceus": {
            "name": "Caduceus",
            "description": {
                "general": [
                    "Holding Brace charges up a repair pulse that restores up to 1.5% Hull Health per second for 12s to allies within 150m. Fully charging a pulse gives allies 12% reduced damage for the duration. This effect cannot stack",
                    "Activating and maintaining Bracing consumes 50% more Crew Stamina"
                ]
            }
        },
        "invertedFlagRack": {
            "description": {
                "general": [
                    "Deals 14% more weapon damage on Taunted targets",
                    "Increases duration of the Taunted status effect on a target by 15%"
                ]
            }
        },
        "apothecaryToolBench": {
            "description": {
                "general": [
                    "While at full sails or trimming, reduces the duration of Poisened status effect by 50%",
                    "Reduces incoming Toxic Damage by 16%"
                ]
            }
        },
        "anatomyCabinet": {
            "description": {
                "general": [
                    "Reduces damage done to Brace Strength by Sea Monster attacks by 18%",
                    "Reduces damaging Status Effect and Curse Mark duration by 10%"
                ]
            }
        },
        "blubberWorks": {
            "description": {
                "general": [
                    "After 4 consecutive hits on a Sea Monster, reduces Reload Time of Broadside Weapons by 15% for 20s. Missing a shot resets the counter",
                    "Consecutive hits on Sea Monster weakpoints deal 10% more Secondary Damage up to 40% for 5s",
                    "Increases weapon damage to Sea Monster by 10%"
                ]
            }
        },
        "drowningCabinet": {
            "description": {
                "general": [
                    "When dealing damage to a target with reduced Max Hull Health, Flooding Weapons deals 15% more weapon damage for 20s with a cooldown of 60s",
                    "Flooded status effect applied to targets within 250m have a 12% increased duration",
                    "Reduces Reload Time of Flooding Weapons by 10%"
                ]
            }
        },
        "ballistaMountSmithy": {
            "description": {
                "general": [
                    "Dealing 2000 damage with a Ballista Weapon to a target marks them for 20s. While Marked, target receives 12% more damage from Ballista Weapons and more Secondary Damage from all sources",
                    "Reduces Charge Time of Ballista Weapons by 18%",
                    "Increases Weakpoint Damage of Ballista Weapons by 14%"
                ]
            }
        },
        "causticAmmo": {
            "name": "Caustic Ammo",
            "description": {
                "general": "Landing 15 hits in a single volley increases the weapon damage the target receives by 8% for 10s. If the target is Poisoned, they will receive 12% more damage from all sources"
            }
        },
        "argusTouch": {
            "name": "Argus Touch",
            "description": {
                "general": [
                    "Hits on allies apply a stack that restores 1% Hull Health over 2s, up to 10 stacks for 10% over 20s. For targets beyond 200m, 2 stacks are applied per hit",
                    "At maximum number of stacks, the effect removes Torn Sails and prevents additional Torn Sails Charges for the duration of the effect"
                ]
            }
        },
        "chargedBarb": {
            "name": "Charged Barb",
            "description": {
                "general": [
                    "A hit from this weapon attaches a charged metal bolt to the target for 10s. The bolt deals 10% of the weapon's damage as lightning damage every second",
                    "If another bolt is within 200m, both explode and trigger a chain of lightning that deals 12% of the weapon's secondary damage up to 4 targets between the bolts"
                ]
            }
        },
        "impale": {
            "name": "Impale",
            "description": {
                "general": "This weapon can be charged to pierce through enemies, dealing damage as it pierces. Damage decreases per hit"
            }
        },
        "redSunrise": {
            "name": "Red Sunrise",
            "description": {
                "general": [
                    "Hits have a 15% chance to trigger Taunted on the target. Targets that are already Taunted will become afflicted with Unlucky Taunt",
                    "Unlucky Taunt inflicts 250 damage per second and can be stacked up to 5 times",
                    "Armed Bonus: Hits have 50% chance to trigger Taunted"
                ]
            }
        },
        "savingSalvo": {
            "name": "Saving Salvo",
            "description": {
                "general": [
                    "Consecutive hits repair 5% for each projectile",
                    "Consecutive hits on the same target also restores Brace Strength by 2% per hit"
                ]
            }
        },
        "ironThunder": {
            "name": "Iron Thunder",
            "description": {
                "general": [
                    "This ship gains a second row of lower deck weaponry",
                    "Weapons equipped will deal 10% more weapon damage within 350m",
                    "This ship gradually charges the status \"Iron Thunder\" over 1.5 seconds when it is not reloading any non-auxiliary weapon, which increases damage dealt by 65%. \"Iron Thunder\" is removed after 3 seconds on damage dealt to targets",
                    "Allied XSML, SML and MED ships within 500m gain 10% increased damage for 30s while \"Iron Thunder\" is active"
                ]
            }
        },
        "redWake": {
            "name": "Red Wake",
            "description": {
                "general": [
                    "Increase damage dealt to targets within 250m by 35% when \"Iron Thunder\" is active",
                    "On fully charging \"Iron Thunder\" or upon destroying a target, confer \"Red Wake\" status on your ship, which increases top speed by 50% for 15 seconds"
                ]
            }
        },
        "galleonUpgrade": {
            "description": {
                "1": [
                    "Increases Hull Health to 93600",
                    "Increases Brace Strength to 18720"
                ],
                "2": [
                    "Increases Cargo to 190000"
                ],
                "3": [
                    "Increases Base Ship Rank to 6",
                    "Increases Top Speed to 13kn",
                    "Increases Trimming Speed to 17kn",
                    "Adds 'Deep Blue' perk"
                ],
                "4": [
                    "Increases Hull Health to 105930",
                    "Increases Brace Strength to 21186"
                ],
                "5": [
                    "Increases Base Ship Rank to 7",
                    "Increases Furniture Slots to 6"
                ],
                "6": [
                    "Increases Base Ship Rank to 8",
                    "Increases Brace Strength Recovery by 12.5%",
                    "Adds 'Red Wake' perk"
                ],
                "7": [
                    "Increases Base Ship Rank to 9",
                    "Increases Hull Health to 116523",
                    "Increases Brace Strength to 23304",
                    "Increases Brace Strength Recovery by 25%"
                ]
            }
        },
        "pulverize": {
            "name": "Pulverize",
            "description": {
                "general": [
                    "After landing 6 consecutive hits, increase this weapon's damage by 12% for 25s. If the target is Punctured, hits increase weapon damage up to 18% instead",
                    "Missing a hit removes this effect"
                ]
            }
        },
        "mysticMend": {
            "name": "Mystic Mend",
            "description": {
                "general": [
                    "Heals for 10% of damage dealt",
                    "Hitting 16 projectiles in one salvo increases mending amount received from this weapon to 35% for 16s"
                ]
            }
        },
        "sickly": {
            "name": "Sickly",
            "description": {
                "general": [
                    "For each 1% Brace Strength missing from the target, deal 0.5% more weapon damage with this weapon up to 15%",
                    "If the target is Poisoned, gain an extra 30%"
                ]
            }
        },
        "hauntingMend": {
            "name": "Haunting Mend",
            "description": {
                "general": [
                    "20% of damage dealt restores Hull Health, increasing by 20% for every additional target within the impact radius, up to a maximum of 60%"
                ]
            }
        },
        "oceansSnare": {
            "name": "Ocean's Snare",
            "description": {
                "general": [
                    "Hits from this weapon reduce the target's sailing speed by an additional 12% when they are Flooded",
                    "Hits on stationary targets or targets affected by Flooded or Torn Sails status deal 60% more damage"
                ]
            }
        },
        "tideOfRestoration": {
            "name": "Tide of Restoration",
            "description": {
                "general": [
                    "20% of weapon damage dealt to your Brace Strength by Flooded targets within 150m is restores as Hull Health to your ship"
                ]
            }
        },
        "brackishBite": {
            "name": "Brackish Bite",
            "description": {
                "general": [
                    "Bracing hits from Punctured targets increases Armor Rating by 5% up to 15% and Piercing Weapon damage by 3% up to 9% for 30s"
                ]
            }
        },
        "drownedOrgan": {
            "description": {
                "general": [
                    "Mending Weapons deal 20% more weapon damage while your ship is below 60% Hull Health",
                    "Mending Weapons gain 1% Secondary Damage per 1% Hull Health missing up to 30%",
                    "Increases Max Hull Health by 1% per Mending weapon equipped"
                ]
            }
        },
        "royalRammingWorks": {
            "description": {
                "general": [
                    "Ramming instantly builds 50% of the Punctured status effect on the target, and additionally causes the target to slow down by 20% for 20s",
                    "If the target is Punctured, it will receive 15% more damage from Piercing weapons",
                    "Targets within 250m receive 7% more Punctured status charge"
                ]
            }
        },
        "floodwardenStation": {
            "description": {
                "general": [
                    "Each consecutive hit increases Flooding charges applied by 2% and damage dealt by 2%, stacking up to a maximum of 20% for each effect. Missing a shot will reset the stacks",
                    "Take 10% less weapon damage from enemies afflicted with Flooded",
                    "Increases duration of the Flooded status effect on a target by 10%"
                ]
            }
        },
        "hullMarkersTable": {
            "description": {
                "general": [
                    "Broadside weapon hits have a 5% chance to apply an Impact Mark. Affected targets receive 20% more damage from every cannonball ammo for 20s",
                    "For every Cannonball ammo weapon equipped, Secondary Damage of equipped weapons increases by 5%"
                ]
            }
        },
        "physiciansLedger": {
            "description": {
                "general": [
                    "Increases Secondary Damage dealt by Mending Weapons by 7% per consecutive hit up to 35% for 5s",
                    "Increases Projectile Speed of Mending Weapons by 12%"
                ]
            }
        }
    }
}