import { Texture } from 'three';
import { CustomChunksShaderMaterial, type CustomChunksShaderMaterialParameters } from '../CustomChunksShaderMaterial.js';
interface AnimatedSpritesMaterialParameters extends CustomChunksShaderMaterialParameters {
    colorMap?: Texture;
    animsMap?: Texture;
    time?: number;
    renderAsBillboards?: boolean;
}
export declare class AnimatedSpritesMaterial extends CustomChunksShaderMaterial {
    constructor(options?: AnimatedSpritesMaterialParameters);
    get colorMap(): Texture | undefined;
    set colorMap(colorMap: Texture | undefined);
    get animsMap(): Texture | undefined;
    set animsMap(animsMap: Texture | undefined);
    get renderAsBillboards(): boolean;
    set renderAsBillboards(renderAsBillboards: boolean);
}
export {};
//# sourceMappingURL=AnimatedSpritesMaterial.d.ts.map