{
  "name": "@spearwolf/twopoint5d",
  "description": "Create 2.5D realtime graphics and pixelart with WebGL and three.js",
  "version": "0.21.1",
  "keywords": [
    "sprites",
    "particles",
    "instancing",
    "instanced-rendering",
    "2.5d",
    "3d",
    "pixelart",
    "retro",
    "game-development",
    "webgl",
    "webgpu",
    "three",
    "threejs"
  ],
  "author": {
    "name": "Wolfger Schramm",
    "email": "wolfger@spearwolf.de",
    "url": "https://www.spearwolf.de"
  },
  "license": "Apache-2.0",
  "homepage": "https://github.com/spearwolf/twopoint5d/",
  "publishConfig": {
    "registry": "https://registry.npmjs.org"
  },
  "repository": {
    "type": "git",
    "url": "git+https://github.com/spearwolf/twopoint5d.git"
  },
  "type": "module",
  "sideEffects": false,
  "exports": {
    ".": {
      "types": "./lib/index.d.ts",
      "import": "./lib/index.js"
    }
  },
  "main": "lib/index.js",
  "module": "lib/index.js",
  "types": "lib/index.d.ts",
  "peerDependencies": {
    "@spearwolf/eventize": "^5.0.0",
    "@spearwolf/signalize": "^0.29.0",
    "three": "~0.183.1"
  }
}