import SpeckleBasicMaterial from './SpeckleBasicMaterial.js';
import type { MeshBasicMaterialParameters } from 'three';
declare class SpeckleGhostMaterial extends SpeckleBasicMaterial {
    protected get vertexProgram(): string;
    protected get fragmentProgram(): string;
    constructor(parameters: MeshBasicMaterialParameters, defines?: string[]);
}
export default SpeckleGhostMaterial;
