import { Material, Texture, type PointsMaterialParameters } from 'three';
import type { Uniforms } from './SpeckleMaterial.js';
import SpecklePointMaterial from './SpecklePointMaterial.js';
declare class SpecklePointColouredMaterial extends SpecklePointMaterial {
    protected get vertexProgram(): string;
    protected get fragmentProgram(): string;
    protected get uniformsDef(): Uniforms;
    constructor(parameters: PointsMaterialParameters, defines?: string[]);
    setGradientTexture(texture: Texture): void;
    fastCopy(from: Material, to: Material): void;
}
export default SpecklePointColouredMaterial;
