/**
 * Information about the current platform (e.g., if it is Linux, Windows or Mac)
 *
 */
export default class Platforms {
    private static customPlatform;
    private static LINUX;
    private static UNIX;
    private static WINDOWS;
    private static MAC;
    static isWindows(): boolean;
    static isLinux(): boolean;
    static isUnix(): boolean;
    static isMac(): boolean;
    static getPlatformName(): string;
    static setLinux(): void;
    static setWindows(): void;
    static setMac(): void;
    private static testCustomPlatform;
    /**
     * If platform has been previously set to a custom one, resets setting. Otherwise, does nothing.
     */
    static setCurrent(): void;
}
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