import * as BuildKit from "@spicypixel/build-kit-js"; import UnityModule from "./unity-module"; export default class UnityModuleLibraryReference { private _module; private _nodeModule; constructor(module: UnityModule, nodeModule: BuildKit.NodeModule); readonly installPath: string; /** Update module with latest library */ installAsync(assemblyNames: string[], editorAssemblyNames: string[], sourceNames: string[]): Promise; uninstallAsync(): Promise; private copyLibraryToAssetsAsync(assemblyNames, editorAssemblyNames, sourceNames); }