import * as pulumi from "@pulumi/pulumi";
import * as inputs from "./types/input";
import * as outputs from "./types/output";
/**
 * This resource allows you to configure gates for your Statsig project.
 *
 * To learn more about gates, see [Gates Documentation](https://docs.statsig.com/feature-flags/)
 *
 * To learn more about the API powering this resource, see [Gates API Documentation](https://docs.statsig.com/console-api/gates)
 */
export declare class Gate extends pulumi.CustomResource {
    /**
     * Get an existing Gate resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: GateState, opts?: pulumi.CustomResourceOptions): Gate;
    /**
     * Returns true if the given object is an instance of Gate.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is Gate;
    readonly creatorEmail: pulumi.Output<string>;
    readonly creatorId: pulumi.Output<string>;
    readonly description: pulumi.Output<string>;
    readonly idType: pulumi.Output<string>;
    readonly isEnabled: pulumi.Output<boolean>;
    readonly measureMetricLifts: pulumi.Output<boolean>;
    readonly monitoringMetrics: pulumi.Output<outputs.GateMonitoringMetric[]>;
    /**
     * id
     */
    readonly name: pulumi.Output<string>;
    readonly rules: pulumi.Output<outputs.GateRule[]>;
    readonly tags: pulumi.Output<string[]>;
    readonly targetApps: pulumi.Output<string[]>;
    readonly team: pulumi.Output<string>;
    readonly type: pulumi.Output<string>;
    /**
     * Create a Gate resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args?: GateArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering Gate resources.
 */
export interface GateState {
    creatorEmail?: pulumi.Input<string>;
    creatorId?: pulumi.Input<string>;
    description?: pulumi.Input<string>;
    idType?: pulumi.Input<string>;
    isEnabled?: pulumi.Input<boolean>;
    measureMetricLifts?: pulumi.Input<boolean>;
    monitoringMetrics?: pulumi.Input<pulumi.Input<inputs.GateMonitoringMetric>[]>;
    /**
     * id
     */
    name?: pulumi.Input<string>;
    rules?: pulumi.Input<pulumi.Input<inputs.GateRule>[]>;
    tags?: pulumi.Input<pulumi.Input<string>[]>;
    targetApps?: pulumi.Input<pulumi.Input<string>[]>;
    team?: pulumi.Input<string>;
    type?: pulumi.Input<string>;
}
/**
 * The set of arguments for constructing a Gate resource.
 */
export interface GateArgs {
    creatorEmail?: pulumi.Input<string>;
    creatorId?: pulumi.Input<string>;
    description?: pulumi.Input<string>;
    idType?: pulumi.Input<string>;
    isEnabled?: pulumi.Input<boolean>;
    measureMetricLifts?: pulumi.Input<boolean>;
    monitoringMetrics?: pulumi.Input<pulumi.Input<inputs.GateMonitoringMetric>[]>;
    /**
     * id
     */
    name?: pulumi.Input<string>;
    rules?: pulumi.Input<pulumi.Input<inputs.GateRule>[]>;
    tags?: pulumi.Input<pulumi.Input<string>[]>;
    targetApps?: pulumi.Input<pulumi.Input<string>[]>;
    team?: pulumi.Input<string>;
    type?: pulumi.Input<string>;
}
