import * as d from '.';
declare global {
    namespace jest {
        interface Matchers<R> {
            /**
             * Compares HTML, but first normalizes the HTML so all
             * whitespace, attribute order and css class order are
             * the same. When given an element, it will compare
             * the element's `outerHTML`. When given a Document Fragment,
             * such as a Shadow Root, it'll compare its `innerHTML`.
             * Otherwise it'll compare two strings representing HTML.
             */
            toEqualHtml(expectHtml: string): void;
            /**
             * Compares HTML light DOKM only, but first normalizes the HTML so all
             * whitespace, attribute order and css class order are
             * the same. When given an element, it will compare
             * the element's `outerHTML`. When given a Document Fragment,
             * such as a Shadow Root, it'll compare its `innerHTML`.
             * Otherwise it'll compare two strings representing HTML.
             */
            toEqualLightHtml(expectLightHtml: string): void;
            /**
             * When given an element, it'll compare the element's
             * `textContent`. Otherwise it'll compare two strings. This
             * matcher will also `trim()` each string before comparing.
             */
            toEqualText(expectTextContent: string): void;
            /**
             * Checks if an element simply has the attribute. It does
             * not check any values of the attribute
             */
            toHaveAttribute(expectAttrName: string): void;
            /**
             * Checks if an element's attribute value equals the expect value.
             */
            toEqualAttribute(expectAttrName: string, expectAttrValue: any): void;
            /**
             * Checks if an element's has each of the expected attribute
             * names and values.
             */
            toEqualAttributes(expectAttrs: {
                [attrName: string]: any;
            }): void;
            /**
             * Checks if an element has the expected css class.
             */
            toHaveClass(expectClassName: string): void;
            /**
             * Checks if an element has each of the expected css classes
             * in the array.
             */
            toHaveClasses(expectClassNames: string[]): void;
            /**
             * Checks if an element has the exact same css classes
             * as the expected array of css classes.
             */
            toMatchClasses(expectClassNames: string[]): void;
            /**
             * When given an EventSpy, checks if the event has been
             * received or not.
             */
            toHaveReceivedEvent(): void;
            /**
             * When given an EventSpy, checks how many times the
             * event has been received.
             */
            toHaveReceivedEventTimes(count: number): void;
            /**
             * When given an EventSpy, checks the event has
             * received the correct custom event `detail` data.
             */
            toHaveReceivedEventDetail(eventDetail: any): void;
            /**
             * Used to evaluate the results of `compareScreenshot()`, such as
             * `expect(compare).toMatchScreenshot()`. The `allowableMismatchedRatio`
             * value from the testing config is used by default if
             * `MatchScreenshotOptions` were not provided.
             */
            toMatchScreenshot(opts?: MatchScreenshotOptions): void;
        }
    }
}
export interface MatchScreenshotOptions {
    /**
     * The `allowableMismatchedPixels` value is the total number of pixels
     * that can be mismatched until the test fails. For example, if the value
     * is `100`, and if there were `101` pixels that were mismatched then the
     * test would fail. If the `allowableMismatchedRatio` is provided it will
     * take precedence, otherwise `allowableMismatchedPixels` will be used.
     */
    allowableMismatchedPixels?: number;
    /**
     * The `allowableMismatchedRatio` ranges from `0` to `1` and is used to
     * determine an acceptable ratio of pixels that can be mismatched before
     * the image is considered to have changes. Realistically, two screenshots
     * representing the same content may have a small number of pixels that
     * are not identical due to anti-aliasing, which is perfectly normal. The
     * `allowableMismatchedRatio` is the number of pixels that were mismatched,
     * divided by the total number of pixels in the screenshot. For example,
     * a ratio value of `0.06` means 6% of the pixels can be mismatched before
     * the image is considered to have changes. If the `allowableMismatchedRatio`
     * is provided it will take precedence, otherwise `allowableMismatchedPixels`
     * will be used.
     */
    allowableMismatchedRatio?: number;
}
export interface EventSpy {
    events: SerializedEvent[];
    eventName: string;
    firstEvent: SerializedEvent;
    lastEvent: SerializedEvent;
    length: number;
}
export interface SerializedEvent {
    bubbles: boolean;
    cancelBubble: boolean;
    cancelable: boolean;
    composed: boolean;
    currentTarget: any;
    defaultPrevented: boolean;
    detail: any;
    eventPhase: any;
    isTrusted: boolean;
    returnValue: any;
    srcElement: any;
    target: any;
    timeStamp: number;
    type: string;
    isSerializedEvent: boolean;
}
export interface EventInitDict {
    bubbles?: boolean;
    cancelable?: boolean;
    composed?: boolean;
    detail?: any;
}
export interface JestEnvironmentGlobal {
    __NEW_TEST_PAGE__: () => Promise<any>;
    __CLOSE_OPEN_PAGES__: () => Promise<any>;
    Context: any;
    loadTestWindow: (testWindow: any) => Promise<void>;
    h: any;
    resourcesUrl: string;
    currentSpec?: {
        id: string;
        description: string;
        fullName: string;
        testPath: string;
    };
    screenshotDescriptions: Set<string>;
}
export interface E2EProcessEnv {
    STENCIL_COMMIT_ID?: string;
    STENCIL_COMMIT_MESSAGE?: string;
    STENCIL_REPO_URL?: string;
    STENCIL_SCREENSHOT_CONNECTOR?: string;
    STENCIL_SCREENSHOT_SERVER?: string;
    __STENCIL_EMULATE_CONFIGS__?: string;
    __STENCIL_EMULATE__?: string;
    __STENCIL_BROWSER_URL__?: string;
    __STENCIL_APP_URL__?: string;
    __STENCIL_BROWSER_WS_ENDPOINT__?: string;
    __STENCIL_BROWSER_WAIT_UNTIL?: string;
    __STENCIL_SCREENSHOT__?: 'true';
    __STENCIL_SCREENSHOT_BUILD__?: string;
    __STENCIL_E2E_TESTS__?: 'true';
    __STENCIL_E2E_DEVTOOLS__?: 'true';
    __STENCIL_SPEC_TESTS__?: 'true';
    __STENCIL_PUPPETEER_MODULE__?: string;
    __STENCIL_DEFAULT_TIMEOUT__?: string;
}
export interface Testing {
    isValid: boolean;
    runTests(): Promise<boolean>;
    destroy(): Promise<void>;
}
export interface JestConfig {
    /**
     * This option tells Jest that all imported modules in your tests should be mocked automatically.
     * All modules used in your tests will have a replacement implementation, keeping the API surface. Default: false
     */
    automock?: boolean;
    /**
     * By default, Jest runs all tests and produces all errors into the console upon completion.
     * The bail config option can be used here to have Jest stop running tests after the first failure. Default: false
     */
    bail?: boolean;
    /**
     * The directory where Jest should store its cached dependency information. Jest attempts to scan your dependency tree once (up-front)
     * and cache it in order to ease some of the filesystem raking that needs to happen while running tests. This config option lets you
     * customize where Jest stores that cache data on disk. Default: "/tmp/<path>"
     */
    cacheDirectory?: string;
    /**
     * Automatically clear mock calls and instances between every test. Equivalent to calling jest.clearAllMocks()
     * between each test. This does not remove any mock implementation that may have been provided. Default: false
     */
    clearMocks?: boolean;
    /**
     * Indicates whether the coverage information should be collected while executing the test. Because this retrofits all
     * executed files with coverage collection statements, it may significantly slow down your tests. Default: false
     */
    collectCoverage?: boolean;
    /**
     * An array of glob patterns indicating a set of files for which coverage information should be collected.
     * If a file matches the specified glob pattern, coverage information will be collected for it even if no tests exist
     * for this file and it's never required in the test suite. Default: undefined
     */
    collectCoverageFrom?: any[];
    /**
     * The directory where Jest should output its coverage files. Default: undefined
     */
    coverageDirectory?: string;
    /**
     * An array of regexp pattern strings that are matched against all file paths before executing the test. If the file path matches
     * any of the patterns, coverage information will be skipped. These pattern strings match against the full path.
     * Use the <rootDir> string token to include the path to your project's root directory to prevent it from accidentally
     * ignoring all of your files in different environments that may have different root directories.
     * Example: ["<rootDir>/build/", "<rootDir>/node_modules/"]. Default: ["/node_modules/"]
     */
    coveragePathIgnorePatterns?: any[];
    /**
     * A list of reporter names that Jest uses when writing coverage reports. Any istanbul reporter can be used.
     * Default: ["json", "lcov", "text"]
     */
    coverageReporters?: any[];
    /**
     * This will be used to configure minimum threshold enforcement for coverage results. Thresholds can be specified as global,
     * as a glob, and as a directory or file path. If thresholds aren't met, jest will fail. Thresholds specified as a positive
     * number are taken to be the minimum percentage required. Thresholds specified as a negative number represent the maximum
     * number of uncovered entities allowed. Default: undefined
     */
    coverageThreshold?: any;
    errorOnDeprecated?: boolean;
    forceCoverageMatch?: any[];
    globals?: any;
    globalSetup?: string;
    globalTeardown?: string;
    /**
     * An array of directory names to be searched recursively up from the requiring module's location. Setting this option will
     * override the default, if you wish to still search node_modules for packages include it along with any other
     * options: ["node_modules", "bower_components"]. Default: ["node_modules"]
     */
    moduleDirectories?: string[];
    /**
     * An array of file extensions your modules use. If you require modules without specifying a file extension,
     * these are the extensions Jest will look for. Default: ['ts', 'tsx', 'js', 'json']
     */
    moduleFileExtensions?: string[];
    moduleNameMapper?: any;
    modulePaths?: any[];
    modulePathIgnorePatterns?: any[];
    notify?: boolean;
    notifyMode?: string;
    preset?: string;
    prettierPath?: string;
    projects?: any;
    reporters?: any;
    resetMocks?: boolean;
    resetModules?: boolean;
    resolver?: string;
    restoreMocks?: string;
    rootDir?: string;
    roots?: any[];
    runner?: string;
    /**
     * The paths to modules that run some code to configure or set up the testing environment before each test.
     * Since every test runs in its own environment, these scripts will be executed in the testing environment
     * immediately before executing the test code itself. Default: []
     */
    setupFiles?: string[];
    setupFilesAfterEnv?: string[];
    /**
     * @deprecated Use setupFilesAfterEnv instead.
     */
    setupTestFrameworkScriptFile?: string;
    snapshotSerializers?: any[];
    testEnvironment?: string;
    testEnvironmentOptions?: any;
    testMatch?: string[];
    testPathIgnorePatterns?: string[];
    testPreset?: string;
    testRegex?: string;
    testResultsProcessor?: string;
    testRunner?: string;
    testURL?: string;
    timers?: string;
    transform?: {
        [key: string]: string;
    };
    transformIgnorePatterns?: any[];
    unmockedModulePathPatterns?: any[];
    verbose?: boolean;
    watchPathIgnorePatterns?: any[];
}
export interface JestArgv extends JestConfig {
    _: string[];
    ci: boolean;
    config: string;
    maxWorkers: number;
}
export interface TestingConfig extends JestConfig {
    /**
     * The `allowableMismatchedPixels` value is used to determine an acceptable
     * number of pixels that can be mismatched before the image is considered
     * to have changes. Realistically, two screenshots representing the same
     * content may have a small number of pixels that are not identical due to
     * anti-aliasing, which is perfectly normal. If the `allowableMismatchedRatio`
     * is provided it will take precedence, otherwise `allowableMismatchedPixels`
     * will be used.
     */
    allowableMismatchedPixels?: number;
    /**
     * The `allowableMismatchedRatio` ranges from `0` to `1` and is used to
     * determine an acceptable ratio of pixels that can be mismatched before
     * the image is considered to have changes. Realistically, two screenshots
     * representing the same content may have a small number of pixels that
     * are not identical due to anti-aliasing, which is perfectly normal. The
     * `allowableMismatchedRatio` is the number of pixels that were mismatched,
     * divided by the total number of pixels in the screenshot. For example,
     * a ratio value of `0.06` means 6% of the pixels can be mismatched before
     * the image is considered to have changes. If the `allowableMismatchedRatio`
     * is provided it will take precedence, otherwise `allowableMismatchedPixels`
     * will be used.
     */
    allowableMismatchedRatio?: number;
    /**
     * Matching threshold while comparing two screenshots. Value ranges from `0` to `1`.
     * Smaller values make the comparison more sensitive. The `pixelmatchThreshold`
     * value helps to ignore anti-aliasing. Default: `0.1`
     */
    pixelmatchThreshold?: number;
    /**
     * Additional arguments to pass to the browser instance.
     */
    browserArgs?: string[];
    /**
     * Path to a Chromium or Chrome executable to run instead of the bundled Chromium.
     */
    browserExecutablePath?: string;
    /**
     * Url of remote Chrome instance to use instead of local Chrome.
     */
    browserWSEndpoint?: string;
    /**
     * Whether to run browser e2e tests in headless mode. Defaults to true.
     */
    browserHeadless?: boolean;
    /**
     * Slows down e2e browser operations by the specified amount of milliseconds.
     * Useful so that you can see what is going on.
     */
    browserSlowMo?: number;
    /**
     * By default, all E2E pages wait until the "load" event, this global setting can be used
     * to change the default `waitUntil` behaviour.
     */
    browserWaitUntil?: 'load' | 'domcontentloaded' | 'networkidle0' | 'networkidle2';
    /**
     * Whether to auto-open a DevTools panel for each tab.
     * If this option is true, the headless option will be set false
     */
    browserDevtools?: boolean;
    /**
     * Array of browser emulations to be using during e2e tests. A full e2e
     * test is ran for each emulation.
     */
    emulate?: EmulateConfig[];
    /**
     * Path to the Screenshot Connector module.
     */
    screenshotConnector?: string;
    /**
     * Amount of time in milliseconds to wait before a screenshot is taken.
     */
    waitBeforeScreenshot?: number;
}
export interface EmulateConfig {
    /**
     * Predefined device descriptor name, such as "iPhone X" or "Nexus 10".
     * For a complete list please see: https://github.com/GoogleChrome/puppeteer/blob/master/DeviceDescriptors.js
     */
    device?: string;
    /**
     * User-Agent to be used. Defaults to the user-agent of the installed Puppeteer version.
     */
    userAgent?: string;
    viewport?: EmulateViewport;
}
export interface EmulateViewport {
    /**
     * Page width in pixels.
     */
    width: number;
    /**
     * page height in pixels.
     */
    height: number;
    /**
     * Specify device scale factor (can be thought of as dpr). Defaults to 1.
     */
    deviceScaleFactor?: number;
    /**
     * Whether the meta viewport tag is taken into account. Defaults to false.
     */
    isMobile?: boolean;
    /**
     * Specifies if viewport supports touch events. Defaults to false
     */
    hasTouch?: boolean;
    /**
     * Specifies if viewport is in landscape mode. Defaults to false.
     */
    isLandscape?: boolean;
}
export interface AnyHTMLElement extends HTMLElement {
    [key: string]: any;
}
export interface SpecPage {
    /**
     * Mocked testing `document.body`.
     */
    body: HTMLBodyElement;
    /**
     * Mocked testing `document`.
     */
    doc: HTMLDocument;
    /**
     * The first component found within the mocked `document.body`. If a component isn't found, then it'll return `document.body.firstElementChild`.
     */
    root?: AnyHTMLElement;
    /**
     * Similar to `root`, except returns the component instance. If a root component was not found it'll return `null`.
     */
    rootInstance?: any;
    /**
     * Convenience function to set `document.body.innerHTML` and `waitForChanges()`. Function argument should be an html string.
     */
    setContent: (html: string) => Promise<any>;
    /**
     * After changes have been made to a component, such as a update to a property or attribute, the test page does not automatically apply the changes. In order to wait for, and apply the update, call `await page.waitForChanges()`.
     */
    waitForChanges: () => Promise<any>;
    /**
     * Mocked testing `window`.
     */
    win: Window;
    build: d.Build;
    flushLoadModule: (bundleId?: string) => Promise<any>;
    flushQueue: () => Promise<any>;
    styles: Map<string, string>;
}
export interface NewSpecPageOptions {
    /**
     * An array of components to test. Component classes can be imported into the spec file, then their reference should be added to the `component` array in order to be used throughout the test.
     */
    components: any[];
    /**
     * Sets the mocked `document.cookie`.
     */
    cookie?: string;
    /**
     * Sets the mocked `dir` attribute on `<html>`.
     */
    direction?: string;
    flushQueue?: boolean;
    /**
     * The initial HTML used to generate the test. This can be useful to construct a collection of components working together, and assign HTML attributes. This value sets the mocked `document.body.innerHTML`.
     */
    html?: string;
    /**
     * Sets the mocked `lang` attribute on `<html>`.
     */
    language?: string;
    /**
     * Useful for debugging hydrating components client-side. Sets that the `html` option already includes annotated prerender attributes and comments.
     */
    hydrateClientSide?: boolean;
    /**
     * Useful for debugging hydrating components server-side. The output HTML will also include prerender annotations.
     */
    hydrateServerSide?: boolean;
    /**
     * Sets the mocked `document.referrer`.
     */
    referrer?: string;
    /**
     * Manually set if the mocked document supports Shadow DOM or not. Default is `true`.
     */
    supportsShadowDom?: boolean;
    /**
     * When a component is prerendered it includes HTML annotations, such as `s-id` attributes and `<!-t.0->` comments. This information is used by clientside hydrating. Default is `false`.
     */
    includeAnnotations?: boolean;
    /**
     * Sets the mocked browser's `location.href`.
     */
    url?: string;
    /**
     * Sets the mocked browser's `navigator.userAgent`.
     */
    userAgent?: string;
    /**
     * By default, any changes to component properties and attributes must `page.waitForChanges()` in order to test the updates. As an option, `autoAppluChanges` continuously flushes the queue on the background. Default is `false`.
     */
    autoApplyChanges?: boolean;
    /** @deprecated */
    context?: {
        [key: string]: any;
    };
}
