{"version":3,"file":"loljs.mjs","sources":["../src/ast.js","../parser.js","../src/lol.js"],"sourcesContent":["\"use strict\";\nvar lol = lol || {};\nlol.ast = {};\n\nlol.ast.Node = function (location, name) {\n    this._location = location;\n    this._name = name;\n};\n\nlol.ast.Body = function (location) {\n    lol.ast.Node.call(this, location, 'Body');\n    this.lines = [];\n};\nlol.ast.Body.prototype = Object.create(lol.ast.Node.prototype);\nlol.ast.Body.prototype.push = function (line) {\n    this.lines.push(line);\n};\n\nlol.ast.Declaration = function (location, name, assignment) {\n    lol.ast.Node.call(this, location, 'Declaration');\n    this.name = name;\n    this.value = assignment || null;\n};\nlol.ast.Declaration.prototype = Object.create(lol.ast.Node.prototype);\n\nlol.ast.Assignment = function (location, name, value) {\n    lol.ast.Node.call(this, location, 'Assignment');\n    this.name = name;\n    this.value = value;\n};\nlol.ast.Assignment.prototype = Object.create(lol.ast.Node.prototype);\n\n\nlol.ast.Indexer = function (location, lhs, rhs) {\n    lol.ast.Node.call(this, location, 'Indexer');\n    this.lhs = lhs;\n    this.rhs = rhs;\n}\nlol.ast.Indexer.prototype = Object.create(lol.ast.Node.prototype);\n\n\nlol.ast.Identifier = function (location, name) {\n    lol.ast.Node.call(this, location, 'Identifier');\n    this.name = name;\n};\nlol.ast.Identifier.prototype = Object.create(lol.ast.Node.prototype);\n\nlol.ast.Literal = function (location, value) {\n    lol.ast.Node.call(this, location, 'Literal');\n    var self = this;\n    this._wrapped = false;\n    this._primitive = true;\n    if (typeof value === 'string') {\n        var delim = value.charAt(0);\n        value = value.slice(1, -1);\n        // FIXME: we are going to let variable interpolation be the runtime's\n        // problem, but that means a dynamically constructed string could end\n        // up being interpolated. Which is wrong.\n        value = value.replace(/:(\\((.*?)\\)|.)/g, function ($0, $1, $2) {\n            var ret;\n            if ($1.charAt(0) === '(') {\n                ret = String.fromCharCode(parseInt($2, 16));\n            } else {\n                switch ($1) {\n                    case ')':\n                        ret = '\\n';\n                        break;\n                    case '>':\n                        ret = '\\t';\n                        break;\n                    case '\"':\n                    case \"'\":\n                    case ':':\n                        ret = $1;\n                        break;\n                    default:\n                        ret = $0;\n                }\n            }\n            return ret;\n        });\n    }\n    this.value = value;\n};\nlol.ast.Literal.prototype = Object.create(lol.ast.Node.prototype);\n\nlol.ast.ArgList = function (location, args) {\n    lol.ast.Node.call(this, location, 'ArgList');\n    this.values = args || [];\n};\nlol.ast.ArgList.prototype = Object.create(lol.ast.Node.prototype);\nlol.ast.ArgList.prototype.push = function (v) {\n    this.values.push(v);\n};\n\nlol.ast.FunctionCall = function (location, name, args) {\n    lol.ast.Node.call(this, location, 'FunctionCall');\n    this.name = name;\n    this.args = args;\n};\nlol.ast.FunctionCall.prototype = Object.create(lol.ast.Node.prototype);\n\nlol.ast.FunctionDefinition = function (location, name, args, body) {\n    lol.ast.Node.call(this, location, 'FunctionDefinition');\n    this.name = name;\n    this.args = args;\n    this.body = body;\n};\nlol.ast.FunctionDefinition.prototype = Object.create(lol.ast.Node.prototype);\n\nlol.ast.If = function (location, body) {\n    lol.ast.Node.call(this, location, 'If');\n    this.condition = null;\n    this.body = body;\n    this.elseIfs = [];\n    this.elseBody = null;\n};\nlol.ast.If.prototype = Object.create(lol.ast.Node.prototype);\n\nlol.ast.Return = function (location, expression) {\n    lol.ast.Node.call(this, location, 'Return');\n    this.expression = expression || null;\n\n};\nlol.ast.Return.prototype = Object.create(lol.ast.Node.prototype);\n\n\nlol.ast.LoopOperation = function (location, command, symbol) {\n    lol.ast.Node.call(this, location, 'LoopOperation');\n    this.command = command;\n    this.symbol = symbol;\n};\nlol.ast.LoopOperation.prototype = Object.create(lol.ast.Node.prototype);\n\nlol.ast.LoopCondition = function (location, check, expression) {\n    lol.ast.Node.call(this, location, 'LoopCondition');\n    this.check = check;\n    this.expression = expression;\n};\nlol.ast.LoopCondition.prototype = Object.create(lol.ast.Node.prototype);\n\nlol.ast.Loop = function (location, body, op, condition) {\n    lol.ast.Node.call(this, location, 'Loop');\n    this.body = body;\n    this.op = op || null;\n    this.condition = condition || null;\n};\nlol.ast.Loop.prototype = Object.create(lol.ast.Node.prototype);\n\nlol.ast.NoOp = function (location) {\n    lol.ast.Node.call(this, location, 'NoOp');\n};\nlol.ast.NoOp.prototype = Object.create(lol.ast.Node.prototype);\n\nlol.ast.Visible = function (location, expression) {\n    lol.ast.Node.call(this, location, 'Visible');\n    this.expression = expression;\n};\nlol.ast.Visible.prototype = Object.create(lol.ast.Node.prototype);\n\nlol.ast.Gimmeh = function (location, variable) {\n    lol.ast.Node.call(this, location, 'Gimmeh');\n    this.variable = variable;\n};\nlol.ast.Gimmeh.prototype = Object.create(lol.ast.Node.prototype);\n\n\nlol.ast.Cast = function (location, expression, type) {\n    lol.ast.Node.call(this, location, 'Cast');\n    this.expression = expression;\n    this.type = type;\n};\nlol.ast.Cast.prototype = Object.create(lol.ast.Node.prototype);\n\n\nlol.ast.Breakpoint = function (location) {\n    lol.ast.Node.call(this, location, 'Breakpoint');\n};\nlol.ast.Breakpoint.prototype = Object.create(lol.ast.Node.prototype);\n\n\nlol.ast.Switch = function (location, branches) {\n    lol.ast.Node.call(this, location, 'Switch');\n    this.branches = branches || [];\n};\nlol.ast.Switch.prototype = Object.create(lol.ast.Node.prototype);\n\nlol.ast.Case = function (location, condition, body) {\n    lol.ast.Node.call(this, location, 'Case');\n    this.condition = condition;\n    this.body = body;\n};\nlol.ast.Case.prototype = Object.create(lol.ast.Node.prototype);\n\nlol.ast.CaseDefault = function (location, body) {\n    lol.ast.Node.call(this, location, 'CaseDefault');\n    this.body = body;\n};\nlol.ast.CaseDefault.prototype = Object.create(lol.ast.Node.prototype);\n\nlol.ast.Break = function (location) {\n    lol.ast.Node.call(this, location, 'Break');\n}\nlol.ast.Break.prototype = Object.create(lol.ast.Node.prototype);\n\nexport default lol.ast;","/* parser generated by jison 0.4.13 */\n/*\n  Returns a Parser object of the following structure:\n\n  Parser: {\n    yy: {}\n  }\n\n  Parser.prototype: {\n    yy: {},\n    trace: function(),\n    symbols_: {associative list: name ==> number},\n    terminals_: {associative list: number ==> name},\n    productions_: [...],\n    performAction: function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$),\n    table: [...],\n    defaultActions: {...},\n    parseError: function(str, hash),\n    parse: function(input),\n\n    lexer: {\n        EOF: 1,\n        parseError: function(str, hash),\n        setInput: function(input),\n        input: function(),\n        unput: function(str),\n        more: function(),\n        less: function(n),\n        pastInput: function(),\n        upcomingInput: function(),\n        showPosition: function(),\n        test_match: function(regex_match_array, rule_index),\n        next: function(),\n        lex: function(),\n        begin: function(condition),\n        popState: function(),\n        _currentRules: function(),\n        topState: function(),\n        pushState: function(condition),\n\n        options: {\n            ranges: boolean           (optional: true ==> token location info will include a .range[] member)\n            flex: boolean             (optional: true ==> flex-like lexing behaviour where the rules are tested exhaustively to find the longest match)\n            backtrack_lexer: boolean  (optional: true ==> lexer regexes are tested in order and for each matching regex the action code is invoked; the lexer terminates the scan when a token is returned by the action code)\n        },\n\n        performAction: function(yy, yy_, $avoiding_name_collisions, YY_START),\n        rules: [...],\n        conditions: {associative list: name ==> set},\n    }\n  }\n\n\n  token location info (@$, _$, etc.): {\n    first_line: n,\n    last_line: n,\n    first_column: n,\n    last_column: n,\n    range: [start_number, end_number]       (where the numbers are indexes into the input string, regular zero-based)\n  }\n\n\n  the parseError function receives a 'hash' object with these members for lexer and parser errors: {\n    text:        (matched text)\n    token:       (the produced terminal token, if any)\n    line:        (yylineno)\n  }\n  while parser (grammar) errors will also provide these members, i.e. parser errors deliver a superset of attributes: {\n    loc:         (yylloc)\n    expected:    (string describing the set of expected tokens)\n    recoverable: (boolean: TRUE when the parser has a error recovery rule available for this particular error)\n  }\n*/\n\nimport ast from \"./src/ast\";\n\nvar parser = (function() {\n    var parser = {\n        trace: function trace() {},\n        yy: {},\n        symbols_: {\n            error: 2,\n            root: 3,\n            body: 4,\n            eol: 5,\n            NEWLINE: 6,\n            COMMA: 7,\n            EOF: 8,\n            arg_end: 9,\n            MKAY: 10,\n            arg_list: 11,\n            exp: 12,\n            SEP: 13,\n            function_call: 14,\n            IDENTIFIER: 15,\n            function_def_arg_list: 16,\n            YR: 17,\n            function_def: 18,\n            HOW_DUZ_I: 19,\n            IF_U_SAY_SO: 20,\n            loop_operation: 21,\n            UPPIN: 22,\n            NERFIN: 23,\n            loop_condition: 24,\n            TIL: 25,\n            WILE: 26,\n            loop_end: 27,\n            IM_OUTTA_YR: 28,\n            loop: 29,\n            IM_IN_YR: 30,\n            wtf_branch: 31,\n            OMG: 32,\n            OMGWTF: 33,\n            wtf: 34,\n            WTF: 35,\n            OIC: 36,\n            type: 37,\n            TYPE: 38,\n            NOOB: 39,\n            simple_exp: 40,\n            indexer: 41,\n            BIN_OP: 42,\n            P_BIN_OP: 43,\n            UN_OP: 44,\n            NUMBER: 45,\n            YARN: 46,\n            TROOF: 47,\n            \"(\": 48,\n            \")\": 49,\n            CAST_MAEK: 50,\n            A: 51,\n            index: 52,\n            \"!\": 53,\n            array_dec: 54,\n            NOTHING: 55,\n            var_dec: 56,\n            VAR_DEC: 57,\n            ITS: 58,\n            ITS_GOT: 59,\n            conditional_inner: 60,\n            O_RLY: 61,\n            YA_RLY: 62,\n            MEBBE: 63,\n            NO_WAI: 64,\n            conditional: 65,\n            line: 66,\n            assignment: 67,\n            R: 68,\n            R_GOT: 69,\n            O_NVM: 70,\n            GTFO: 71,\n            FOUND_YR: 72,\n            VISIBLE: 73,\n            GIMMEH: 74,\n            CAST_IS_NOW: 75,\n            HALP: 76,\n            $accept: 0,\n            $end: 1\n        },\n        terminals_: {\n            2: \"error\",\n            6: \"NEWLINE\",\n            7: \"COMMA\",\n            8: \"EOF\",\n            10: \"MKAY\",\n            13: \"SEP\",\n            15: \"IDENTIFIER\",\n            17: \"YR\",\n            19: \"HOW_DUZ_I\",\n            20: \"IF_U_SAY_SO\",\n            22: \"UPPIN\",\n            23: \"NERFIN\",\n            25: \"TIL\",\n            26: \"WILE\",\n            28: \"IM_OUTTA_YR\",\n            30: \"IM_IN_YR\",\n            32: \"OMG\",\n            33: \"OMGWTF\",\n            35: \"WTF\",\n            36: \"OIC\",\n            38: \"TYPE\",\n            39: \"NOOB\",\n            42: \"BIN_OP\",\n            43: \"P_BIN_OP\",\n            44: \"UN_OP\",\n            45: \"NUMBER\",\n            46: \"YARN\",\n            47: \"TROOF\",\n            48: \"(\",\n            49: \")\",\n            50: \"CAST_MAEK\",\n            51: \"A\",\n            53: \"!\",\n            55: \"NOTHING\",\n            57: \"VAR_DEC\",\n            58: \"ITS\",\n            59: \"ITS_GOT\",\n            61: \"O_RLY\",\n            62: \"YA_RLY\",\n            63: \"MEBBE\",\n            64: \"NO_WAI\",\n            68: \"R\",\n            69: \"R_GOT\",\n            70: \"O_NVM\",\n            71: \"GTFO\",\n            72: \"FOUND_YR\",\n            73: \"VISIBLE\",\n            74: \"GIMMEH\",\n            75: \"CAST_IS_NOW\",\n            76: \"HALP\"\n        },\n        productions_: [\n            0,\n            [3, 1],\n            [5, 1],\n            [5, 1],\n            [5, 1],\n            [9, 1],\n            [9, 1],\n            [11, 1],\n            [11, 3],\n            [14, 3],\n            [16, 2],\n            [16, 4],\n            [16, 0],\n            [18, 6],\n            [21, 3],\n            [21, 3],\n            [24, 2],\n            [24, 2],\n            [27, 2],\n            [27, 1],\n            [29, 5],\n            [29, 7],\n            [31, 4],\n            [31, 3],\n            [31, 5],\n            [31, 4],\n            [34, 4],\n            [34, 3],\n            [37, 1],\n            [37, 1],\n            [40, 1],\n            [40, 3],\n            [40, 4],\n            [40, 2],\n            [40, 1],\n            [40, 1],\n            [40, 1],\n            [40, 1],\n            [40, 1],\n            [40, 1],\n            [40, 3],\n            [40, 4],\n            [52, 1],\n            [52, 1],\n            [52, 3],\n            [41, 3],\n            [41, 3],\n            [12, 1],\n            [54, 1],\n            [54, 1],\n            [54, 3],\n            [56, 4],\n            [56, 4],\n            [56, 2],\n            [60, 5],\n            [60, 5],\n            [60, 4],\n            [65, 2],\n            [4, 1],\n            [4, 2],\n            [4, 2],\n            [4, 3],\n            [67, 3],\n            [67, 3],\n            [67, 3],\n            [67, 3],\n            [66, 1],\n            [66, 1],\n            [66, 1],\n            [66, 1],\n            [66, 2],\n            [66, 1],\n            [66, 1],\n            [66, 2],\n            [66, 2],\n            [66, 3],\n            [66, 1],\n            [66, 1],\n            [66, 1],\n            [66, 1]\n        ],\n        performAction: function anonymous(\n            yytext,\n            yyleng,\n            yylineno,\n            yy,\n            yystate /* action[1] */,\n            $$ /* vstack */,\n            _$ /* lstack */\n        ) {\n            /* this == yyval */\n\n            var $0 = $$.length - 1;\n            switch (yystate) {\n                case 1:\n                    return $$[$0];\n                    break;\n                case 2:\n                    this.$ = $$[$0];\n                    break;\n                case 3:\n                    this.$ = $$[$0];\n                    break;\n                case 4:\n                    this.$ = $$[$0];\n                    break;\n                case 5:\n                    this.$ = $$[$0];\n                    break;\n                case 7:\n                    this.$ = new ast.ArgList(this._$, [$$[$0]]);\n                    break;\n                case 8:\n                    $$[$0 - 2].push($$[$0]);\n                    this.$ = $$[$0 - 2];\n\n                    break;\n                case 9:\n                    this.$ = new ast.FunctionCall(\n                        this._$,\n                        $$[$0 - 2],\n                        $$[$0 - 1]\n                    );\n                    break;\n                case 10:\n                    this.$ = [$$[$0]];\n                    break;\n                case 11:\n                    $$[$0 - 3].push($$[$0]);\n                    this.$ = $$[$0 - 3];\n                    break;\n                case 12:\n                    this.$ = [];\n                    break;\n                case 13:\n                    this.$ = new ast.FunctionDefinition(\n                        this._$,\n                        $$[$0 - 4],\n                        $$[$0 - 3],\n                        $$[$0 - 1]\n                    );\n                    break;\n                case 14:\n                    this.$ = new ast.LoopOperation(this._$, \"inc\", $$[$0]);\n                    break;\n                case 15:\n                    this.$ = new ast.LoopOperation(this._$, \"dec\", $$[$01]);\n                    break;\n                case 16:\n                    this.$ = new ast.LoopCondition(this._$, \"until\", $$[$0]);\n                    break;\n                case 17:\n                    this.$ = new ast.LoopCondition(this._$, \"while\", $$[$0]);\n                    break;\n                case 18:\n                    this.$ = $$[$0 - 1];\n                    break;\n                case 19:\n                    this.$ = $$[$0];\n                    break;\n                case 20:\n                    this.$ = new ast.Loop(this._$, $$[$0 - 1]);\n                    break;\n                case 21:\n                    this.$ = new ast.Loop(\n                        this._$,\n                        $$[$0 - 1],\n                        $$[$0 - 4],\n                        $$[$0 - 3]\n                    );\n\n                    break;\n                case 22:\n                    this.$ = [];\n                    this.$.push(new ast.Case(this._$, $$[$0 - 2], $$[$0]));\n\n                    break;\n                case 23:\n                    this.$ = [];\n                    this.$.push(new ast.CaseDefault(this._$, $$[$0]));\n\n                    break;\n                case 24:\n                    $$[$0 - 4].push(new ast.Case(this._$, $$[$0 - 2], $$[$0]));\n                    this.$ = $$[$0 - 4];\n\n                    break;\n                case 25:\n                    $$[$0 - 3].push(new ast.CaseDefault(this._$, $$[$0]));\n                    this.$ = $$[$0 - 3];\n\n                    break;\n                case 26:\n                    this.$ = new ast.Switch(this._$, $$[$0 - 1]);\n\n                    break;\n                case 27:\n                    this.$ = new ast.Switch(this._$);\n\n                    break;\n                case 28:\n                    this.$ = $$[$0];\n                    break;\n                case 29:\n                    this.$ = $$[$0];\n                    break;\n                case 30:\n                    this.$ = $$[$0];\n                    break;\n                case 31:\n                    var args = new ast.ArgList(this._$, [$$[$0 - 2], $$[$0]]);\n                    this.$ = new ast.FunctionCall(this._$, $$[$0 - 1], args);\n\n                    break;\n                case 32:\n                    var args = new ast.ArgList(this._$, [$$[$0 - 2], $$[$0]]);\n                    this.$ = new ast.FunctionCall(this._$, $$[$0 - 3], args);\n\n                    break;\n                case 33:\n                    var args = new ast.ArgList(this._$, [$$[$0]]);\n                    var fName = $$[$0 - 1].replace(/\\s+/g, \" \");\n                    this.$ = new ast.FunctionCall(this._$, fName, args);\n\n                    break;\n                case 34:\n                    this.$ = $$[$0];\n                    break;\n                case 35:\n                    this.$ = new ast.Literal(this._$, Number($$[$0]));\n                    break;\n                case 36:\n                    this.$ = new ast.Literal(this._$, $$[$0]);\n                    break;\n                case 37:\n                    this.$ = new ast.Literal(\n                        this._$,\n                        $$[$0].toLowerCase() === \"win\"\n                    );\n                    break;\n                case 38:\n                    this.$ = new ast.Literal(this._$, null);\n                    break;\n                case 39:\n                    this.$ = new ast.Identifier(this._$, $$[$0]);\n                    break;\n                case 40:\n                    this.$ = $$[$0 - 1];\n                    break;\n                case 41:\n                    this.$ = new ast.Cast(this._$, $$[$0 - 2], $$[$0]);\n                    break;\n                case 42:\n                    this.$ = new ast.Literal(this._$, Number($$[$0]));\n                    break;\n                case 43:\n                    this.$ = new ast.Identifier(this._$, $$[$0]);\n                    break;\n                case 44:\n                    this.$ = $$[$0 - 1];\n                    break;\n                case 45:\n                    this.$ = new ast.Indexer(this._$, $$[$0 - 2], $$[$0]);\n\n                    break;\n                case 46:\n                    this.$ = new ast.Indexer(this._$, $$[$0 - 2], $$[$0]);\n\n                    break;\n                case 47:\n                    this.$ = $$[$0];\n                    break;\n                case 48:\n                    this.$ = new ast.Literal(this._$, [$$[$0]]);\n                    break;\n                case 49:\n                    this.$ = new ast.Literal(this._$, []);\n                    break;\n                case 50:\n                    $$[$0 - 2].value.push($$[$0]);\n                    this.$ = $$[$0 - 2];\n\n                    break;\n                case 51:\n                    this.$ = new ast.Declaration(this._$, $$[$0 - 2], $$[$0]);\n                    break;\n                case 52:\n                    this.$ = new ast.Declaration(this._$, $$[$0 - 2], $$[$0]);\n                    break;\n                case 53:\n                    this.$ = new ast.Declaration(this._$, $$[$0]);\n                    break;\n                case 54:\n                    this.$ = new ast.If(this._$, $$[$0]);\n                    break;\n                case 55:\n                    var elseIf = new ast.If(this._$, $$[$0]);\n                    elseIf.condition = $$[$0 - 2];\n                    $$[$0 - 4].elseIfs.push(elseIf);\n                    this.$ = $$[$0 - 4];\n\n                    break;\n                case 56:\n                    $$[$0 - 3].elseBody = $$[$0];\n                    this.$ = $$[$0 - 3];\n                    break;\n                case 57:\n                    this.$ = $$[$0 - 1];\n                    break;\n                case 58:\n                    this.$ = new ast.Body(this._$);\n                    break;\n                case 59:\n                    this.$ = new ast.Body(this._$);\n                    this.$.push($$[$0 - 1]);\n\n                    break;\n                case 60:\n                    this.$ = $$[$0 - 1];\n\n                    break;\n                case 61:\n                    $$[$0 - 2].push($$[$0 - 1]);\n                    this.$ = $$[$0 - 2];\n\n                    break;\n                case 62:\n                    this.$ = new ast.Assignment(this._$, $$[$0 - 2], $$[$0]);\n                    break;\n                case 63:\n                    this.$ = new ast.Assignment(this._$, $$[$0 - 2], $$[$0]);\n                    break;\n                case 64:\n                    this.$ = new ast.Assignment(this._$, $$[$0 - 2], $$[$0]);\n                    break;\n                case 65:\n                    this.$ = new ast.Assignment(this._$, $$[$0 - 2], $$[$0]);\n                    break;\n                case 66:\n                    this.$ = $$[$0];\n                    break;\n                case 67:\n                    this.$ = $$[$0];\n                    break;\n                case 68:\n                    this.$ = new ast.NoOp(this._$);\n                    break;\n                case 69:\n                    this.$ = new ast.Break(this._$);\n                    break;\n                case 70:\n                    this.$ = new ast.Return(this._$, $$[$0]);\n                    break;\n                case 71:\n                    this.$ = $$[$0];\n                    break;\n                case 72:\n                    this.$ = $$[$0];\n                    break;\n                case 73:\n                    this.$ = new ast.Visible(this._$, $$[$0]);\n                    break;\n                case 74:\n                    this.$ = new ast.Gimmeh(this._$, $$[$0]);\n                    break;\n                case 75:\n                    var ident = new ast.Identifier(this._$, $$[$0 - 2]);\n                    var cast = (this.$ = new ast.Cast(this._$, ident, $$[$0]));\n                    var assignment = new ast.Assignment(\n                        this._$,\n                        $$[$0 - 2],\n                        cast\n                    );\n                    this.$ = assignment;\n\n                    break;\n                case 76:\n                    this.$ = $$[$0];\n                    break;\n                case 77:\n                    this.$ = $$[$0];\n                    break;\n                case 78:\n                    this.$ = new ast.Breakpoint(this._$);\n                    break;\n                case 79:\n                    this.$ = $$[$0];\n                    break;\n            }\n        },\n        table: [\n            {\n                3: 1,\n                4: 2,\n                5: 3,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 4,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            { 1: [3] },\n            {\n                1: [2, 1],\n                5: 39,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 40,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            {\n                1: [2, 58],\n                6: [2, 58],\n                7: [2, 58],\n                8: [2, 58],\n                15: [2, 58],\n                19: [2, 58],\n                20: [2, 58],\n                28: [2, 58],\n                30: [2, 58],\n                32: [2, 58],\n                33: [2, 58],\n                35: [2, 58],\n                36: [2, 58],\n                39: [2, 58],\n                43: [2, 58],\n                44: [2, 58],\n                45: [2, 58],\n                46: [2, 58],\n                47: [2, 58],\n                48: [2, 58],\n                50: [2, 58],\n                57: [2, 58],\n                61: [2, 58],\n                63: [2, 58],\n                64: [2, 58],\n                70: [2, 58],\n                71: [2, 58],\n                72: [2, 58],\n                73: [2, 58],\n                74: [2, 58],\n                76: [2, 58]\n            },\n            { 5: 41, 6: [1, 5], 7: [1, 6], 8: [1, 7] },\n            {\n                1: [2, 2],\n                6: [2, 2],\n                7: [2, 2],\n                8: [2, 2],\n                10: [2, 2],\n                13: [2, 2],\n                15: [2, 2],\n                19: [2, 2],\n                20: [2, 2],\n                28: [2, 2],\n                30: [2, 2],\n                32: [2, 2],\n                33: [2, 2],\n                35: [2, 2],\n                36: [2, 2],\n                39: [2, 2],\n                42: [2, 2],\n                43: [2, 2],\n                44: [2, 2],\n                45: [2, 2],\n                46: [2, 2],\n                47: [2, 2],\n                48: [2, 2],\n                49: [2, 2],\n                50: [2, 2],\n                51: [2, 2],\n                53: [2, 2],\n                57: [2, 2],\n                61: [2, 2],\n                62: [2, 2],\n                63: [2, 2],\n                64: [2, 2],\n                70: [2, 2],\n                71: [2, 2],\n                72: [2, 2],\n                73: [2, 2],\n                74: [2, 2],\n                76: [2, 2]\n            },\n            {\n                1: [2, 3],\n                6: [2, 3],\n                7: [2, 3],\n                8: [2, 3],\n                10: [2, 3],\n                13: [2, 3],\n                15: [2, 3],\n                19: [2, 3],\n                20: [2, 3],\n                28: [2, 3],\n                30: [2, 3],\n                32: [2, 3],\n                33: [2, 3],\n                35: [2, 3],\n                36: [2, 3],\n                39: [2, 3],\n                42: [2, 3],\n                43: [2, 3],\n                44: [2, 3],\n                45: [2, 3],\n                46: [2, 3],\n                47: [2, 3],\n                48: [2, 3],\n                49: [2, 3],\n                50: [2, 3],\n                51: [2, 3],\n                53: [2, 3],\n                57: [2, 3],\n                61: [2, 3],\n                62: [2, 3],\n                63: [2, 3],\n                64: [2, 3],\n                70: [2, 3],\n                71: [2, 3],\n                72: [2, 3],\n                73: [2, 3],\n                74: [2, 3],\n                76: [2, 3]\n            },\n            {\n                1: [2, 4],\n                6: [2, 4],\n                7: [2, 4],\n                8: [2, 4],\n                10: [2, 4],\n                13: [2, 4],\n                15: [2, 4],\n                19: [2, 4],\n                20: [2, 4],\n                28: [2, 4],\n                30: [2, 4],\n                32: [2, 4],\n                33: [2, 4],\n                35: [2, 4],\n                36: [2, 4],\n                39: [2, 4],\n                42: [2, 4],\n                43: [2, 4],\n                44: [2, 4],\n                45: [2, 4],\n                46: [2, 4],\n                47: [2, 4],\n                48: [2, 4],\n                49: [2, 4],\n                50: [2, 4],\n                51: [2, 4],\n                53: [2, 4],\n                57: [2, 4],\n                61: [2, 4],\n                62: [2, 4],\n                63: [2, 4],\n                64: [2, 4],\n                70: [2, 4],\n                71: [2, 4],\n                72: [2, 4],\n                73: [2, 4],\n                74: [2, 4],\n                76: [2, 4]\n            },\n            { 6: [2, 66], 7: [2, 66], 8: [2, 66] },\n            { 6: [2, 67], 7: [2, 67], 8: [2, 67] },\n            { 6: [2, 68], 7: [2, 68], 8: [2, 68] },\n            { 6: [2, 69], 7: [2, 69], 8: [2, 69] },\n            {\n                12: 42,\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            { 6: [2, 71], 7: [2, 71], 8: [2, 71] },\n            { 6: [2, 72], 7: [2, 72], 8: [2, 72] },\n            {\n                12: 45,\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            { 15: [1, 46] },\n            {\n                6: [2, 39],\n                7: [2, 39],\n                8: [2, 39],\n                11: 50,\n                12: 51,\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                42: [2, 39],\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                53: [2, 39],\n                68: [1, 48],\n                69: [1, 49],\n                75: [1, 47]\n            },\n            { 6: [2, 76], 7: [2, 76], 8: [2, 76] },\n            { 6: [2, 77], 7: [2, 77], 8: [2, 77] },\n            { 6: [2, 78], 7: [2, 78], 8: [2, 78] },\n            { 6: [2, 79], 7: [2, 79], 8: [2, 79] },\n            { 15: [1, 52] },\n            { 15: [1, 53] },\n            {\n                6: [2, 30],\n                7: [2, 30],\n                8: [2, 30],\n                42: [2, 30],\n                53: [1, 56],\n                68: [1, 54],\n                69: [1, 55]\n            },\n            {\n                6: [2, 47],\n                7: [2, 47],\n                8: [2, 47],\n                10: [2, 47],\n                13: [2, 47],\n                42: [1, 58],\n                53: [1, 57]\n            },\n            { 36: [1, 59], 63: [1, 60], 64: [1, 61] },\n            { 15: [1, 62] },\n            { 5: 63, 6: [1, 5], 7: [1, 6], 8: [1, 7] },\n            {\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 64,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            {\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 65,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            {\n                6: [2, 34],\n                7: [2, 34],\n                8: [2, 34],\n                10: [2, 34],\n                13: [2, 34],\n                42: [2, 34],\n                49: [2, 34],\n                51: [2, 34],\n                53: [2, 34]\n            },\n            {\n                6: [2, 35],\n                7: [2, 35],\n                8: [2, 35],\n                10: [2, 35],\n                13: [2, 35],\n                42: [2, 35],\n                49: [2, 35],\n                51: [2, 35],\n                53: [2, 35]\n            },\n            {\n                6: [2, 36],\n                7: [2, 36],\n                8: [2, 36],\n                10: [2, 36],\n                13: [2, 36],\n                42: [2, 36],\n                49: [2, 36],\n                51: [2, 36],\n                53: [2, 36]\n            },\n            {\n                6: [2, 37],\n                7: [2, 37],\n                8: [2, 37],\n                10: [2, 37],\n                13: [2, 37],\n                42: [2, 37],\n                49: [2, 37],\n                51: [2, 37],\n                53: [2, 37]\n            },\n            {\n                6: [2, 38],\n                7: [2, 38],\n                8: [2, 38],\n                10: [2, 38],\n                13: [2, 38],\n                42: [2, 38],\n                49: [2, 38],\n                51: [2, 38],\n                53: [2, 38]\n            },\n            {\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 66,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            {\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 67,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            { 5: 68, 6: [1, 5], 7: [1, 6], 8: [1, 7] },\n            {\n                1: [2, 60],\n                6: [2, 60],\n                7: [2, 60],\n                8: [2, 60],\n                15: [2, 60],\n                19: [2, 60],\n                20: [2, 60],\n                28: [2, 60],\n                30: [2, 60],\n                32: [2, 60],\n                33: [2, 60],\n                35: [2, 60],\n                36: [2, 60],\n                39: [2, 60],\n                43: [2, 60],\n                44: [2, 60],\n                45: [2, 60],\n                46: [2, 60],\n                47: [2, 60],\n                48: [2, 60],\n                50: [2, 60],\n                57: [2, 60],\n                61: [2, 60],\n                63: [2, 60],\n                64: [2, 60],\n                70: [2, 60],\n                71: [2, 60],\n                72: [2, 60],\n                73: [2, 60],\n                74: [2, 60],\n                76: [2, 60]\n            },\n            { 5: 69, 6: [1, 5], 7: [1, 6], 8: [1, 7] },\n            {\n                1: [2, 59],\n                6: [2, 59],\n                7: [2, 59],\n                8: [2, 59],\n                15: [2, 59],\n                19: [2, 59],\n                20: [2, 59],\n                28: [2, 59],\n                30: [2, 59],\n                32: [2, 59],\n                33: [2, 59],\n                35: [2, 59],\n                36: [2, 59],\n                39: [2, 59],\n                43: [2, 59],\n                44: [2, 59],\n                45: [2, 59],\n                46: [2, 59],\n                47: [2, 59],\n                48: [2, 59],\n                50: [2, 59],\n                57: [2, 59],\n                61: [2, 59],\n                63: [2, 59],\n                64: [2, 59],\n                70: [2, 59],\n                71: [2, 59],\n                72: [2, 59],\n                73: [2, 59],\n                74: [2, 59],\n                76: [2, 59]\n            },\n            { 6: [2, 70], 7: [2, 70], 8: [2, 70] },\n            {\n                6: [2, 30],\n                7: [2, 30],\n                8: [2, 30],\n                10: [2, 30],\n                13: [2, 30],\n                42: [2, 30],\n                49: [2, 30],\n                51: [2, 30],\n                53: [1, 56]\n            },\n            {\n                6: [2, 39],\n                7: [2, 39],\n                8: [2, 39],\n                10: [2, 39],\n                11: 50,\n                12: 51,\n                13: [2, 39],\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                42: [2, 39],\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                49: [2, 39],\n                50: [1, 37],\n                51: [2, 39],\n                53: [2, 39]\n            },\n            { 6: [2, 73], 7: [2, 73], 8: [2, 73] },\n            { 6: [2, 74], 7: [2, 74], 8: [2, 74] },\n            { 37: 70, 38: [1, 71], 39: [1, 72] },\n            {\n                12: 73,\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            {\n                12: 75,\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                54: 74,\n                55: [1, 76]\n            },\n            {\n                5: 80,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                9: 77,\n                10: [1, 79],\n                13: [1, 78]\n            },\n            { 6: [2, 7], 7: [2, 7], 8: [2, 7], 10: [2, 7], 13: [2, 7] },\n            { 6: [2, 53], 7: [2, 53], 8: [2, 53], 58: [1, 81], 59: [1, 82] },\n            {\n                5: 83,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                21: 84,\n                22: [1, 85],\n                23: [1, 86]\n            },\n            {\n                12: 87,\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            {\n                12: 75,\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                54: 88,\n                55: [1, 76]\n            },\n            { 15: [1, 91], 45: [1, 90], 48: [1, 92], 52: 89 },\n            { 15: [1, 91], 45: [1, 90], 48: [1, 92], 52: 93 },\n            {\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 94,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            { 6: [2, 57], 7: [2, 57], 8: [2, 57] },\n            {\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 95,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            { 5: 96, 6: [1, 5], 7: [1, 6], 8: [1, 7] },\n            {\n                6: [2, 12],\n                7: [2, 12],\n                8: [2, 12],\n                13: [2, 12],\n                16: 97,\n                17: [1, 98]\n            },\n            { 31: 99, 32: [1, 101], 33: [1, 102], 36: [1, 100] },\n            { 13: [1, 103], 42: [1, 58], 53: [1, 57] },\n            {\n                6: [2, 33],\n                7: [2, 33],\n                8: [2, 33],\n                10: [2, 33],\n                13: [2, 33],\n                42: [1, 58],\n                49: [2, 33],\n                51: [2, 33],\n                53: [1, 57]\n            },\n            { 42: [1, 58], 49: [1, 104], 53: [1, 57] },\n            { 42: [1, 58], 51: [1, 105], 53: [1, 57] },\n            { 62: [1, 106] },\n            {\n                1: [2, 61],\n                6: [2, 61],\n                7: [2, 61],\n                8: [2, 61],\n                15: [2, 61],\n                19: [2, 61],\n                20: [2, 61],\n                28: [2, 61],\n                30: [2, 61],\n                32: [2, 61],\n                33: [2, 61],\n                35: [2, 61],\n                36: [2, 61],\n                39: [2, 61],\n                43: [2, 61],\n                44: [2, 61],\n                45: [2, 61],\n                46: [2, 61],\n                47: [2, 61],\n                48: [2, 61],\n                50: [2, 61],\n                57: [2, 61],\n                61: [2, 61],\n                63: [2, 61],\n                64: [2, 61],\n                70: [2, 61],\n                71: [2, 61],\n                72: [2, 61],\n                73: [2, 61],\n                74: [2, 61],\n                76: [2, 61]\n            },\n            { 6: [2, 75], 7: [2, 75], 8: [2, 75] },\n            {\n                6: [2, 28],\n                7: [2, 28],\n                8: [2, 28],\n                10: [2, 28],\n                13: [2, 28],\n                42: [2, 28],\n                49: [2, 28],\n                51: [2, 28],\n                53: [2, 28]\n            },\n            {\n                6: [2, 29],\n                7: [2, 29],\n                8: [2, 29],\n                10: [2, 29],\n                13: [2, 29],\n                42: [2, 29],\n                49: [2, 29],\n                51: [2, 29],\n                53: [2, 29]\n            },\n            { 6: [2, 62], 7: [2, 62], 8: [2, 62] },\n            { 6: [2, 63], 7: [2, 63], 8: [2, 63], 13: [1, 107] },\n            { 6: [2, 48], 7: [2, 48], 8: [2, 48], 13: [2, 48] },\n            { 6: [2, 49], 7: [2, 49], 8: [2, 49], 13: [2, 49] },\n            {\n                6: [2, 9],\n                7: [2, 9],\n                8: [2, 9],\n                10: [2, 9],\n                13: [2, 9],\n                42: [2, 9],\n                49: [2, 9],\n                51: [2, 9],\n                53: [2, 9]\n            },\n            {\n                12: 108,\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            {\n                6: [2, 5],\n                7: [2, 5],\n                8: [2, 5],\n                10: [2, 5],\n                13: [2, 5],\n                42: [2, 5],\n                49: [2, 5],\n                51: [2, 5],\n                53: [2, 5]\n            },\n            {\n                6: [2, 6],\n                7: [2, 6],\n                8: [2, 6],\n                10: [2, 6],\n                13: [2, 6],\n                42: [2, 6],\n                49: [2, 6],\n                51: [2, 6],\n                53: [2, 6]\n            },\n            {\n                12: 109,\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            {\n                12: 75,\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                54: 110,\n                55: [1, 76]\n            },\n            {\n                4: 111,\n                5: 3,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 4,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            { 24: 112, 25: [1, 113], 26: [1, 114] },\n            { 17: [1, 115] },\n            { 17: [1, 116] },\n            { 6: [2, 64], 7: [2, 64], 8: [2, 64] },\n            { 6: [2, 65], 7: [2, 65], 8: [2, 65], 13: [1, 107] },\n            {\n                6: [2, 46],\n                7: [2, 46],\n                8: [2, 46],\n                10: [2, 46],\n                13: [2, 46],\n                42: [2, 46],\n                49: [2, 46],\n                51: [2, 46],\n                53: [2, 46],\n                68: [2, 46],\n                69: [2, 46]\n            },\n            {\n                6: [2, 42],\n                7: [2, 42],\n                8: [2, 42],\n                10: [2, 42],\n                13: [2, 42],\n                42: [2, 42],\n                49: [2, 42],\n                51: [2, 42],\n                53: [2, 42],\n                68: [2, 42],\n                69: [2, 42]\n            },\n            {\n                6: [2, 43],\n                7: [2, 43],\n                8: [2, 43],\n                10: [2, 43],\n                13: [2, 43],\n                42: [2, 43],\n                49: [2, 43],\n                51: [2, 43],\n                53: [2, 43],\n                68: [2, 43],\n                69: [2, 43]\n            },\n            { 15: [1, 91], 45: [1, 90], 48: [1, 92], 52: 117 },\n            {\n                6: [2, 45],\n                7: [2, 45],\n                8: [2, 45],\n                10: [2, 45],\n                13: [2, 45],\n                42: [2, 45],\n                49: [2, 45],\n                51: [2, 45],\n                53: [2, 45],\n                68: [2, 45],\n                69: [2, 45]\n            },\n            {\n                6: [2, 31],\n                7: [2, 31],\n                8: [2, 31],\n                10: [2, 31],\n                13: [2, 31],\n                42: [2, 31],\n                49: [2, 31],\n                51: [2, 31],\n                53: [1, 57]\n            },\n            {\n                5: 118,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                42: [1, 58],\n                53: [1, 57]\n            },\n            {\n                4: 119,\n                5: 3,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 4,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            { 5: 120, 6: [1, 5], 7: [1, 6], 8: [1, 7], 13: [1, 121] },\n            { 15: [1, 122] },\n            { 32: [1, 124], 33: [1, 125], 36: [1, 123] },\n            { 6: [2, 27], 7: [2, 27], 8: [2, 27] },\n            {\n                12: 126,\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            { 5: 127, 6: [1, 5], 7: [1, 6], 8: [1, 7] },\n            {\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 128,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            {\n                6: [2, 40],\n                7: [2, 40],\n                8: [2, 40],\n                10: [2, 40],\n                13: [2, 40],\n                42: [2, 40],\n                49: [2, 40],\n                51: [2, 40],\n                53: [2, 40]\n            },\n            { 37: 129, 38: [1, 71], 39: [1, 72] },\n            { 5: 130, 6: [1, 5], 7: [1, 6], 8: [1, 7] },\n            {\n                12: 131,\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            { 6: [2, 8], 7: [2, 8], 8: [2, 8], 10: [2, 8], 13: [2, 8] },\n            { 6: [2, 51], 7: [2, 51], 8: [2, 51] },\n            { 6: [2, 52], 7: [2, 52], 8: [2, 52], 13: [1, 107] },\n            {\n                5: 39,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                27: 132,\n                28: [1, 133],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 40,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            { 5: 134, 6: [1, 5], 7: [1, 6], 8: [1, 7] },\n            {\n                12: 135,\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            {\n                12: 136,\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            { 15: [1, 137] },\n            { 15: [1, 138] },\n            { 49: [1, 139] },\n            {\n                4: 140,\n                5: 3,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 4,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            {\n                5: 39,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                36: [2, 56],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                63: [2, 56],\n                64: [2, 56],\n                65: 18,\n                66: 40,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            {\n                4: 141,\n                5: 3,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 4,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            { 17: [1, 142] },\n            { 6: [2, 10], 7: [2, 10], 8: [2, 10], 13: [2, 10] },\n            { 6: [2, 26], 7: [2, 26], 8: [2, 26] },\n            {\n                12: 143,\n                14: 31,\n                15: [1, 44],\n                39: [1, 35],\n                40: 25,\n                41: 43,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37]\n            },\n            { 5: 144, 6: [1, 5], 7: [1, 6], 8: [1, 7] },\n            { 5: 145, 6: [1, 5], 7: [1, 6], 8: [1, 7] },\n            {\n                4: 146,\n                5: 3,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 4,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            {\n                6: [2, 32],\n                7: [2, 32],\n                8: [2, 32],\n                10: [2, 32],\n                13: [2, 32],\n                42: [2, 32],\n                49: [2, 32],\n                51: [2, 32],\n                53: [1, 57]\n            },\n            {\n                6: [2, 41],\n                7: [2, 41],\n                8: [2, 41],\n                10: [2, 41],\n                13: [2, 41],\n                42: [2, 41],\n                49: [2, 41],\n                51: [2, 41],\n                53: [2, 41]\n            },\n            {\n                4: 147,\n                5: 3,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 4,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            { 6: [2, 50], 7: [2, 50], 8: [2, 50], 13: [2, 50] },\n            { 6: [2, 20], 7: [2, 20], 8: [2, 20] },\n            { 6: [2, 19], 7: [2, 19], 8: [2, 19], 15: [1, 148] },\n            {\n                4: 149,\n                5: 3,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 4,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            { 6: [2, 16], 7: [2, 16], 8: [2, 16] },\n            { 6: [2, 17], 7: [2, 17], 8: [2, 17] },\n            { 25: [2, 14], 26: [2, 14] },\n            { 25: [2, 15], 26: [2, 15] },\n            {\n                6: [2, 44],\n                7: [2, 44],\n                8: [2, 44],\n                10: [2, 44],\n                13: [2, 44],\n                42: [2, 44],\n                49: [2, 44],\n                51: [2, 44],\n                53: [2, 44],\n                68: [2, 44],\n                69: [2, 44]\n            },\n            {\n                5: 39,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                36: [2, 55],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                63: [2, 55],\n                64: [2, 55],\n                65: 18,\n                66: 40,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            {\n                5: 39,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                20: [1, 150],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 40,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            { 15: [1, 151] },\n            { 5: 152, 6: [1, 5], 7: [1, 6], 8: [1, 7] },\n            {\n                4: 153,\n                5: 3,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 4,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            {\n                4: 154,\n                5: 3,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 4,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            {\n                5: 39,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                32: [2, 23],\n                33: [2, 23],\n                34: 21,\n                35: [1, 28],\n                36: [2, 23],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 40,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            {\n                5: 39,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                36: [2, 54],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                63: [2, 54],\n                64: [2, 54],\n                65: 18,\n                66: 40,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            { 6: [2, 18], 7: [2, 18], 8: [2, 18] },\n            {\n                5: 39,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                27: 155,\n                28: [1, 133],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 40,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            { 6: [2, 13], 7: [2, 13], 8: [2, 13] },\n            { 6: [2, 11], 7: [2, 11], 8: [2, 11], 13: [2, 11] },\n            {\n                4: 156,\n                5: 3,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                34: 21,\n                35: [1, 28],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 4,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            {\n                5: 39,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                32: [2, 25],\n                33: [2, 25],\n                34: 21,\n                35: [1, 28],\n                36: [2, 25],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 40,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            {\n                5: 39,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                32: [2, 22],\n                33: [2, 22],\n                34: 21,\n                35: [1, 28],\n                36: [2, 22],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 40,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            },\n            { 6: [2, 21], 7: [2, 21], 8: [2, 21] },\n            {\n                5: 39,\n                6: [1, 5],\n                7: [1, 6],\n                8: [1, 7],\n                12: 14,\n                14: 31,\n                15: [1, 17],\n                18: 19,\n                19: [1, 27],\n                29: 9,\n                30: [1, 23],\n                32: [2, 24],\n                33: [2, 24],\n                34: 21,\n                35: [1, 28],\n                36: [2, 24],\n                39: [1, 35],\n                40: 25,\n                41: 24,\n                43: [1, 29],\n                44: [1, 30],\n                45: [1, 32],\n                46: [1, 33],\n                47: [1, 34],\n                48: [1, 36],\n                50: [1, 37],\n                56: 8,\n                57: [1, 22],\n                60: 26,\n                61: [1, 38],\n                65: 18,\n                66: 40,\n                67: 13,\n                70: [1, 10],\n                71: [1, 11],\n                72: [1, 12],\n                73: [1, 15],\n                74: [1, 16],\n                76: [1, 20]\n            }\n        ],\n        defaultActions: {},\n        parseError: function parseError(str, hash) {\n            if (hash.recoverable) {\n                this.trace(str);\n            } else {\n                throw new Error(str);\n            }\n        },\n        parse: function parse(input) {\n            var self = this,\n                stack = [0],\n                vstack = [null],\n                lstack = [],\n                table = this.table,\n                yytext = \"\",\n                yylineno = 0,\n                yyleng = 0,\n                recovering = 0,\n                TERROR = 2,\n                EOF = 1;\n            var args = lstack.slice.call(arguments, 1);\n            this.lexer.setInput(input);\n            this.lexer.yy = this.yy;\n            this.yy.lexer = this.lexer;\n            this.yy.parser = this;\n            if (typeof this.lexer.yylloc == \"undefined\") {\n                this.lexer.yylloc = {};\n            }\n            var yyloc = this.lexer.yylloc;\n            lstack.push(yyloc);\n            var ranges = this.lexer.options && this.lexer.options.ranges;\n            if (typeof this.yy.parseError === \"function\") {\n                this.parseError = this.yy.parseError;\n            } else {\n                this.parseError = Object.getPrototypeOf(this).parseError;\n            }\n            function popStack(n) {\n                stack.length = stack.length - 2 * n;\n                vstack.length = vstack.length - n;\n                lstack.length = lstack.length - n;\n            }\n            function lex() {\n                var token;\n                token = self.lexer.lex() || EOF;\n                if (typeof token !== \"number\") {\n                    token = self.symbols_[token] || token;\n                }\n                return token;\n            }\n            var symbol,\n                preErrorSymbol,\n                state,\n                action,\n                a,\n                r,\n                yyval = {},\n                p,\n                len,\n                newState,\n                expected;\n            while (true) {\n                state = stack[stack.length - 1];\n                if (this.defaultActions[state]) {\n                    action = this.defaultActions[state];\n                } else {\n                    if (symbol === null || typeof symbol == \"undefined\") {\n                        symbol = lex();\n                    }\n                    action = table[state] && table[state][symbol];\n                }\n                if (\n                    typeof action === \"undefined\" ||\n                    !action.length ||\n                    !action[0]\n                ) {\n                    var errStr = \"\";\n                    expected = [];\n                    for (p in table[state]) {\n                        if (this.terminals_[p] && p > TERROR) {\n                            expected.push(\"'\" + this.terminals_[p] + \"'\");\n                        }\n                    }\n                    if (this.lexer.showPosition) {\n                        errStr =\n                            \"Parse error on line \" +\n                            (yylineno + 1) +\n                            \":\\n\" +\n                            this.lexer.showPosition() +\n                            \"\\nExpecting \" +\n                            expected.join(\", \") +\n                            \", got '\" +\n                            (this.terminals_[symbol] || symbol) +\n                            \"'\";\n                    } else {\n                        errStr =\n                            \"Parse error on line \" +\n                            (yylineno + 1) +\n                            \": Unexpected \" +\n                            (symbol == EOF\n                                ? \"end of input\"\n                                : \"'\" +\n                                  (this.terminals_[symbol] || symbol) +\n                                  \"'\");\n                    }\n                    this.parseError(errStr, {\n                        text: this.lexer.match,\n                        token: this.terminals_[symbol] || symbol,\n                        line: this.lexer.yylineno,\n                        loc: yyloc,\n                        expected: expected\n                    });\n                }\n                if (action[0] instanceof Array && action.length > 1) {\n                    throw new Error(\n                        \"Parse Error: multiple actions possible at state: \" +\n                            state +\n                            \", token: \" +\n                            symbol\n                    );\n                }\n                switch (action[0]) {\n                    case 1:\n                        stack.push(symbol);\n                        vstack.push(this.lexer.yytext);\n                        lstack.push(this.lexer.yylloc);\n                        stack.push(action[1]);\n                        symbol = null;\n                        if (!preErrorSymbol) {\n                            yyleng = this.lexer.yyleng;\n                            yytext = this.lexer.yytext;\n                            yylineno = this.lexer.yylineno;\n                            yyloc = this.lexer.yylloc;\n                            if (recovering > 0) {\n                                recovering--;\n                            }\n                        } else {\n                            symbol = preErrorSymbol;\n                            preErrorSymbol = null;\n                        }\n                        break;\n                    case 2:\n                        len = this.productions_[action[1]][1];\n                        yyval.$ = vstack[vstack.length - len];\n                        yyval._$ = {\n                            first_line:\n                                lstack[lstack.length - (len || 1)].first_line,\n                            last_line: lstack[lstack.length - 1].last_line,\n                            first_column:\n                                lstack[lstack.length - (len || 1)].first_column,\n                            last_column: lstack[lstack.length - 1].last_column\n                        };\n                        if (ranges) {\n                            yyval._$.range = [\n                                lstack[lstack.length - (len || 1)].range[0],\n                                lstack[lstack.length - 1].range[1]\n                            ];\n                        }\n                        r = this.performAction.apply(\n                            yyval,\n                            [\n                                yytext,\n                                yyleng,\n                                yylineno,\n                                this.yy,\n                                action[1],\n                                vstack,\n                                lstack\n                            ].concat(args)\n                        );\n                        if (typeof r !== \"undefined\") {\n                            return r;\n                        }\n                        if (len) {\n                            stack = stack.slice(0, -1 * len * 2);\n                            vstack = vstack.slice(0, -1 * len);\n                            lstack = lstack.slice(0, -1 * len);\n                        }\n                        stack.push(this.productions_[action[1]][0]);\n                        vstack.push(yyval.$);\n                        lstack.push(yyval._$);\n                        newState =\n                            table[stack[stack.length - 2]][\n                                stack[stack.length - 1]\n                            ];\n                        stack.push(newState);\n                        break;\n                    case 3:\n                        return true;\n                }\n            }\n            return true;\n        }\n    };\n    /* generated by jison-lex 0.2.1 */\n    var lexer = (function() {\n        var lexer = {\n            EOF: 1,\n\n            parseError: function parseError(str, hash) {\n                if (this.yy.parser) {\n                    this.yy.parser.parseError(str, hash);\n                } else {\n                    throw new Error(str);\n                }\n            },\n\n            // resets the lexer, sets new input\n            setInput: function(input) {\n                this._input = input;\n                this._more = this._backtrack = this.done = false;\n                this.yylineno = this.yyleng = 0;\n                this.yytext = this.matched = this.match = \"\";\n                this.conditionStack = [\"INITIAL\"];\n                this.yylloc = {\n                    first_line: 1,\n                    first_column: 0,\n                    last_line: 1,\n                    last_column: 0\n                };\n                if (this.options.ranges) {\n                    this.yylloc.range = [0, 0];\n                }\n                this.offset = 0;\n                return this;\n            },\n\n            // consumes and returns one char from the input\n            input: function() {\n                var ch = this._input[0];\n                this.yytext += ch;\n                this.yyleng++;\n                this.offset++;\n                this.match += ch;\n                this.matched += ch;\n                var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n                if (lines) {\n                    this.yylineno++;\n                    this.yylloc.last_line++;\n                } else {\n                    this.yylloc.last_column++;\n                }\n                if (this.options.ranges) {\n                    this.yylloc.range[1]++;\n                }\n\n                this._input = this._input.slice(1);\n                return ch;\n            },\n\n            // unshifts one char (or a string) into the input\n            unput: function(ch) {\n                var len = ch.length;\n                var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n\n                this._input = ch + this._input;\n                this.yytext = this.yytext.substr(\n                    0,\n                    this.yytext.length - len - 1\n                );\n                //this.yyleng -= len;\n                this.offset -= len;\n                var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n                this.match = this.match.substr(0, this.match.length - 1);\n                this.matched = this.matched.substr(0, this.matched.length - 1);\n\n                if (lines.length - 1) {\n                    this.yylineno -= lines.length - 1;\n                }\n                var r = this.yylloc.range;\n\n                this.yylloc = {\n                    first_line: this.yylloc.first_line,\n                    last_line: this.yylineno + 1,\n                    first_column: this.yylloc.first_column,\n                    last_column: lines\n                        ? (lines.length === oldLines.length\n                              ? this.yylloc.first_column\n                              : 0) +\n                          oldLines[oldLines.length - lines.length].length -\n                          lines[0].length\n                        : this.yylloc.first_column - len\n                };\n\n                if (this.options.ranges) {\n                    this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n                }\n                this.yyleng = this.yytext.length;\n                return this;\n            },\n\n            // When called from action, caches matched text and appends it on next action\n            more: function() {\n                this._more = true;\n                return this;\n            },\n\n            // When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\n            reject: function() {\n                if (this.options.backtrack_lexer) {\n                    this._backtrack = true;\n                } else {\n                    return this.parseError(\n                        \"Lexical error on line \" +\n                            (this.yylineno + 1) +\n                            \". You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n\" +\n                            this.showPosition(),\n                        {\n                            text: \"\",\n                            token: null,\n                            line: this.yylineno\n                        }\n                    );\n                }\n                return this;\n            },\n\n            // retain first n characters of the match\n            less: function(n) {\n                this.unput(this.match.slice(n));\n            },\n\n            // displays already matched input, i.e. for error messages\n            pastInput: function() {\n                var past = this.matched.substr(\n                    0,\n                    this.matched.length - this.match.length\n                );\n                return (\n                    (past.length > 20 ? \"...\" : \"\") +\n                    past.substr(-20).replace(/\\n/g, \"\")\n                );\n            },\n\n            // displays upcoming input, i.e. for error messages\n            upcomingInput: function() {\n                var next = this.match;\n                if (next.length < 20) {\n                    next += this._input.substr(0, 20 - next.length);\n                }\n                return (\n                    next.substr(0, 20) + (next.length > 20 ? \"...\" : \"\")\n                ).replace(/\\n/g, \"\");\n            },\n\n            // displays the character position where the lexing error occurred, i.e. for error messages\n            showPosition: function() {\n                var pre = this.pastInput();\n                var c = new Array(pre.length + 1).join(\"-\");\n                return pre + this.upcomingInput() + \"\\n\" + c + \"^\";\n            },\n\n            // test the lexed token: return FALSE when not a match, otherwise return token\n            test_match: function(match, indexed_rule) {\n                var token, lines, backup;\n\n                if (this.options.backtrack_lexer) {\n                    // save context\n                    backup = {\n                        yylineno: this.yylineno,\n                        yylloc: {\n                            first_line: this.yylloc.first_line,\n                            last_line: this.last_line,\n                            first_column: this.yylloc.first_column,\n                            last_column: this.yylloc.last_column\n                        },\n                        yytext: this.yytext,\n                        match: this.match,\n                        matches: this.matches,\n                        matched: this.matched,\n                        yyleng: this.yyleng,\n                        offset: this.offset,\n                        _more: this._more,\n                        _input: this._input,\n                        yy: this.yy,\n                        conditionStack: this.conditionStack.slice(0),\n                        done: this.done\n                    };\n                    if (this.options.ranges) {\n                        backup.yylloc.range = this.yylloc.range.slice(0);\n                    }\n                }\n\n                lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n                if (lines) {\n                    this.yylineno += lines.length;\n                }\n                this.yylloc = {\n                    first_line: this.yylloc.last_line,\n                    last_line: this.yylineno + 1,\n                    first_column: this.yylloc.last_column,\n                    last_column: lines\n                        ? lines[lines.length - 1].length -\n                          lines[lines.length - 1].match(/\\r?\\n?/)[0].length\n                        : this.yylloc.last_column + match[0].length\n                };\n                this.yytext += match[0];\n                this.match += match[0];\n                this.matches = match;\n                this.yyleng = this.yytext.length;\n                if (this.options.ranges) {\n                    this.yylloc.range = [\n                        this.offset,\n                        (this.offset += this.yyleng)\n                    ];\n                }\n                this._more = false;\n                this._backtrack = false;\n                this._input = this._input.slice(match[0].length);\n                this.matched += match[0];\n                token = this.performAction.call(\n                    this,\n                    this.yy,\n                    this,\n                    indexed_rule,\n                    this.conditionStack[this.conditionStack.length - 1]\n                );\n                if (this.done && this._input) {\n                    this.done = false;\n                }\n                if (token) {\n                    return token;\n                } else if (this._backtrack) {\n                    // recover context\n                    for (var k in backup) {\n                        this[k] = backup[k];\n                    }\n                    return false; // rule action called reject() implying the next rule should be tested instead.\n                }\n                return false;\n            },\n\n            // return next match in input\n            next: function() {\n                if (this.done) {\n                    return this.EOF;\n                }\n                if (!this._input) {\n                    this.done = true;\n                }\n\n                var token, match, tempMatch, index;\n                if (!this._more) {\n                    this.yytext = \"\";\n                    this.match = \"\";\n                }\n                var rules = this._currentRules();\n                for (var i = 0; i < rules.length; i++) {\n                    tempMatch = this._input.match(this.rules[rules[i]]);\n                    if (\n                        tempMatch &&\n                        (!match || tempMatch[0].length > match[0].length)\n                    ) {\n                        match = tempMatch;\n                        index = i;\n                        if (this.options.backtrack_lexer) {\n                            token = this.test_match(tempMatch, rules[i]);\n                            if (token !== false) {\n                                return token;\n                            } else if (this._backtrack) {\n                                match = false;\n                                continue; // rule action called reject() implying a rule MISmatch.\n                            } else {\n                                // else: this is a lexer rule which consumes input without producing a token (e.g. whitespace)\n                                return false;\n                            }\n                        } else if (!this.options.flex) {\n                            break;\n                        }\n                    }\n                }\n                if (match) {\n                    token = this.test_match(match, rules[index]);\n                    if (token !== false) {\n                        return token;\n                    }\n                    // else: this is a lexer rule which consumes input without producing a token (e.g. whitespace)\n                    return false;\n                }\n                if (this._input === \"\") {\n                    return this.EOF;\n                } else {\n                    return this.parseError(\n                        \"Lexical error on line \" +\n                            (this.yylineno + 1) +\n                            \". Unrecognized text.\\n\" +\n                            this.showPosition(),\n                        {\n                            text: \"\",\n                            token: null,\n                            line: this.yylineno\n                        }\n                    );\n                }\n            },\n\n            // return next match that has a token\n            lex: function lex() {\n                var r = this.next();\n                if (r) {\n                    return r;\n                } else {\n                    return this.lex();\n                }\n            },\n\n            // activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\n            begin: function begin(condition) {\n                this.conditionStack.push(condition);\n            },\n\n            // pop the previously active lexer condition state off the condition stack\n            popState: function popState() {\n                var n = this.conditionStack.length - 1;\n                if (n > 0) {\n                    return this.conditionStack.pop();\n                } else {\n                    return this.conditionStack[0];\n                }\n            },\n\n            // produce the lexer rule set which is active for the currently active lexer condition state\n            _currentRules: function _currentRules() {\n                if (\n                    this.conditionStack.length &&\n                    this.conditionStack[this.conditionStack.length - 1]\n                ) {\n                    return this.conditions[\n                        this.conditionStack[this.conditionStack.length - 1]\n                    ].rules;\n                } else {\n                    return this.conditions[\"INITIAL\"].rules;\n                }\n            },\n\n            // return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\n            topState: function topState(n) {\n                n = this.conditionStack.length - 1 - Math.abs(n || 0);\n                if (n >= 0) {\n                    return this.conditionStack[n];\n                } else {\n                    return \"INITIAL\";\n                }\n            },\n\n            // alias for begin(condition)\n            pushState: function pushState(condition) {\n                this.begin(condition);\n            },\n\n            // return the number of states currently on the stack\n            stateStackSize: function stateStackSize() {\n                return this.conditionStack.length;\n            },\n            options: { \"case-insensitive\": true },\n            performAction: function anonymous(\n                yy,\n                yy_,\n                $avoiding_name_collisions,\n                YY_START\n            ) {\n                var YYSTATE = YY_START;\n                switch ($avoiding_name_collisions) {\n                    case 0 /* skip block comment */:\n                        break;\n                    case 1 /* skip comment */:\n                        break;\n                    case 2:\n                        return \"NEWLINE\";\n                        break;\n                    case 3:\n                        return \"COMMA\";\n                        break;\n                    case 4 /* skip whitespace */:\n                        break;\n                    case 5:\n                        return \"NUMBER\";\n                        break;\n                    case 6:\n                        return \"YARN\";\n                        break;\n                    case 7:\n                        return \"YARN\";\n                        break;\n                    case 8:\n                        return \"TROOF\";\n                        break;\n                    case 9:\n                        return \"TROOF\";\n                        break;\n                    case 10:\n                        return \"NOOB\";\n                        break;\n                    case 11:\n                        return \"NOTHING\";\n                        break;\n                    case 12 /* skip */:\n                        break;\n                    case 13 /* skip */:\n                        break;\n                    case 14:\n                        return \"KTHX\";\n                        break;\n                    case 15:\n                        return \"ITS_GOT\";\n                        break;\n                    case 16:\n                        return \"ITS\";\n                        break;\n                    case 17:\n                        return \"VAR_DEC\";\n                        break;\n                    case 18:\n                        return \"BIN_OP\";\n                        break;\n                    case 19:\n                        return \"BIN_OP\";\n                        break;\n                    case 20:\n                        return \"P_BIN_OP\";\n                        break;\n                    case 21:\n                        return \"P_BIN_OP\";\n                        break;\n                    case 22:\n                        return \"P_BIN_OP\";\n                        break;\n                    case 23:\n                        return \"P_BIN_OP\";\n                        break;\n                    case 24:\n                        return \"P_BIN_OP\";\n                        break;\n                    case 25:\n                        return \"P_BIN_OP\";\n                        break;\n                    case 26:\n                        return \"P_BIN_OP\";\n                        break;\n                    case 27:\n                        return \"P_BIN_OP\";\n                        break;\n                    case 28:\n                        return \"P_BIN_OP\";\n                        break;\n                    case 29:\n                        return \"P_BIN_OP\";\n                        break;\n                    case 30:\n                        return \"P_BIN_OP\";\n                        break;\n                    case 31:\n                        return \"P_BIN_OP\";\n                        break;\n                    case 32:\n                        return \"UN_OP\";\n                        break;\n                    case 33:\n                        return \"UN_OP\";\n                        break;\n                    case 34:\n                        return \"UN_OP\";\n                        break;\n                    case 35:\n                        return \"UN_OP\";\n                        break;\n                    case 36:\n                        return \"IDENTIFIER\";\n                        break;\n                    case 37:\n                        return \"IDENTIFIER\";\n                        break;\n                    case 38:\n                        return \"SEP\";\n                        break;\n                    case 39:\n                        return \"MKAY\";\n                        break;\n                    case 40:\n                        return \"R_GOT\";\n                        break;\n                    case 41:\n                        return \"R\";\n                        break;\n                    case 42:\n                        return \"O_RLY\";\n                        break;\n                    case 43:\n                        return \"YA_RLY\";\n                        break;\n                    case 44:\n                        return \"MEBBE\";\n                        break;\n                    case 45:\n                        return \"OIC\";\n                        break;\n                    case 46:\n                        return \"NO_WAI\";\n                        break;\n                    case 47:\n                        return \"HOW_DUZ_I\";\n                        break;\n                    case 48:\n                        return \"FOUND_YR\";\n                        break;\n                    case 49:\n                        return \"YR\";\n                        break;\n                    case 50:\n                        return \"IF_U_SAY_SO\";\n                        break;\n                    case 51:\n                        return \"IM_IN_YR\";\n                        break;\n                    case 52:\n                        return \"IM_OUTTA_YR\";\n                        break;\n                    case 53:\n                        return \"O_NVM\";\n                        break;\n                    case 54:\n                        return \"UPPIN\";\n                        break;\n                    case 55:\n                        return \"NERFIN\";\n                        break;\n                    case 56:\n                        return \"VISIBLE\";\n                        break;\n                    case 57:\n                        return \"GIMMEH\";\n                        break;\n                    case 58:\n                        return \"TIL\";\n                        break;\n                    case 59:\n                        return \"WILE\";\n                        break;\n                    case 60:\n                        return \"GTFO\";\n                        break;\n                    case 61:\n                        return \"TYPE\";\n                        break;\n                    case 62:\n                        return \"TYPE\";\n                        break;\n                    case 63:\n                        return \"TYPE\";\n                        break;\n                    case 64:\n                        return \"TYPE\";\n                        break;\n                    case 65:\n                        return \"TYPE\";\n                        break;\n                    case 66:\n                        return \"TYPE\";\n                        break;\n                    case 67:\n                        return \"CAST_MAEK\";\n                        break;\n                    case 68:\n                        return \"CAST_IS_NOW\";\n                        break;\n                    case 69:\n                        return \"A\";\n                        break;\n                    case 70:\n                        return \"HALP\";\n                        break;\n                    case 71:\n                        return \"WTF\";\n                        break;\n                    case 72:\n                        return \"OMG\";\n                        break;\n                    case 73:\n                        return \"OMGWTF\";\n                        break;\n                    case 74:\n                        return \"IDENTIFIER\";\n                        break;\n                    case 75:\n                        return \"(\";\n                        break;\n                    case 76:\n                        return \")\";\n                        break;\n                    case 77 /* skip */:\n                        break;\n                    case 78:\n                        return \"!\";\n                        break;\n                    case 79:\n                        return \"EOF\";\n                        break;\n                    case 80:\n                        return \"INVALID\";\n                        break;\n                }\n            },\n            rules: [\n                /^(?:OBTW[\\s\\S]+TLDR\\b)/i,\n                /^(?:BTW.*)/i,\n                /^(?:(\\r?\\n)+\\s*)/i,\n                /^(?:,)/i,\n                /^(?:[^\\S\\r\\n]+)/i,\n                /^(?:-?[0-9]+(\\.[0-9]+)?\\b)/i,\n                /^(?:\"([^\\\":]+|:.)*\")/i,\n                /^(?:'([^\\']*)')/i,\n                /^(?:WIN\\b)/i,\n                /^(?:FAIL\\b)/i,\n                /^(?:NOOB\\b)/i,\n                /^(?:NOTHING\\b)/i,\n                /^(?:HAI\\s*)/i,\n                /^(?:KTHXBYE\\s*)/i,\n                /^(?:KTHX\\b)/i,\n                /^(?:IT[SZ]\\s+GOT\\b)/i,\n                /^(?:IT[SZ])/i,\n                /^(?:I\\s+HAS\\s+A\\b)/i,\n                /^(?:BIGG?R\\s+THAN\\b)/i,\n                /^(?:SMALL?R\\s+THAN\\b)/i,\n                /^(?:SUM\\s+OF\\b)/i,\n                /^(?:DIFF\\s+OF\\b)/i,\n                /^(?:PRODUKT\\s+OF\\b)/i,\n                /^(?:QUOSHUNT\\s+OF\\b)/i,\n                /^(?:MOD\\s+OF\\b)/i,\n                /^(?:BIGGR\\s+OF\\b)/i,\n                /^(?:SMALLR\\s+OF\\b)/i,\n                /^(?:BOTH\\s+SAEM\\b)/i,\n                /^(?:DIFFRINT\\b)/i,\n                /^(?:BOTH\\s+OF\\b)/i,\n                /^(?:EITHER\\s+OF\\b)/i,\n                /^(?:WON\\s+OF\\b)/i,\n                /^(?:LEN\\s+OF\\b)/i,\n                /^(?:NOT\\b)/i,\n                /^(?:ORD\\s+OF\\b)/i,\n                /^(?:CHR\\s+OF\\b)/i,\n                /^(?:ALL\\s+OF\\b)/i,\n                /^(?:ANY\\s+OF\\b)/i,\n                /^(?:AN\\b)/i,\n                /^(?:MKAY\\b)/i,\n                /^(?:R\\s+GOT\\b)/i,\n                /^(?:R\\b)/i,\n                /^(?:O\\s+RLY\\s*\\?)/i,\n                /^(?:YA\\s+RLY\\b)/i,\n                /^(?:MEBBE\\b)/i,\n                /^(?:OIC\\b)/i,\n                /^(?:NO\\s+WAI\\b)/i,\n                /^(?:HOW\\s+DUZ\\s+I\\b)/i,\n                /^(?:FOUND\\s+YR\\b)/i,\n                /^(?:YR\\b)/i,\n                /^(?:IF\\s+U\\s+SAY\\s+SO\\b)/i,\n                /^(?:IM\\s+IN\\s+YR\\b)/i,\n                /^(?:IM\\s+OUTTA\\s+YR\\b)/i,\n                /^(?:O\\s+NVM\\b)/i,\n                /^(?:UPPIN\\b)/i,\n                /^(?:NERFIN\\b)/i,\n                /^(?:VISIBLE\\b)/i,\n                /^(?:G[IE]MMEH\\b)/i,\n                /^(?:TIL\\b)/i,\n                /^(?:WILE\\b)/i,\n                /^(?:GTFO\\b)/i,\n                /^(?:NUMBR\\b)/i,\n                /^(?:NUMBAR\\b)/i,\n                /^(?:TROOF\\b)/i,\n                /^(?:YARN\\b)/i,\n                /^(?:NOOB\\b)/i,\n                /^(?:BUKKIT\\b)/i,\n                /^(?:MAEK\\b)/i,\n                /^(?:IS\\s+NOW\\s+A\\b)/i,\n                /^(?:A\\b)/i,\n                /^(?:PLZ HALP\\b)/i,\n                /^(?:WTF\\??)/i,\n                /^(?:OMG\\b)/i,\n                /^(?:OMGWTF\\b)/i,\n                /^(?:[a-zA-Z_]+[a-zA-Z_0-9]*)/i,\n                /^(?:\\()/i,\n                /^(?:\\))/i,\n                /^(?:\\?)/i,\n                /^(?:!)/i,\n                /^(?:$)/i,\n                /^(?:.)/i\n            ],\n            conditions: {\n                INITIAL: {\n                    rules: [\n                        0,\n                        1,\n                        2,\n                        3,\n                        4,\n                        5,\n                        6,\n                        7,\n                        8,\n                        9,\n                        10,\n                        11,\n                        12,\n                        13,\n                        14,\n                        15,\n                        16,\n                        17,\n                        18,\n                        19,\n                        20,\n                        21,\n                        22,\n                        23,\n                        24,\n                        25,\n                        26,\n                        27,\n                        28,\n                        29,\n                        30,\n                        31,\n                        32,\n                        33,\n                        34,\n                        35,\n                        36,\n                        37,\n                        38,\n                        39,\n                        40,\n                        41,\n                        42,\n                        43,\n                        44,\n                        45,\n                        46,\n                        47,\n                        48,\n                        49,\n                        50,\n                        51,\n                        52,\n                        53,\n                        54,\n                        55,\n                        56,\n                        57,\n                        58,\n                        59,\n                        60,\n                        61,\n                        62,\n                        63,\n                        64,\n                        65,\n                        66,\n                        67,\n                        68,\n                        69,\n                        70,\n                        71,\n                        72,\n                        73,\n                        74,\n                        75,\n                        76,\n                        77,\n                        78,\n                        79,\n                        80\n                    ],\n                    inclusive: true\n                }\n            }\n        };\n        return lexer;\n    })();\n    parser.lexer = lexer;\n    function Parser() {\n        this.yy = {};\n    }\n    Parser.prototype = parser;\n    parser.Parser = Parser;\n    return new Parser();\n})();\n\nconst Parser = parser.Parser;\n\nexport { parser, Parser };\nexport function parse() {\n    return parser.parse.apply(parser, arguments);\n}\n","\"use strict\";\n\nimport {\n    parser,\n    parse,\n    Parser\n} from '../parser'\n\nvar lol = function (onDone, onPaused) {\n\n    /**\n     * Interpreter scope data/stack.\n     * Each level of scope consists of a program symbol table and some\n     * 'special' symbols, like return value\n     *\n     * See _push for exact properties.\n     */\n    this._scope = [];\n\n    /**\n     * A stack of actions waiting for attention. An action is (roughly)\n     * a set of nodes which need evaluating, and a callback to receive\n     * the results of their evaluation.\n     *\n     * See _waitFor for exact properties.\n     */\n    this._next = [];\n\n    /**\n     * Default IO functions.\n     * Use console.log for output, and prompt() for input.\n     *\n     * These can (and should) be overridden.\n     */\n    this._io = {\n        visible: function (var_args) {\n            if (!console || typeof console.log !== 'function') {\n                throw new Error('console.log() not available');\n            }\n            console.log.apply(console, lol.utils.argsArray(arguments));\n        },\n        prompt: function (message, reply) {\n            var response;\n            if (typeof prompt === 'function') {\n                response = prompt(message);\n            } else {\n                throw new Error('prompt() not available');\n            }\n            reply(response);\n        }\n    };\n\n    this._isPaused = false;\n\n    this._done = onDone || function () {};\n    this._paused = onPaused || function () {};\n\n    this._currentNode = null;\n\n    this._errors = [];\n};\n\n/**\n * Async deferral function.\n *\n * Defers an action to execute only after a set of nodes has been evaluated.\n * Nodes will be evaluated in the order given.\n */\nlol.prototype._waitFor = function (nodes, f, options) {\n    options = options || {\n        setIt: false,\n        breakOnReturn: false\n    };\n    this._next.push({\n        nodes: nodes.slice(0),\n        results: [],\n        f: f,\n        options: options,\n        inProgress: false\n    });\n};\n\n/**\n * Handles an action created with _waitFor.\n */\nlol.prototype._current = function (current) {\n    var self = this;\n    var node = current.nodes.shift();\n    if (!node) {\n        if (current.inProgress) {\n            return;\n        } else {\n            // special case: there were no arguments.\n            current.f(current.results);\n            self._currentNode = null;\n            return;\n        }\n    }\n\n    current.inProgress = true;\n\n    this._evaluate(node, function (ret) {\n        if (current.options.setIt) {\n            self._setSymbol('IT', ret);\n        }\n        current.results.push(ret);\n        if (!current.nodes.length || (current.options.breakOnReturn &&\n                typeof self._getSpecial('return') !== 'undefined')) {\n            current.f(current.results);\n            self._currentNode = null;\n        } else {\n            self._current(current);\n        }\n    });\n}\n\n\nlol.prototype.next = function () {\n    if (this.errors().length) {\n        // nope\n        this.pause();\n        return;\n    }\n    this._isPaused = false;\n    var current = this._next.pop();\n    if (current) {\n        this._current(current);\n    }\n};\n\n\nlol.prototype.resume = function () {\n    this._isPaused = false;\n    this.tick.go();\n}\n\nlol.prototype.pause = function (keepQuiet) {\n    this._isPaused = true;\n    if (!keepQuiet) {\n        this._paused.call(this);\n    }\n}\n\nlol.prototype._error = function (err) {\n    this._errors.push(err);\n    this.tick.cancel();\n    this.pause();\n}\n\n\nlol.prototype.errors = function () {\n    return this._errors;\n}\n\nlol.prototype.pos = function () {\n    var c = this._currentNode._location;\n    return {\n        line: c.first_line - 1,\n        col: c.first_column,\n        lineEnd: c.last_line - 1,\n        colEnd: c.last_column\n    };\n}\n\nlol.prototype._push = function (s) {\n    if (!s.name) {\n        throw new Error('Scope must have name');\n    }\n    s.symbols = s.symbols || {};\n    s.listeners = s.listeners || [];\n    s.symbols.IT = null;\n    this._scope.push(s);\n};\n\nlol.prototype._pop = function (name) {\n    var popped = this._scope.pop();\n    if (!popped || popped.name !== name) {\n        var msg = \"Couldn't pop state \" + name + '.\\nStack:\\n';\n        while (popped) {\n            msg += popped.name + '\\n';\n            popped = this._scope.pop();\n        }\n        throw new Error(msg);\n    }\n};\n\nlol.prototype.getSymbol = function (name) {\n    var scope = this._scope;\n    for (var i = scope.length - 1; i >= 0; i--) {\n        if (scope[i].symbols.hasOwnProperty(name)) {\n            return scope[i].symbols[name];\n        }\n    }\n    throw new Error('No such symbol: ' + name);\n};\nlol.prototype._setSymbol = function (name, value) {\n    var scope = this._scope;\n    for (var i = scope.length - 1; i >= 0; i--) {\n        if (scope[i].symbols.hasOwnProperty(name)) {\n            scope[i].symbols[name] = value;\n            return;\n        }\n    }\n    scope[scope.length - 1].symbols[name] = value;\n}\n\n/**\n * Returns the nearest scope with the given name.\n * If name is a string, the highest instance of that scope is returned.\n * If name is an array, the highest instance of any of the given scopes is returned.\n * If name is not given, the current scope is returned.\n */\nlol.prototype._findScope = function (name) {\n    var scope = this._scope;\n\n    if (!name) {\n        return scope[scope.length - 1];\n    }\n\n    var isS = typeof name === 'string';\n    for (var i = scope.length - 1; i >= 0; i--) {\n        if (isS && scope[i].name === name) {\n            return scope[i];\n        } else if (!isS && name.indexOf(scope[i].name) >= 0) {\n            return scope[i];\n        }\n    }\n    return null;\n};\n\nlol.prototype._findScopeForSpecial = function (symbol) {\n    if (symbol === 'return') {\n        return this._findScope('function');\n    } else if (symbol === 'switch-condition') {\n        return this._findScope('switch');\n    } else if (symbol === 'broken') {\n        return this._findScope(['switch', 'loop'])\n    } else {\n        return this._scope[this._scope.length - 1];\n    }\n}\n\nlol.prototype._setSpecial = function (name, value) {\n    var s = this._findScopeForSpecial(name);\n    if (s) {\n        s[name] = value;\n    } else {\n        //         debugger;\n    }\n};\n\nlol.prototype._getSpecial = function (name) {\n    var s = this._findScopeForSpecial(name);\n    if (s) {\n        return s[name];\n    } else {\n        //         debugger;\n    }\n};\n\nlol.prototype._listen = function (event, action) {\n    this._findScope().listeners.push({\n        event: event,\n        action: action\n    });\n};\n\nlol.prototype._emit = function (event) {\n    var brk = false;\n    for (var i = this._scope.length - 1; i >= 0 && !brk; i--) {\n        var s = this._scope[i];\n        for (var j = 0; j < s.listeners.length && !brk; j++) {\n            var l = s.listeners[j];\n            if (l.event === event && l.action()) {\n                brk = true;\n            }\n        }\n    }\n    return brk;\n}\n\n\nlol.prototype._index = function (val, index) {\n    if (!val || typeof val.length === 'undefined') {\n        throw new Error('Not indexable');\n    }\n    var normalisedIndex = index;\n    while (normalisedIndex < 0) {\n        normalisedIndex += val.length;\n    }\n\n    if (typeof val === 'string') {\n        return val.charAt(normalisedIndex);\n    } else if (Object.prototype.toString.call(val) === '[object Array]') {\n        if (normalisedIndex < val.length) {\n            return val[normalisedIndex];\n        } else {\n            throw new Error('Index ' + index + ' out of range');\n        }\n    } else {\n        throw new Error('Not indexable');\n    }\n};\n\nlol.prototype._setIndex = function (obj, val, index) {\n    // Note this won't actually work for strings yet because they're immutable\n    // We'll get back a different string than we sent in, which makes it\n    // pretty much useless to the caller in the context of writing to a variable\n    // The answer is probably to switch all internal value representations to\n    // objects wrapping JS primitives so we end up with references.\n\n    if (!obj || typeof obj.length === 'undefined') {\n        throw new Error('Not indexable');\n    }\n    if (Object.prototype.toString.call(obj) === '[object Array]') {\n        while (index > obj.length - 1) {\n            obj.push(null);\n        }\n        obj[index] = val;\n        return val;\n    } else {\n        throw new Error('Not indexable');\n    }\n};\n\n\n/*****************************************************************************\n *  NODE EVALUATION FUNCTIONS\n ****************************************************************************/\n\nlol.prototype._evaluateLiteral = function (node, done) {\n    var self = this;\n    if (Object.prototype.toString.call(node.value) === '[object Array]') {\n        this._waitFor(node.value, function (values) {\n            done(values);\n        })\n    } else if (typeof node.value === 'string') {\n        done(node.value.replace(/:\\{([\\w_]+)\\}/g, function ($0, $1) {\n            var v = $1;\n            var replacement = $0;\n            try {\n                replacement = self.getSymbol(v);\n            } catch (e) {\n                self._error('No such symbol: ' + v);\n            }\n            return replacement;\n        }));\n    } else {\n        done(node.value);\n    }\n};\n\nlol.prototype._evaluateIndexer = function (node, done) {\n    var self = this;\n    this._waitFor([node.lhs, node.rhs], function (vals) {\n        var lhs = vals[0],\n            rhs = vals[1];\n        var index = self._index(lhs, rhs);\n        done(index);\n    });\n};\n\nlol.prototype._evaluateFunctionCall = function (node, done) {\n    var self = this;\n    this._waitFor(node.args.values, function (args) {\n        var f;\n        try {\n            f = self.getSymbol(node.name);\n            if (typeof f !== 'function') {\n                throw new Error(node.name + ' is not a function');\n            }\n        } catch (err) {\n            self._error('' + err);\n            return;\n        }\n        self._callFunction(f, args, done);\n    });\n};\n\nlol.prototype._evaluateBody = function (node, done) {\n    this._waitFor(node.lines, function (lines) {\n        var ret = lines[lines.length - 1];\n        if (typeof ret === 'undefined') {\n            ret = null;\n        }\n        done(ret);\n    }, {\n        setIt: true,\n        breakOnReturn: true\n    });\n};\n\nlol.prototype._evaluateIdentifier = function (node, done) {\n    var s;\n    try {\n        s = this.getSymbol(node.name);\n    } catch (err) {\n        this._error('' + err);\n        return;\n    }\n    if (typeof s === 'function') {\n        // special case - s is a function. We should\n        // probably invoke it?\n        this._callFunction(s, [], done);\n        return;\n    }\n    done(s);\n};\n\nlol.prototype._evaluateAssignmentIndex = function (node, val, done) {\n    var self = this;\n    var path = [];\n    this._waitFor([node.name.lhs, node.name.rhs, node.value], function (vals) {\n        var lhs = vals[0],\n            rhs = vals[1],\n            value = vals[2];\n        self._setIndex(lhs, value, rhs);\n        done(value);\n    });\n};\n\nlol.prototype._evaluateAssignmentNormal = function (node, val, done) {\n    this._setSymbol(node.name, val);\n    done(val);\n}\n\nlol.prototype._evaluateAssignment = function (node, done) {\n\n    var self = this;\n    this._waitFor([node.value], function (values) {\n        var val = values[0];\n        if (node.name._name === 'Indexer') {\n            self._evaluateAssignmentIndex(node, val, done);\n        } else {\n            self._evaluateAssignmentNormal(node, val, done);\n        }\n    });\n};\n\nlol.prototype.evaluate = function (node, done) {\n    var self = this;\n    this._waitFor([node.value], function (values) {\n        self._setSymbol(node.name, values[0]);\n        done(values[0]);\n    });\n};\n\nlol.prototype._evaluateDeclaration = function (node, done) {\n    var self = this;\n    if (node.value) {\n        this._waitFor([node.value], function (values) {\n            self._setSymbol(node.name, values[0]);\n            done(values[0]);\n        });\n    } else {\n        self._setSymbol(node.name, null);\n        done(null);\n    }\n};\n\n\nlol.prototype._evaluateIf = function (node, done) {\n    var self = this;\n    var c = node.condition;\n\n    var eIfs = node.elseIfs.slice(0);\n\n    var eCondition = function (done) {\n        if (c) {\n            self._waitFor([c], done);\n        } else {\n            done(self.getSymbol('IT'));\n        }\n    }\n\n    var eBody = function (done) {\n        self._waitFor([node.body], function () {\n            done(null);\n        });\n    }\n\n    var elseIfs = function (done) {\n        var e = eIfs.shift();\n        if (!e) {\n            done(false);\n        } else {\n            self._waitFor([e.condition], function (v) {\n                if (v[0]) {\n                    self._waitFor([e.body], function (v) {\n                        done(true);\n                    });\n                } else {\n                    // recurse\n                    elseIfs(done);\n                }\n            });\n        }\n    }\n\n    eCondition(function (e) {\n        if (e) {\n            eBody(done);\n        } else {\n            elseIfs(function (elseIfMatched) {\n                if (!elseIfMatched && node.elseBody) {\n                    self._waitFor([node.elseBody], done);\n                } else {\n                    done(null);\n                }\n            });\n        }\n    });\n};\n\nlol.prototype._evaluateNoOp = function (node, done) {\n    // terminal.\n    done(null);\n};\n\nlol.prototype._evaluateLoopCondition = function (node, done) {\n    var self = this;\n    // Loops can have an empty condition, which is the equivalent of\n    // while(true) {}.\n    // It's easier to handle that here than the loop node.\n    if (!node) {\n        done(true);\n    } else {\n        this._waitFor([node.expression], function (vals) {\n            done((node.check === 'while') ? vals[0] : !vals[0]);\n        });\n    }\n}\n\nlol.prototype._evaluateLoop = function (node, done) {\n    var self = this;\n    if (node.op) {\n        try {\n            var symbol = this.getSymbol(node.op.symbol);\n        } catch (err) {\n            // initialise the loop symbol to 0 if it's not defined yet.\n            this._setSymbol(node.op.symbol, 0);\n        }\n    }\n    self._push({\n        name: 'loop'\n    });\n    self._setSpecial('broken', false);\n\n    var evalOp = function () {\n        if (node.op) {\n            var sym = self.getSymbol(node.op.symbol);\n            sym = (node.op.command = 'inc' ? sym + 1 : sym - 1);\n            self._setSymbol(node.op.symbol, sym);\n        }\n    }\n\n    var evalBody = function (done) {\n        self._waitFor([node.body], done);\n    };\n\n    var finish = function () {\n        self._pop('loop');\n        done(null);\n    }\n\n    var loop = function () {\n        self._waitFor([node.condition], function (vals) {\n            var broken = self._getSpecial('broken');\n            if ((node.condition === null || vals[0]) && !broken) {\n                evalBody(function () {\n                    evalOp();\n                    loop();\n                });\n            } else {\n                finish();\n            }\n        });\n    }\n\n    this._listen('break', function () {\n        finish();\n        return true;\n    });\n    loop();\n}\n\nlol.prototype._callFunction = function (f, args, done) {\n    var self = this;\n\n    this._push({\n        name: 'function',\n        symbol: f\n    });\n\n    if (!f._data || f._data.builtIn) {\n        var ret = f.apply(self, args);\n        this._pop('function');\n        done(ret);\n\n        return;\n    }\n    for (var i = 0; i < f._data.args.length; i++) {\n        this._setSymbol(f._data.args[i],\n            typeof args[i] === 'undefined' ? null : args[i]);\n    }\n\n    f.call(self, function (ret) {\n        self._pop('function');\n        done(ret);\n    });\n};\n\n\nlol.prototype._evaluateFunctionDefinition = function (node, done) {\n    // terminal\n\n    // we can keep consistency with natively implemented functions\n    // by implementing the evaluation of a function as a function.\n    // In other words: yo dawg, we heard you liked functions so we\n    // put a function in your function so you can _evaluate while you\n    // _evaluate.\n\n    // The difference is that user defined functions are non-terminals and\n    // therefore are asynchronous, whereas native functions are terminals\n    // and return their value. So the caller knows how to handle both, we'll\n    // add an async property to the function. This should be ok.\n\n    var f = function (done) {\n        // The caller MUST set 'this'. We cannot rely on a 'self' variable in\n        // the parent scope, because this introduces horrible, horrible bugs if\n        // this object is cloned (i.e. this function will alter the state of a\n        // different lol interpreter).\n        if (!(this instanceof lol)) {\n            debugger;\n        }\n        // We can use one for the next function though, as long as 'this' is\n        // now correct.\n        var self = this;\n        this._waitFor([node.body], function (lines) {\n            var ret = self._getSpecial('return');\n            if (typeof ret === 'undefined') {\n                ret = self.getSymbol('IT');\n            }\n            if (typeof ret === 'undefined') {\n                ret = null;\n            }\n            done(ret);\n        });\n    };\n    f._data = {\n        builtIn: false,\n        args: node.args.slice(0),\n        name: node.name\n    };\n\n\n    this._setSymbol(node.name, f, {\n        setIt: true\n    });\n    done(null);\n}\n\nlol.prototype._evaluateCast = function (node, done) {\n    var self = this;\n    this._waitFor([node.expression], function (vals) {\n        var raw = vals[0];\n        var type = node.type.toUpperCase();\n        if (type === 'TROOF') {\n            raw = !!raw;\n        } else if (type === 'NOOB') {\n            raw = null;\n        } else if (type === 'YARN') {\n            raw = lol.utils.toYarn(raw);\n        } else if (type === 'NUMBR' || type === 'NUMBAR') {\n            raw = Number(raw);\n        } else {\n            throw new Error('Unrecognised type: ' + type);\n        }\n        done(raw);\n    });\n}\n\nlol.prototype._evaluateVisible = function (node, done) {\n    var self = this;\n    this._waitFor([node.expression], function (vals) {\n        self._io.visible(lol.utils.toYarn(vals[0]));\n        done(vals[0]);\n    });\n};\nlol.prototype._evaluateGimmeh = function (node, done) {\n    // terminal\n    var self = this;\n    this._io.prompt('', function (reply) {\n        self._setSymbol(node.variable, reply);\n        done(reply);\n    });\n};\n\nlol.prototype._evaluateReturn = function (node, done) {\n    var self = this;\n    this._waitFor([node.expression], function (vals) {\n        self._setSpecial('return', vals[0])\n        done(vals[0]);\n    });\n};\n\nlol.prototype._evaluateSwitch = function (node, done) {\n    var self = this;\n    var it = self.getSymbol('IT');\n    this._push({\n        name: 'switch',\n        'switch-condition': it,\n        broken: false\n    });\n    var branches = node.branches.slice(0);\n    branches.reverse();\n    // branches is now a stack\n\n    var fall = false;\n\n    function finish() {\n        self._pop('switch');\n        done();\n    }\n\n    function next() {\n        var b = branches.pop();\n        if (!b || self._getSpecial('broken')) {\n            finish();\n            return;\n        }\n        if (b._name === 'CaseDefault' || fall) {\n            evalBranch(b);\n        } else {\n            // branch is a normal case statement and has an expression\n            self._waitFor([b.condition], function (vals) {\n                var c = vals[0];\n\n                if (lol.builtIns['BOTH SAEM'](c, it)) {\n                    evalBranch(b);\n                } else {\n                    next();\n                }\n            });\n        }\n    }\n\n    function evalBranch(b) {\n        self._waitFor([b.body], function (vals) {\n            fall = !self._getSpecial('broken');\n            next();\n        });\n    }\n\n    this._listen('break', function () {\n        finish();\n        return true;\n    });\n\n    next();\n\n};\n\nlol.prototype._evaluateBreak = function (node, done) {\n    this._setSpecial('broken', true);\n    if (this._emit('break')) {\n        // Intentionally do not call done() - this branch is now dead.\n        // Execution was resumed by listeners on the break event.\n    } else {\n        debugger;\n        // no-one picked it up - we're not in a loop/switch\n        done();\n    }\n};\n\nlol.prototype._evaluateBreakpoint = function (node, done) {\n    this.pause();\n    done();\n}\n\nlol.prototype._evaluate = function (node, done) {\n    this._currentNode = node;\n\n    var handlers = {\n        'Assignment': this._evaluateAssignment,\n        'Break': this._evaluateBreak,\n        'Breakpoint': this._evaluateBreakpoint,\n        'Body': this._evaluateBody,\n        'Cast': this._evaluateCast,\n        'Declaration': this._evaluateDeclaration,\n        'FunctionCall': this._evaluateFunctionCall,\n        'FunctionDefinition': this._evaluateFunctionDefinition,\n        'Gimmeh': this._evaluateGimmeh,\n        'Identifier': this._evaluateIdentifier,\n        'If': this._evaluateIf,\n        'Indexer': this._evaluateIndexer,\n        'Literal': this._evaluateLiteral,\n        'Loop': this._evaluateLoop,\n        'LoopCondition': this._evaluateLoopCondition,\n        'NoOp': this._evaluateNoOp,\n        'Return': this._evaluateReturn,\n        'Switch': this._evaluateSwitch,\n        'Visible': this._evaluateVisible\n    };\n\n    var handler = handlers[node._name];\n    if (!handler) {\n        throw new Error('Not implemented: ' + node._name);\n    } else {\n        handler.call(this, node, done);\n    }\n}\n\nlol.prototype._pushProgramState = function () {\n    // clone built ins, otherwise they're a reference to a static property,\n    // i.e. a program could overwrite them and break them for all subsequent\n    // executions.\n    // I think keeping a reference to the function is fine though, there\n    // shouldn't be any potential to escape the interpreter to modify that.\n    var symbols = {};\n    for (var name in lol.builtIns) {\n        if (lol.builtIns.hasOwnProperty(name)) {\n            symbols[name] = lol.builtIns[name];\n        }\n    }\n    this._push({\n        name: 'program',\n        symbols: symbols\n    });\n}\n\nlol.prototype._reset = function () {\n    this._scope.length = 0;\n    this._next.length = 0;\n    this._pushProgramState();\n    this._errors.length = 0;\n    this._isPaused = false;\n    this._currentNode = null;\n};\n\n\nlol.prototype.evaluateWatchExpression = function (tree, done, error) {\n    function cloneObj(s) {\n        // The symbol table is a reference copy rather than a clone.\n        // This is probably okay, as it means that the watch expressions\n        // can change the program's state.\n        var s_ = {};\n        for (var name in s) {\n            if (s.hasOwnProperty(name)) {\n                var o = s[name];\n                var cloned = o;\n                s_[name] = o;\n            }\n        }\n        return s_;\n    }\n\n    var l = new lol(done, error);\n    l._io = this._io;\n    l._scope = this._scope.map(function (s) {\n        return cloneObj(s);\n    });\n    if (!l._scope.length) {\n        l._pushProgramState();\n    }\n    l.evaluate(tree, true);\n}\n\n\n\nlol.prototype.evaluate = 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   this._cancel = true;\n        },\n\n        _go: function () {\n            var thisTick = this;\n\n            // Let's try not to block for more than 200ms at a time.\n            // There is a balance here between keeping a totally responsive UI and not\n            // taking all year to execute a simple program because we're forever\n            // scheduling execution for the future.\n            if (this._cancel || self._isPaused) {\n                this._isRunning = false;\n                return;\n            }\n\n            this._isRunning = true;\n            var s = +new Date();\n            while (!done && (+new Date() - s < 200) && !self._isPaused) {\n                self.next();\n            }\n            if (!done) {\n                lol.utils.nextTick(function () {\n                    thisTick._go();\n                });\n            } else {\n                this._isRunning = false;\n            }\n        },\n\n        go: function () {\n            if (!this._isRunning) {\n                this._go();\n            }\n        }\n    };\n    this.tick.go();\n};\n\nlol.prototype.setIo = function (object) {\n    if (typeof object.visible === 'function') {\n        this._io.visible = object.visible;\n    }\n    if (typeof object.prompt === 'function') {\n        this._io.prompt = object.prompt;\n    }\n};\n\n\n/**\n * Static functions\n */\nlol.utils = {\n    toYarn: function (val) {\n        if (val === true) {\n            return 'WIN';\n        } else if (val === false) {\n            return 'FAIL';\n        } else if (val === null) {\n            return 'NOOB';\n        } else if (Object.prototype.toString.call(val) === '[object Array]') {\n            var ret = '[';\n            for (var i = 0; i < val.length; i++) {\n                ret += lol.utils.toYarn(val[i]);\n                if (i !== val.length - 1) {\n                    ret += ', '\n                }\n            }\n            ret += ']';\n            return ret;\n        } else return '' + val;\n    }\n};\n\n/**\n * Converts an arguments object as a proper array.\n */\nlol.utils.argsArray = function (a) {\n    return Array.prototype.slice.call(a);\n};\n\n\n/**\n * LOLCODE built in functions.\n */\nlol.builtIns = {\n    'NOT': function (a) {\n        return !a;\n    },\n    'ANY OF': function (var_args) {\n        var args = lol.utils.argsArray(arguments);\n        for (var i = 0; i < args.length; i++) {\n            if (args[i]) {\n                return true;\n            }\n        }\n        return false;\n    },\n    'BIGGR OF': function (a, b) {\n        return Math.max(a, b);\n    },\n    'SMALLR OF': function (a, b) {\n        return Math.min(a, b);\n    },\n    'SUM OF': function (a, b) {\n        return a + b;\n    },\n    'DIFF OF': function (a, b) {\n        return a - b;\n    },\n    'PRODUKT OF': function (a, b) {\n        return a * b;\n    },\n    'QUOSHUNT OF': function (a, b) {\n        return a / b;\n    },\n    'BOTH OF': function 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