import Entity from "./entities/entity";
import { IEntityManager } from "./entity-manager";
export default class EntityUpdater {
    private entityManager;
    frame: number;
    constructor(entityManager: IEntityManager);
    update(): void;
    updateAllEntities(): void;
    private getCollisions;
}
export declare const isPointInsideEntity: (entity: Entity, x: number, y: number) => boolean;
