name: webdriverrtc
category: plugins
tags: guide
title: WebdriverRTC
---

![WebdriverRTC](http://www.christian-bromann.com/wdrtc.png)

WebdriverRTC [![Build Status](https://travis-ci.org/webdriverio/webdriverrtc.svg?branch=master)](https://travis-ci.org/webdriverio/webdriverrtc)
============

This project is an extension to [WebdriverIO](http://webdriver.io) and enables your client instance
to grep statistical data from a running WebRTC peer connection. According to the [w3 WebRTC draft](http://www.w3.org/TR/webrtc/#dom-peerconnection-getstats)
all `RTCPeerConnection` objects provide a method called [`getStats`](http://www.w3.org/TR/webrtc/#widl-RTCPeerConnection-getStats-void-MediaStreamTrack-selector-RTCStatsCallback-successCallback-RTCPeerConnectionErrorCallback-failureCallback)
which returns a [`RTCStats`](http://www.w3.org/TR/webrtc/#idl-def-RTCStats) object with useful information
about things like packet losts or the audio input level which can be helpful in order to test your network
connection or environment (e.g. did my "Mute" button really work?).

This means that you can access all statistical data from `chrome://webrtc-internals` using Selenium
as part of your integration tests.

![chrome-internals](http://www.christian-bromann.com/webrtc-internals.png)

## Prerequisites

To use WebdriverRTC you need at least WebdriverIO `>=v2.5.0` (not available yet but already merged into master).

## How does it work

WebdriverRTC masquerades the url command and injects a script after the page has been loaded to overwrite
the standard `RTCPeerConnection` interface and get access to all created `RTCPeerConnection` objects.
After you start analyzing it repeats calling the `getStats` method with a specific interval
and saves all results to an internal object lying in the window scope. Then you can use WebdriverRTC commands
to access these information. Currently only the Chrome browser is supported. But there's more to come.

## Example

First install WebdriverRTC via NPM:

```sh
$ npm install webdriverrtc
```

Then enhance your client instance using the `init` method:

```js
// init WebdriverIO
var matrix = require('webdriverio').multiremote({
    'browserA': {
        desiredCapabilities: {
            browserName: 'chrome'
        }
    },
    'browserB': {
        desiredCapabilities: {
            browserName: 'chrome'
        }
    }
});

var WebdriverRTC = require('webdriverrtc');
WebdriverRTC.init(matrix);
```

Now start your selenium session and do everything required to establish a WebRTC connection. __Note__ that
you need to run WebdriverIO in multiremote mode if you don't have something fancy that autoconnects your
browser. Multiremote can be really helpful in these situations where you need to control more then one browser.
After the connection was established run `startAnalyzing`, make a pause for a specific amount of time
and then grab the stats for that time period.

```js
matrix
    .init()
    .url('https://apprtc.appspot.com/r/' + channel)
    .click('#confirm-join-button')
    .pause(5000)
    .startAnalyzing()
    .getConnectionInformation(function(err, connectionType) {
        console.log(connectionType);
    })
    .pause(10000)
    .getStats(10000, function(err, mean, median, max, min, rawdata) {
        console.log('mean:', mean);
        console.log('median:', median);
        console.log('max:', max);
        console.log('min:', min);
        console.log('rawdata', rawdata); // contains the complete RTCStatsReport with even more information (mostly browser specific)
    })
    .end();
```

## Commands

WebdriverRTC enhances your client with a small amount of new commands in order to use this plugin properly:

### startAnalyzing(options)

Start with WebRTC analyzing.

#### options
__instance__ (*String*):<br>instance name of a specific multibrowser instance you want to use for your analyzing<br><br>
__interval__ (*Number*):<br>defines the interval on which `getStats` will get called<br><br>
__selectorMethod__ (*Function*):<br>if you want to take stats of a specific RTCPeerConnection object you can use this function to return that object. Also necessary if your app creates an object immediatelly after the page got loaded.<br>

Example:

```js
matrix.startAnalyzing({
    instance: 'browserA',
    interval: 500,
    selectorMethod: function() {
        return appController.call_.pcClient_.pc_;
    }
});
```

### getConnectionInformation(callback)

Get basic information about the connection. Example:

```js
matrix.getConnectionInformation(function(connection) {
    console.log(connection);
    /**
     * returns:
     * {
     *     "transport": "udp",
     *     "remote": {
     *         "candidateType": "local",
     *         "ipAddress": "192.168.1.7",
     *         "port": "52193"
     *     },
     *     "local": {
     *         "candidateType": "local",
     *         "ipAddress": "192.168.1.7",
     *         "port": 55375
     *     }
     * }
     */
});
```

### getStats(duration, callback)

Returns all stats within given duration in different formats.

#### duration
You can specify a specific time frame in which you want to receive the stats. If you pass in a number
you will receive stats within the last x (your number) ms. You can also be more specific and pass in
an object with `from` and `to` attribues and desired timestamps as value respectively. If you pass in
null, you will receive the last taken stat trace.

Type: *Number|Object*<br>

#### callback
Provides stat results in different formats: `mean`, `median`, `max`, `min`. You can also get access to
the raw stat report with even more browser specific information. Example: get stats of the last 10 seconds:

```js
matrix
    .pause(10000)
    .getStats(10000, function(err, mean) {
        /**
         * this test would fail if you are too loud during the test ;-)
         */
        assert.ok(max.audio.outbound.inputLevel < 1000, 'You are too loud!');
        expect(video.rtt).to.be.within(0, 15);
    });
```

This is how an example result object does look like:

```json
{
    "audio": {
        "inbound": {
            "bytesReceived": 31431,
            "jitter": 0.5,
            "packetsReceived": 295.83,
            "packetsLost": 0,
            "outputLevel": 8112.5
        },
        "outbound": {
            "jitter": 0.83,
            "rtt": 1.5,
            "packetsLost": 0,
            "packetsSent": 297,
            "bytesSent": 30884.33,
            "inputLevel": 465.33
        }
    },
    "video": {
        "captureJitterMs": 25,
        "encodeUsagePercent": 75,
        "frameWidthInput": 640,
        "captureQueueDelayMsPerS": 0.83,
        "bandwidth": {
            "actualEncBitrate": 160375,
            "availableReceiveBandwidth": 325032.67,
            "targetEncBitrate": 154050.5,
            "transmitBitrate": 160351.5,
            "retransmitBitrate": 0,
            "bucketDelay": 6.67,
            "availableSendBandwidth": 154050.5
        },
        "frameRateSent": 16,
        "avgEncodeMs": 8.5,
        "bytesSent": 71676.5,
        "frameWidthSent": 640,
        "frameHeightInput": 480,
        "rtt": 3.17,
        "frameHeightSent": 480,
        "packetsLost": 0,
        "packetsSent": 100,
        "frameRateInput": 14.5
    }
}
```

## Examples

There are two examples prepared which show how easy it is to trace WebRTC statistics. Before running them
make sure you have the current beta version of WebdriverIO installed:

```sh
$ npm install git://github.com/webdriverio/webdriverio#master
```

Then start the `getstats.demo.js` by running:

```sh
$ node ./examples/getstats.demo.js
```

It should start two Selenium sessions and should trace the WebRTC connection, created on [https://apprtc.appspot.com](https://apprtc.appspot.com).
You will get the result formatted as `mean`, `median`, `max`, `min`. If you want to use a fake video
instead of using the camera on your computer just download the following two y4m files by calling:

```sh
$ curl -O https://media.xiph.org/video/derf/y4m/sign_irene_qcif.y4m
$ curl -O https://media.xiph.org/video/derf/y4m/silent_qcif.y4m
```

The other examples will prove that you can let your tests fail according on the results of the
recorded stat. Run the script and start to scream or clap in your hands and it will return with
an error message.

```sh
$ node ./examples/scream.demo.js
```