package flash.display3D {
	
	
	/**
	 * @externs
	 */
	final public class Context3DStencilAction {
		
		public static const DECREMENT_SATURATE:String = "decrementSaturate";
		public static const DECREMENT_WRAP:String = "decrementWrap";
		public static const INCREMENT_SATURATE:String = "incrementSaturate";
		public static const INCREMENT_WRAP:String = "incrementWrap";
		public static const INVERT:String = "invert";
		public static const KEEP:String = "keep";
		public static const SET:String = "set";
		public static const ZERO:String = "zero";
		
	}
	
	
}