declare namespace openfl.display3D {
	
	export enum Context3DProfile {
		
		BASELINE = "baseline",
		BASELINE_CONSTRAINED = "baselineConstrained",
		BASELINE_EXTENDED = "baselineExtended",
		STANDARD = "standard",
		STANDARD_CONSTRAINED = "standardConstrained",
		STANDARD_EXTENDED = "standardExtended"
		
	}
	
}


export default openfl.display3D.Context3DProfile;